1.9.6.2
This commit is contained in:
parent
806fea9b3b
commit
669f4945f7
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@ -494,8 +494,8 @@
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default:'旧版',
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newlayout:'对称',
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mobile:'默认',
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long:'手杀',
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long2:'新版',
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long:'新版',
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long2:'手杀',
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},
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onclick:function(layout){
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if(lib.config.layoutfixed.contains(lib.config.mode)&&layout=='default'){
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@ -16,11 +16,15 @@ window.noname_update={
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'character/yijiang.js',
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'mode/chess.js',
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'mode/versus.js',
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'mode/guozhan.js',
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'mode/identity.js',
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'mode/stone.js',
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'theme/simple/style.css',
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'layout/default/layout.css',
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'layout/long/layout.css',
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'layout/long2/layout.css',
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'layout/mobile/layout.css',
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'layout/newlayout/global.css',
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'layout/mode/stone.css',
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]
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}
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@ -123,10 +123,16 @@
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}
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#arena:not(.fewplayer) .timerbar>div{
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top: calc(100% - 15px);
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top: 205px;
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width: 96px;
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left: 12px;
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}
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#arena:not(.fewplayer)[data-player_height='default'] .timerbar>div{
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top: 185px;
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}
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#arena:not(.fewplayer)[data-player_height='short'] .timerbar>div{
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top: 165px;
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}
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/*--------位置(8人)------*/
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#arena:not(.fewplayer)[data-number='8']>.player[data-position='1']{top:calc(30% - 120px);left:calc(-300% / 94 + 4375% / 47 - 735px + 720px);}
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@ -89,6 +89,14 @@
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height:calc(100% - 370px);
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bottom:170px;
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}
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#arena.choose-character>.dialog{
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height:calc(100% - 280px);
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bottom:80px;
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}
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#arena.choose-character>#control{
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bottom: 30px;
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transition: all 0s;
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}
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.dialog.fullheight {
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height: calc(100% - 123px) !important;
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top: 40px !important;
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@ -242,10 +250,16 @@
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}
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#arena .timerbar>div{
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top: calc(100% - 15px);
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top: 205px;
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width: 96px;
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left: 12px;
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}
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#arena[data-player_height='default'] .timerbar>div{
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top: 185px;
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}
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#arena[data-player_height='short'] .timerbar>div{
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top: 165px;
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}
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/*--------位置(8人)------*/
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#arena[data-number='8']>.player[data-position='1']{top:calc(30% - 128px);left:calc(-300% / 94 + 4375% / 47 - 735px + 720px);}
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@ -148,6 +148,10 @@
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white-space: nowrap;
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transition: all 0s;
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}
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.dialog .deckitem{
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margin-left: 8px;
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margin-right: 9px;
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}
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.deckitem.random{
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border-radius: 4px;
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text-align: center;
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@ -477,7 +477,7 @@
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bottom:auto !important;
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top:200px !important;
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}
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#arena.stone .dialog{
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#arena.stone:not(.choose-character) .dialog{
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width: calc(90% - 440px);
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left: calc(5% + 220px);
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}
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@ -527,7 +527,7 @@
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width: 735px;
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left: calc(50% - 367.5px);
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}
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#arena.stone .dialog{
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#arena.stone:not(.choose-character) .dialog{
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width: calc(90% - 440px);
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left: calc(5% + 220px);
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}
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@ -401,6 +401,7 @@ mode.guozhan={
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}
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next.setContent(function(){
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"step 0"
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ui.arena.classList.add('choose-character');
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var addSetting=function(dialog){
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dialog.add('选择座位');
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var seats=document.createElement('table');
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@ -626,12 +627,18 @@ mode.guozhan={
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game.players[i].addSkillTrigger(game.players[i].hiddenSkills[j],true);
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}
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}
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setTimeout(function(){
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ui.arena.classList.remove('choose-character');
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},500);
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});
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},
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chooseCharacterOL:function(){
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var next=game.createEvent('chooseCharacter',false);
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next.setContent(function(){
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'step 0'
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game.broadcastAll(function(){
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ui.arena.classList.add('choose-character');
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});
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var list=get.charactersOL();
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event.list=list.slice(0);
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var list2=[];
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@ -755,6 +762,9 @@ mode.guozhan={
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game.players[i].node.name2.show();
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game.players[i]._group=lib.character[game.players[i].name1][1];
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}
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setTimeout(function(){
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ui.arena.classList.remove('choose-character');
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},500);
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},result);
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});
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}
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@ -552,6 +552,7 @@ mode.identity={
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}
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next.setContent(function(){
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"step 0"
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ui.arena.classList.add('choose-character');
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var i;
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var list;
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var list2=[];
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@ -1015,12 +1016,16 @@ mode.identity={
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event.ai(game.players[i],event.list.splice(0,get.config('choice_'+game.players[i].identity)),null,event.list)
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}
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}
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setTimeout(function(){
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ui.arena.classList.remove('choose-character');
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},500);
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});
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},
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chooseCharacterOL:function(){
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var next=game.createEvent('chooseCharacter',false);
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next.setContent(function(){
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"step 0"
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ui.arena.classList.add('choose-character');
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var i;
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var identityList;
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if(_status.mode=='zhong'){
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@ -1091,6 +1096,7 @@ mode.identity={
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zhu.identity=zhuid;
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zhu.setIdentity();
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me.setIdentity(identity);
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ui.arena.classList.add('choose-character');
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},game.zhu,game.zhu.identity,game.players[i],game.players[i].identity);
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}
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@ -1219,7 +1225,13 @@ mode.identity={
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lib.playerOL[i].init(result[i][0],result[i][1]);
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}
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}
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setTimeout(function(){
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ui.arena.classList.remove('choose-character');
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},500);
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},result);
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setTimeout(function(){
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ui.arena.classList.remove('choose-character');
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},500);
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});
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},
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},
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@ -1446,6 +1446,7 @@ mode.stone={
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next.showConfig=true;
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next.setContent(function(){
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"step 0"
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ui.arena.classList.add('choose-character');
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var i;
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var list=[];
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event.list=list;
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@ -1650,6 +1651,12 @@ mode.stone={
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get.deck(game.me,_status.deck.shift());
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get.deck(game.enemy,'random');
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}
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ui.control.style.transitionDuration='0s';
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ui.refresh(ui.control);
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ui.arena.classList.remove('choose-character');
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setTimeout(function(){
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ui.control.style.transitionDuration='';
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},500);
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});
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},
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},
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@ -440,6 +440,7 @@ mode.versus={
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next.showConfig=true;
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next.setContent(function(){
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'step 0'
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ui.arena.classList.add('choose-character');
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for(var i in lib.characterPack.mode_versus){
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lib.character[i]=lib.characterPack.mode_versus[i];
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if(!lib.character[i][4]){
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@ -604,6 +605,9 @@ mode.versus={
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}
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}
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game.addRecentCharacter(game.me.name,game.me.name2);
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setTimeout(function(){
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ui.arena.classList.remove('choose-character');
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},500);
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});
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},
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chooseCharacterTwo:function(){
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@ -611,6 +615,7 @@ mode.versus={
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next.showConfig=true;
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next.setContent(function(){
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'step 0'
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ui.arena.classList.add('choose-character');
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for(var i in lib.skill){
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if(lib.skill[i].changeSeat){
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lib.skill[i]={};
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@ -846,6 +851,9 @@ mode.versus={
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}
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}
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}
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setTimeout(function(){
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ui.arena.classList.remove('choose-character');
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},500)
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});
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},
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chooseCharacterFour:function(){
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}
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next.setContent(function(){
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"step 0"
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ui.arena.classList.add('choose-character');
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var i;
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var list;
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var list2=[];
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@ -1019,6 +1028,9 @@ mode.versus={
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event.xdialog.close();
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}
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game.addRecentCharacter(game.me.name,game.me.name2);
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setTimeout(function(){
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ui.arena.classList.remove('choose-character');
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},500)
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});
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},
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chooseCharacter:function(){
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_status.firstAct=event.current;
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event.flipassign=true;
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event.videoId=lib.status.videoId++;
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var func=function(filter,id,selected,map){
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var func=function(filter,id,selected,map,choiceFour){
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lib.choiceFour=choiceFour;
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var dialog=ui.create.characterDialog(filter,'expandall').open();
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dialog.videoId=id;
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for(var i in map){
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@ -1621,11 +1634,12 @@ mode.versus={
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}
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}
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}
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ui.arena.classList.add('choose-character');
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};
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event.map=map;
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event.selected=[];
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game.broadcastAll(func,filterChoice,event.videoId,event.selected,map);
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_status.onreconnect=[func,filterChoice,event.videoId,event.selected,map];
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game.broadcastAll(func,filterChoice,event.videoId,event.selected,map,lib.choiceFour);
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_status.onreconnect=[func,filterChoice,event.videoId,event.selected,map,lib.choiceFour];
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"step 1"
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game.broadcastAll(function(player){
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player.classList.add('selectedx');
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if(dialog){
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dialog.close();
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}
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setTimeout(function(){
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ui.arena.classList.remove('choose-character');
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},500);
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},event.videoId);
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});
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},
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@ -1714,6 +1731,7 @@ mode.versus={
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'step 0'
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game.additionaldead=[];
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game.broadcastAll(function(ref,bool){
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ui.arena.classList.add('choose-character');
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for(var i=0;i<6;i++){
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ref.side=bool;
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ref=ref.next;
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@ -1762,6 +1780,9 @@ mode.versus={
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}
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}
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game.broadcastAll(function(result,func1,func2){
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setTimeout(function(){
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ui.arena.classList.remove('choose-character');
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},500)
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_status.friendDied=[];
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_status.enemyDied=[];
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@ -1839,6 +1860,7 @@ mode.versus={
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}
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game.players[i].node.identity.dataset.color=game.players[i].side+'zhu';
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}
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ui.arena.classList.add('choose-character');
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},game.players[0],Math.random()<0.5,Math.random()<0.5);
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_status.onreconnect=[function(){
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var players=game.players.concat(game.dead);
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@ -1878,7 +1900,13 @@ mode.versus={
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lib.playerOL[i].init(result[i]);
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}
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}
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setTimeout(function(){
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ui.arena.classList.remove('choose-character');
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},500)
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},result);
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setTimeout(function(){
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ui.arena.classList.remove('choose-character');
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},500)
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});
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},
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chooseCharacterOL1:function(){
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