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d808fe8863
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@ -1328,6 +1328,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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popup:false,
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popup:false,
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silent:true,
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silent:true,
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filter:function(event,player){
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filter:function(event,player){
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if(!lib.config.cards.contains('gwent')) return false;
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if(get.info(event.card).complexTarget) return false;
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if(get.info(event.card).complexTarget) return false;
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if(!event.targets) return false;
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if(!event.targets) return false;
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return (get.type(event.card)=='trick'&&event.cards[0]&&event.cards[0]==event.card);
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return (get.type(event.card)=='trick'&&event.cards[0]&&event.cards[0]==event.card);
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@ -1343,6 +1344,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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silent:true,
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silent:true,
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priority:-11,
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priority:-11,
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filter:function(event,player){
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filter:function(event,player){
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if(!lib.config.cards.contains('gwent')) return false;
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return event.num>0&&event.parent.name=='phaseDraw';
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return event.num>0&&event.parent.name=='phaseDraw';
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},
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},
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content:function(){
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content:function(){
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@ -1,5 +1,5 @@
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window.noname_update={
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window.noname_update={
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version:'1.9.28',
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version:'1.9.28.1',
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// update:'1.9.26',
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// update:'1.9.26',
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changeLog:[
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changeLog:[
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'bug修复',
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'bug修复',
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@ -13,7 +13,7 @@ window.noname_update={
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// 'game/pressure.js',
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// 'game/pressure.js',
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// 'game/asset.js',
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// 'game/asset.js',
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// 'card/*',
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// 'card/*',
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// 'card/swd.js',
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'card/gwent.js',
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// 'card/standard.js',
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// 'card/standard.js',
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// 'character/*',
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// 'character/*',
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// 'character/rank.js',
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// 'character/rank.js',
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