v1.9.19
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fe9e0fce68
commit
69de46f058
40
game/game.js
40
game/game.js
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@ -8845,7 +8845,7 @@
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event.fakeforce=false;
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}
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}
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if(event.player.isUnderControl()||(event.player.handcardsVisible&&event.player!=game.me)){
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if(event.player.isUnderControl()){
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event.result={
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bool:false
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}
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@ -10023,7 +10023,7 @@
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event.dialog.add('手牌');
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var hs=target.getCards('h');
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hs.randomSort();
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if(event.visible||target.isUnderControl(true)||target.handcardsVisible){
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if(event.visible||target.isUnderControl(true)){
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event.dialog.add(hs);
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directh=false;
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}
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@ -10117,7 +10117,7 @@
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event.dialog.add('手牌');
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var hs=target.getCards('h');
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hs.randomSort();
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if(event.visible||target.isUnderControl(true)||target.handcardsVisible){
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if(event.visible||target.isUnderControl(true)){
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event.dialog.add(hs);
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directh=false;
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}
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@ -10228,7 +10228,7 @@
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event.dialog.add('手牌');
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var hs=target.getCards('h');
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hs.randomSort();
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if(event.visible||target.isUnderControl(true)||target.handcardsVisible){
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if(event.visible||target.isUnderControl(true)){
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event.dialog.add(hs);
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directh=false;
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}
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@ -15626,6 +15626,7 @@
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if(lib.config.mode=='versus'){
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if(_status.mode=='three') return this.side==me.side;
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if(_status.mode=='standard') return lib.storage.single_control&&this.side==me.side;
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if(_status.mode=='four') return get.config('four_phaseswap')&&this.side==me.side;
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return false;
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}
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else if(lib.config.mode=='boss'){
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@ -16504,9 +16505,7 @@
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$giveAuto:function(card,player){
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if(Array.isArray(card)&&card.length==0) return;
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var args=Array.from(arguments);
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if(_status.connectMode||(
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!this.isUnderControl(true)&&!player.isUnderControl(true)&&
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!this.handcardsVisible&&!player.handcardsVisible)){
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if(_status.connectMode||(!this.isUnderControl(true)&&!player.isUnderControl(true))){
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if(Array.isArray(card)){
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card=card.length;
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}
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@ -18352,7 +18351,7 @@
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}
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if(!_status.connectMode&&lib.config.wuxie_self&&event.getParent().state){
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var tw=event.getTrigger().parent;
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if((tw.player.isUnderControl(true)||tw.player.handcardsVisible)&&tw.targets&&tw.targets.length==1&&!tw.noai){
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if(tw.player.isUnderControl(true)&&tw.targets&&tw.targets.length==1&&!tw.noai){
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return true;
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}
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}
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@ -18459,29 +18458,6 @@
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game.modeSwapPlayer(player);
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},
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},
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autophase:{
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trigger:{player:['chooseToUseBegin','chooseToRespondBegin','chooseToDiscardBegin','chooseToCompareBegin',
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'chooseButtonBegin','chooseCardBegin','chooseTargetBegin','chooseCardTargetBegin','chooseControlBegin',
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'chooseBoolBegin','choosePlayerCardBegin','discardPlayerCardBegin','gainPlayerCardBegin']},
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forced:true,
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priority:100,
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popup:false,
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filter:function(event,player){
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if(player==game.me) return false;
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if(event.autochoose&&event.autochoose()) return false;
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if(lib.filter.wuxieSwap(event)) return false;
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if(_status.auto) return false;
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if(!player.isFriendOf(game.me)) return false;
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if(_status.autophasefilter&&_status.autophasefilter(event,player)){
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return true;
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}
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if(_status.currentPhase!=player) return false;
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return true;
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},
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content:function(){
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game.swapPlayer(player);
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},
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},
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fengyin:{
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init:function(player,skill){
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var skills=player.getSkills(true,false);
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@ -39563,7 +39539,7 @@
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}
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uiintro.add(capt);
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if(node.isUnderControl()||(node.handcardsVisible&&node!=game.me)){
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if(node.isUnderControl()){
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var hs=node.getCards('h');
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if(hs.length){
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uiintro.add('<div class="text center">手牌</div>');
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@ -1046,26 +1046,11 @@ mode.versus={
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_status.ladder_mmr=0;
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}
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if(get.config('four_phaseswap')){
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game.addGlobalSkill('autophase');
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game.addGlobalSkill('autoswap');
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if(lib.config.show_handcardbutton){
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ui.versushs=ui.create.system('手牌',null,true);
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lib.setPopped(ui.versushs,game.versusHoverHandcards,220);
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}
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ui.autophase=ui.create.system('自动切换',function(){
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this.classList.toggle('glow');
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game.save('autophase_four',!this.classList.contains('glow'));
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},true);
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if(!lib.storage.autophase_four){
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ui.autophase.classList.add('glow');
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}
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_status.autophasefilter=function(){
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return ui.autophase.classList.contains('glow');
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}
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for(var i=0;i<game.players.length;i++){
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if(game.players[i].side==game.me.side){
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game.players[i].handcardsVisible=true;
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}
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}
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}
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"step 1"
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if(event.current==game.me||(event.four_assign&&event.current.side==game.me.side)){
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@ -2731,8 +2716,13 @@ mode.versus={
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}
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},
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modeSwapPlayer:function(player){
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game.swapControl(player);
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game.onSwapControl();
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if(_status.mode=='four'){
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game.swapPlayer(player);
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}
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else{
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game.swapControl(player);
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game.onSwapControl();
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}
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},
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updateLineMe:function(opacity,player){
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if(!player){
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