yigui_gzwuxie写法优化
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@ -7661,7 +7661,7 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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},
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check:function(button){
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return 1/(1+game.countPlayer(function(current){
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return current.identity==button.link;
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return current.identity==lib.character[button.link][1];
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}));
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},
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backup:function(links,player){
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@ -7692,57 +7692,62 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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},
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ai:{
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respondShan:true,
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skillTagFilter:function(player){
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skillTagFilter:function(player,tag,arg){
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if(arg=='respond'||!lib.inpile.includes('shan')) return false;
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var storage=player.storage.yigui;
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if(!storage||!storage.character.length||storage.used.includes('shan')||!lib.inpile.includes('shan')) return false;
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if(!storage||!storage.character.length||storage.used.includes('shan')) return false;
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},
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order:0.1,
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result:{player:1},
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},
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},
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yigui_gzwuxie:{
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hiddenCard:function(player,name){
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var storage=player.storage.yigui;
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if(name!='wuxie'||!storage||!storage.character.length||storage.used.includes(name)||!lib.inpile.includes(name)) return false;
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return true;
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},
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enable:'chooseToUse',
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filter:function(event,player){
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if(event.type!='wuxie'||!event.filterCard({name:'wuxie'},player,event)||!lib.inpile.includes('wuxie')) return false;
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var storage=player.storage.yigui,target=event.getParent(2).player;
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if(!storage||!target||!storage.character.length||storage.used.includes('wuxie')) return false;
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var identity=target.identity;
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hiddenWuxie(player,info){
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if(!lib.inpile.includes('wuxie')) return false;
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const storage=player.storage.yigui;
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if(!storage||!storage.character||!storage.character.length||(storage.used&&storage.used.includes('wuxie'))) return false;
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if(_status.connectMode) return true;
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const target=info.target;
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if(!target) return false;
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const identity=target.identity;
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return ['unknown','ye'].includes(identity)||storage.character.some(function(i){
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if(lib.character[i][1]=='ye') return true;
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var double=get.is.double(i,true);
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var groups=(double?double:[lib.character[i][1]]);
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return groups.includes(identity);
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const double=get.is.double(i,true);
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return (double?double:[lib.character[i][1]]).includes(identity);
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});
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},
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enable:'chooseToUse',
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filter(event,player){
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if(event.type!='wuxie'||!lib.inpile.includes('wuxie')) return false;
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const storage=player.storage.yigui;
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if(!storage||!storage.character||!storage.character.length||(storage.used&&storage.used.includes('wuxie'))) return false;
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const info=event.info_map,target=info.target,identity=target.identity;
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return ['unknown','ye'].includes(identity)||storage.character.some(function(i){
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if(lib.character[i][1]=='ye') return true;
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const double=get.is.double(i,true);
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return (double?double:[lib.character[i][1]]).includes(identity);
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});
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},
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chooseButton:{
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dialog:function(event,player){
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var dialog=ui.create.dialog('役鬼','hidden');
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dialog(event,player){
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let dialog=ui.create.dialog('役鬼','hidden');
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dialog.add([player.storage.yigui.character,'character']);
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return dialog;
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},
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filter:function(button,player){
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var evt=_status.event.getParent('chooseToUse');
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var target=evt.getParent(2).player,identity=target.identity;
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filter(button,player){
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const evt=get.event().getParent('chooseToUse');
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const info=evt.info_map,target=info.target,identity=target.identity;
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if(['unknown','ye'].includes(identity)) return true;
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if(lib.character[button.link][1]=='ye') return true;
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var double=get.is.double(button.link,true);
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var groups=(double?double:[lib.character[button.link][1]]);
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return groups.includes(identity);
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const double=get.is.double(button.link,true);
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return (double?double:[lib.character[button.link][1]]).includes(identity);
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},
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check:function(button){
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return 1/(1+game.countPlayer(function(current){
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return current.identity==button.link;
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}));
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check(button){
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return 1+Math.random();
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},
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backup:function(links,player){
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var character=links[0];
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var next={
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character:character,
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backup(links,player){
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return {
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character:links[0],
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filterCard:()=>false,
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selectCard:-1,
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complexCard:true,
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@ -7750,9 +7755,9 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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popname:true,
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audio:'yigui',
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viewAs:{name:'wuxie',isCard:true},
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onuse:function(result,player){
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onuse(result,player){
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player.logSkill('yigui');
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var character=lib.skill.yigui_gzwuxie_backup.character;
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const character=lib.skill.yigui_gzwuxie_backup.character;
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player.flashAvatar('yigui',character);
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player.storage.yigui.character.remove(character);
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_status.characterlist.add(character);
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@ -7762,7 +7767,6 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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player.storage.yigui.used.add(result.card.name);
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},
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};
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return next;
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},
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},
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ai:{
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