diff --git a/character/sp.js b/character/sp.js index ccc515554..887805f68 100755 --- a/character/sp.js +++ b/character/sp.js @@ -24552,6 +24552,9 @@ game.import('character',function(lib,game,ui,get,ai,_status){ game.delayx(); } }, + ai:{ + threaten:3, + }, hasMark:(mark,player,target)=>{ if(!target) return player.getStorage('jianjie_'+mark).length>0; return target.getStorage('jianjie_'+mark).contains(player); @@ -24625,17 +24628,17 @@ game.import('character',function(lib,game,ui,get,ai,_status){ }, }, expose:0.4, - threaten:3, }, }, die:{ audio:'xinfu_jianjie', trigger:{global:'die'}, - forced:true, filter:function(event,player){ const skill=lib.skill.jianjie; return skill.hasMark('huoji',player,event.player)||skill.hasMark('lianhuan',player,event.player); }, + forced:true, + logTarget:'player', content:function(){ 'step 0' if(lib.skill.jianjie.hasMark('huoji',player,trigger.player)){ @@ -24643,7 +24646,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ return get.attitude(get.player(),target); }); } - else event.goto(3); + else event.goto(2); 'step 1' if(result.bool){ var target=result.targets[0]; @@ -24668,7 +24671,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){ game.delayx(); } }, - logTarget:'player', }, huoji:{ marktext:'龙',