Update clan.js
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@ -898,6 +898,8 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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global:'clanlianzhu_global',
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subSkill:{
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global:{
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forceaudio:true,
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audio:'clanlianzhu',
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enable:'phaseUse',
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filter:(event,player)=>game.hasPlayer(current=>lib.skill.clanlianzhu_global.filterTarget(null,player,current)),
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filterCard:(card,player)=>game.hasPlayer(current=>current.hasSkill('clanlianzhu')&&!current.hasSkill('clanlianzhu_targeted')&&!current.storage.clanlianzhu)&&player.canRecast(card),
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@ -2026,6 +2028,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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return 6-ui.selected.cards.length-get.value(card);
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},
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onuse:function(links,player){
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lib.skill.chenliuwushi.change(player,-1);
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player.addTempSkill('clanzhanding_effect');
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},
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ai:{
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@ -2044,7 +2047,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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return event.skill=='clanzhanding';
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},
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content:function(){
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lib.skill.chenliuwushi.change(player,-1);
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if(player.hasHistory('sourceDamage',function(evt){
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return evt.card==trigger.card;
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})){
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@ -2283,7 +2285,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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chenliuwushi:'陈留·吴氏',
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clan_wuban:'族吴班',
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clanzhanding:'斩钉',
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clanzhanding_info:'你可以将任意张牌当做【杀】使用。你以此法使用的【杀】结算结束后,你令你的手牌上限-1,然后若你因此【杀】造成过伤害,则你将手牌摸至手牌上限(至多摸五张),否则你令此【杀】不计入次数限制。',
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clanzhanding_info:'你可以将任意张牌当做【杀】使用并你令你的手牌上限-1。你以此法使用的【杀】结算结束后,若你因此【杀】造成过伤害,则你将手牌摸至手牌上限(至多摸五张),否则你令此【杀】不计入次数限制。',
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clan_xunshu:'族荀淑',
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clanshenjun:'神君',
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clanshenjun_info:'当一名角色使用【杀】或普通锦囊牌时,若你手牌中有该牌名的牌,你展示之,且这些牌称为“神君”。然后本阶段结束时,你可以将等同于你“神君”数张牌当做一张“神君”牌使用。',
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