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@ -123,16 +123,19 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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var num=player.storage.nsqinxue.length;
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player.chooseToDiscard('白衣:请弃置'+get.cnNumber(num)+'张牌','he',true,num);
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'step 1'
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if(result.bool&&result.cards.length==3){
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var type=[];
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for(var i=0;i<result.cards.length;i++){
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type.add(get.type(result.cards[i],'trick'));
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if(result.bool&&result.cards.length){
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event.goon=true;
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if(result.cards.length==3){
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var type=[];
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for(var i=0;i<result.cards.length;i++){
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type.add(get.type(result.cards[i],'trick'));
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}
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if(type.length==3&&trigger.getParent().skill!='nsbaiyi'){
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event.goon=false;
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player.insertPhase();
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}
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}
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if(type.length==3&&trigger.getParent().skill!='nsbaiyi'){
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player.insertPhase();
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}
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else{
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event.goon=true;
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if(event.goon){
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var cards=get.cards(result.cards.length);
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event.cards=cards;
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player.chooseCardButton(cards,'获得一张牌',true);
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@ -183,7 +186,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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group:'nsqinxue_clear',
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subSkill:{
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clear:{
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trigger:{player:'phaseAfter'},
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trigger:{global:'phaseAfter'},
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silent:true,
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content:function(){
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player.storage.nsqinxue=[];
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