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game/game.js
12
game/game.js
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@ -8113,7 +8113,17 @@
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pause:'暂停',
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config:'选项',
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auto:'托管'
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auto:'托管',
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unknown:'无名氏',
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unknown0:'一号位',
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unknown1:'二号位',
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unknown2:'三号位',
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unknown3:'四号位',
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unknown4:'五号位',
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unknown5:'六号位',
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unknown6:'七号位',
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unknown7:'八号位',
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},
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element:{
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content:{
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@ -16,7 +16,7 @@ window.noname_update={
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// 'character/shenhua.js',
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// 'mode/boss.js',
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'mode/versus.js',
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// 'mode/guozhan.js',
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'mode/guozhan.js',
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// 'mode/identity.js',
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// 'mode/chess.js',
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// 'mode/tafang.js',
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@ -2725,15 +2725,6 @@ mode.guozhan={
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shu2:'蜀国',
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wu2:'吴国',
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qun2:'群雄',
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unknown:'无名氏',
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unknown0:'一号位',
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unknown1:'二号位',
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unknown2:'三号位',
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unknown3:'四号位',
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unknown4:'五号位',
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unknown5:'六号位',
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unknown6:'七号位',
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unknown7:'八号位',
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bumingzhi:'不明置',
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mingzhizhujiang:'明置主将',
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mingzhifujiang:'明置副将',
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@ -1769,8 +1769,14 @@ mode.versus={
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var map={};
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var num=Math.floor(Math.random()*8);
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list=list.splice(8-num).concat(list);
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event.current=game.players[num];
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_status.firstAct=event.current;
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_status.firstAct=game.players[num];
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event.current=_status.firstAct.next;
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game.broadcastAll(function(current){
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for(var i=0;i<game.players.length;i++){
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game.players[i].node.name_seat=ui.create.div('.name.name_seat',get.verticalStr(lib.translate['unknown'+get.distance(current,game.players[i],'absolute')]),game.players[i]);
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game.players[i].node.name_seat.style.opacity=1;
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}
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},_status.firstAct);
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for(var i=0;i<8;i++){
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if(list[i][0]=='e'){
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game.players[i].side=side;
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@ -1868,6 +1874,9 @@ mode.versus={
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game.broadcastAll(function(player,name,zhu){
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player.classList.remove('selectedx');
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player.init(name);
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if(player.node.name_seat){
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player.node.name_seat.remove();
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}
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},event.current,result.links[0]);
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if(event.current.identity=='zhu'){
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event.current.hp++;
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@ -1880,7 +1889,7 @@ mode.versus={
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}
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if(i<game.players.length){
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var side=event.current.side;
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event.current=_status.firstAct;
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event.current=_status.firstAct.next;
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if(event.flipassign){
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for(var iwhile=0;iwhile<8;iwhile++){
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event.current=event.current.next;
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