parent
d04957377f
commit
6a1605b25e
40
game/game.js
40
game/game.js
|
@ -27528,9 +27528,43 @@
|
|||
if(this.hasSkillTag('respondShan',true,null,true)) return true;
|
||||
return this.hasUsableCard('shan');
|
||||
},
|
||||
mayHaveShan:function(){
|
||||
return this.hasShan();
|
||||
// modify: After AngelBeats! -2nd Beat-
|
||||
mayHaveSha:function(viewer,type){
|
||||
if((this.hp>2||!this.isZhu&&this.hp>1)&&this.hasSkillTag('respondSha',true,type,true)) return true;
|
||||
if(get.itemtype(viewer)!=='player') viewer=_status.event.player;
|
||||
let cards;
|
||||
if(this===viewer||get.itemtype(viewer)==='player'&&viewer.hasSkillTag('viewHandcard',null,this,true)) cards=this.getCards('h');
|
||||
else cards=this.getShownCards();
|
||||
if(cards.some(card=>{
|
||||
let name=get.name(card,this);
|
||||
if(name=='sha'||name=='hufu'||name=='yuchanqian'){
|
||||
if(type==='use') return lib.filter.cardEnabled(card,this);
|
||||
if(type==='respond') return lib.filter.cardRespondable(card,this);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
})) return true;
|
||||
let hs=this.getCards('hs').removeArray(cards).length;
|
||||
if(hs===0) return false;
|
||||
return Math.pow(hs+(this.isPhaseUsing()?6:4),2)>100*_status.event.getRand('mayHaveSha');
|
||||
},
|
||||
mayHaveShan:function(viewer,type){
|
||||
if((this.hp>2||!this.isZhu&&this.hp>1)&&this.hasSkillTag('respondShan',true,type,true)) return true;
|
||||
if(get.itemtype(viewer)!=='player') viewer=_status.event.player;
|
||||
let cards;
|
||||
if(this===viewer||get.itemtype(viewer)==='player'&&viewer.hasSkillTag('viewHandcard',null,this,true)) cards=this.getCards('h');
|
||||
else cards=this.getShownCards();
|
||||
if(cards.some(card=>{
|
||||
let name=get.name(card,this);
|
||||
if(name==='shan'||name==='hufu'){
|
||||
if(type==='use') return lib.filter.cardEnabled(card,this);
|
||||
if(type==='respond') return lib.filter.cardRespondable(card,this);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
})) return true;
|
||||
let hs=this.getCards('hs').removeArray(cards).length;
|
||||
if(hs===0) return false;
|
||||
return Math.pow(hs+(this.isPhaseUsing()?3:5),2)>100*_status.event.getRand('mayHaveShan');
|
||||
},
|
||||
hasCard:function(name,position){
|
||||
if(typeof name=='function'){
|
||||
|
|
Loading…
Reference in New Issue