After Width: | Height: | Size: 8.7 KiB |
Before Width: | Height: | Size: 26 KiB |
After Width: | Height: | Size: 25 KiB |
Before Width: | Height: | Size: 6.9 KiB |
After Width: | Height: | Size: 23 KiB |
Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 32 KiB |
After Width: | Height: | Size: 39 KiB |
After Width: | Height: | Size: 23 KiB |
After Width: | Height: | Size: 27 KiB |
Before Width: | Height: | Size: 123 KiB After Width: | Height: | Size: 78 KiB |
After Width: | Height: | Size: 46 KiB |
Before Width: | Height: | Size: 39 KiB After Width: | Height: | Size: 34 KiB |
After Width: | Height: | Size: 18 KiB |
Before Width: | Height: | Size: 52 KiB |
Before Width: | Height: | Size: 23 KiB After Width: | Height: | Size: 16 KiB |
After Width: | Height: | Size: 45 KiB |
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 15 KiB |
After Width: | Height: | Size: 39 KiB |
|
@ -199,6 +199,7 @@ mode.stone={
|
|||
}
|
||||
}
|
||||
var totallength=lib.card.list.length/3;
|
||||
var addedcardcount=Math.ceil(lib.card.list.length/80);
|
||||
var suit=['heart','diamond','club','spade'];
|
||||
for(i=0;i<totallength;i++){
|
||||
var thisname=list.randomGet();
|
||||
|
@ -265,21 +266,24 @@ mode.stone={
|
|||
lib.translate[name+'_info']=get.skillintro(thisname);
|
||||
lib.card.list.push([suit.randomGet(),Math.ceil(Math.random()*13),name]);
|
||||
}
|
||||
var addedcardcount=Math.ceil(lib.card.list.length/80);
|
||||
|
||||
for(var i=0;i<addedcardcount;i++){
|
||||
lib.card.list.push([suit.randomGet(),Math.ceil(Math.random()*13),'shengerpingdeng']);
|
||||
lib.card.list.push([suit.randomGet(),Math.ceil(Math.random()*13),'weidi']);
|
||||
lib.card.list.push([suit.randomGet(),Math.ceil(Math.random()*13),'konghunshi']);
|
||||
lib.card.list.push([suit.randomGet(),Math.ceil(Math.random()*13),'emofengdi']);
|
||||
lib.card.list.push([suit.randomGet(),Math.ceil(Math.random()*13),'hunyemolu']);
|
||||
lib.card.list.push([suit.randomGet(),Math.ceil(Math.random()*13),'mindieyi']);
|
||||
lib.card.list.push([suit.randomGet(),Math.ceil(Math.random()*13),'miefafu']);
|
||||
lib.card.list.push([suit.randomGet(),Math.ceil(Math.random()*13),'liumangxingzhen']);
|
||||
lib.card.list.push([suit.randomGet(),Math.ceil(Math.random()*13),'zuzhoumojie']);
|
||||
lib.card.list.push([suit.randomGet(),Math.ceil(Math.random()*13),'yesushengxue']);
|
||||
lib.card.list.push([suit.randomGet(),Math.ceil(Math.random()*13),'sanghunzhao']);
|
||||
lib.card.list.push([suit.randomGet(),Math.ceil(Math.random()*13),'suoyanhuan']);
|
||||
lib.card.list.push([suit.randomGet(),Math.ceil(Math.random()*13),'jintiao']);
|
||||
lib.card.list.push([suit.randomGet(),Math.ceil(Math.random()*13),'zhaohunfan']);
|
||||
lib.card.list.push([suit.randomGet(),Math.ceil(Math.random()*13),'fengraozhijiao']);
|
||||
}
|
||||
addedcardcount=Math.ceil(addedcardcount/2);
|
||||
for(var i=0;i<addedcardcount;i++){
|
||||
lib.card.list.push([suit.randomGet(),Math.ceil(Math.random()*13),'liumangxingzhen']);
|
||||
lib.card.list.push([suit.randomGet(),Math.ceil(Math.random()*13),'dianhaishenzhu']);
|
||||
lib.card.list.push([suit.randomGet(),Math.ceil(Math.random()*13),'yesushengxue']);
|
||||
}
|
||||
lib.card.list.randomSort();
|
||||
|
||||
lib.skill._chongzhu.usable=3;
|
||||
|
@ -436,6 +440,7 @@ mode.stone={
|
|||
},
|
||||
card:{
|
||||
zhaohunfan:{
|
||||
type:'stone',
|
||||
fullskin:true,
|
||||
enable:true,
|
||||
stoneact:2,
|
||||
|
@ -462,7 +467,7 @@ mode.stone={
|
|||
order:6
|
||||
}
|
||||
},
|
||||
suoyanhuan:{
|
||||
jintiao:{
|
||||
type:'stone',
|
||||
enable:true,
|
||||
stoneact:2,
|
||||
|
@ -486,6 +491,7 @@ mode.stone={
|
|||
}
|
||||
},
|
||||
liumangxingzhen:{
|
||||
fullskin:true,
|
||||
type:'stone',
|
||||
enable:true,
|
||||
filterTarget:function(card,player,target){
|
||||
|
@ -504,6 +510,7 @@ mode.stone={
|
|||
}
|
||||
},
|
||||
shengerpingdeng:{
|
||||
fullskin:true,
|
||||
type:'stone',
|
||||
enable:true,
|
||||
stoneact:2,
|
||||
|
@ -526,6 +533,7 @@ mode.stone={
|
|||
}
|
||||
},
|
||||
emofengdi:{
|
||||
fullskin:true,
|
||||
type:'stone',
|
||||
enable:function(event,player){
|
||||
return player.canAddFellow();
|
||||
|
@ -546,8 +554,9 @@ mode.stone={
|
|||
}
|
||||
}
|
||||
},
|
||||
weidi:{
|
||||
konghunshi:{
|
||||
type:'stone',
|
||||
fullskin:true,
|
||||
enable:function(event,player){
|
||||
return player.canAddFellow();
|
||||
},
|
||||
|
@ -559,7 +568,7 @@ mode.stone={
|
|||
target.getLeader().removeFellow(target);
|
||||
target.side=player.side;
|
||||
player.addFellow(target);
|
||||
target.addSkill('weidi_die');
|
||||
target.addSkill('konghunshi_die');
|
||||
},
|
||||
ai:{
|
||||
order:9,
|
||||
|
@ -568,7 +577,8 @@ mode.stone={
|
|||
}
|
||||
}
|
||||
},
|
||||
hunyemolu:{
|
||||
mindieyi:{
|
||||
fullskin:true,
|
||||
type:'stone',
|
||||
enable:true,
|
||||
stoneact:3,
|
||||
|
@ -610,7 +620,8 @@ mode.stone={
|
|||
}
|
||||
}
|
||||
},
|
||||
zuzhoumojie:{
|
||||
dianhaishenzhu:{
|
||||
fullskin:true,
|
||||
type:'stone',
|
||||
enable:true,
|
||||
stoneact:3,
|
||||
|
@ -619,6 +630,7 @@ mode.stone={
|
|||
},
|
||||
content:function(){
|
||||
target.addSkill('chaofeng');
|
||||
target.markSkill('chaofeng');
|
||||
game.log(get.translation(target)+'获得了嘲讽');
|
||||
target.popup('诅咒');
|
||||
},
|
||||
|
@ -633,14 +645,15 @@ mode.stone={
|
|||
}
|
||||
},
|
||||
yesushengxue:{
|
||||
fullskin:true,
|
||||
type:'stone',
|
||||
enable:true,
|
||||
stoneact:4,
|
||||
filterTarget:function(card,player,target){
|
||||
return target.isMin();
|
||||
return target.isMin()&&target.maxHp<5;
|
||||
},
|
||||
content:function(){
|
||||
target.gainMaxHp(2);
|
||||
target.gainMaxHp(Math.min(2,5-target.maxHp));
|
||||
target.recover(2);
|
||||
},
|
||||
ai:{
|
||||
|
@ -658,6 +671,7 @@ mode.stone={
|
|||
filterTarget:function(card,player,target){
|
||||
return target.isMin();
|
||||
},
|
||||
selectTarget:-1,
|
||||
content:function(){
|
||||
target.loseHp();
|
||||
},
|
||||
|
@ -734,7 +748,7 @@ mode.stone={
|
|||
}
|
||||
}
|
||||
},
|
||||
weidi_die:{
|
||||
konghunshi_die:{
|
||||
trigger:{player:'phaseAfter'},
|
||||
forced:true,
|
||||
unique:true,
|
||||
|
@ -1218,28 +1232,28 @@ mode.stone={
|
|||
stonecharacter:'随从',
|
||||
shengerpingdeng:'生而平等',
|
||||
shengerpingdeng_info:'将所有随从体力上限降为1',
|
||||
emofengdi:'恶魔风笛',
|
||||
emofengdi:'恶魔之眼',
|
||||
emofengdi_info:'将一名敌方随从吸收为已方',
|
||||
weidi:'苇笛',
|
||||
weidi_info:'使一名敌方随从变为已方,并于下个回合结束后死亡',
|
||||
weidi_die:'苇笛',
|
||||
weidi_die_info:'下个回合结束后死亡',
|
||||
hunyemolu:'魂野魔露',
|
||||
hunyemolu_info:'将场上所有随从翻面',
|
||||
konghunshi:'控魂石',
|
||||
konghunshi_info:'使一名敌方随从变为已方,并于下个回合结束后死亡',
|
||||
konghunshi_die:'控魂石',
|
||||
konghunshi_die_info:'下个回合结束后死亡',
|
||||
mindieyi:'冥蝶翼',
|
||||
mindieyi_info:'将场上所有随从翻面',
|
||||
miefafu:'灭法符',
|
||||
miefafu_info:'将目标随从翻面',
|
||||
liumangxingzhen:'六芒星阵',
|
||||
liumangxingzhen_info:'令场上所有随从死亡',
|
||||
zuzhoumojie:'诅咒魔戒',
|
||||
zuzhoumojie_info:'令目标随从获得嘲讽',
|
||||
dianhaishenzhu:'颠海神珠',
|
||||
dianhaishenzhu_info:'令目标随从获得嘲讽',
|
||||
chaofeng:'嘲讽',
|
||||
chaofeng_info:'同阵营的无嘲讽角色不以能成为杀或决斗的目标',
|
||||
yesushengxue:'耶稣圣血',
|
||||
yesushengxue_info:'令一名随从增加两点体力上限并回复两点体力',
|
||||
yesushengxue_info:'令一名随从增加两点体力上限(不能超过5)并回复两点体力',
|
||||
sanghunzhao:'丧魂爪',
|
||||
sanghunzhao_info:'令场上所有随从失去一点体力',
|
||||
suoyanhuan:'锁炎环',
|
||||
suoyanhuan_info:'弃置一名随从的所有牌,并令其体力上限减至1',
|
||||
jintiao:'荆条',
|
||||
jintiao_info:'弃置一名随从的所有牌,并令其体力上限减至1',
|
||||
zhaohunfan:'招魂幡',
|
||||
zhaohunfan_info:'令双方各一名随从立即死亡',
|
||||
fengraozhijiao:'丰饶之角',
|
||||
|
|