v1.9.94.4
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24605de139
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636aff3a10
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@ -991,14 +991,14 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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["diamond",13,"hualiu"],
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["diamond",13,"hualiu"],
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["club",1,"baiyin"],
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["club",1,"baiyin"],
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["spade",2,"tengjia",'fire'],
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["spade",2,"tengjia"],
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["club",2,"tengjia",'fire'],
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["club",2,"tengjia",'fire'],
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["spade",1,"guding"],
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["spade",1,"guding"],
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["diamond",1,"zhuque",'fire'],
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["diamond",1,"zhuque"],
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["heart",2,"huogong","fire"],
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["heart",2,"huogong"],
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["heart",3,"huogong","fire"],
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["heart",3,"huogong"],
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["diamond",12,"huogong","fire"],
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["diamond",12,"huogong"],
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["spade",11,"tiesuo"],
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["spade",11,"tiesuo"],
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["spade",12,"tiesuo"],
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["spade",12,"tiesuo"],
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["club",10,"tiesuo"],
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["club",10,"tiesuo"],
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11
card/sp.js
11
card/sp.js
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@ -591,14 +591,15 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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}
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}
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},
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},
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g_du:{
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g_du:{
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trigger:{player:['useCardAfter','respondAfter','discardAfter']},
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trigger:{player:'loseEnd'},
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popup:false,
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popup:false,
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forced:true,
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forced:true,
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filter:function(event,player){
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filter:function(event,player){
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if(!event.visible) return false;
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if(player.hasSkillTag('nodu')) return false;
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if(player.hasSkillTag('nodu')) return false;
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if(event.cards){
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if(event.cards){
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for(var i=0;i<event.cards.length;i++){
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for(var i=0;i<event.cards.length;i++){
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if(event.cards[i].name=='du'&&event.cards[i].original!='j') return true;
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if(event.cards[i].name=='du'&&event.cards[i].original=='h') return true;
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}
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}
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}
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}
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return false;
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return false;
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@ -606,9 +607,9 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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content:function(){
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content:function(){
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var num=0;
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var num=0;
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for(var i=0;i<trigger.cards.length;i++){
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for(var i=0;i<trigger.cards.length;i++){
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if(trigger.cards[i].name=='du'&&trigger.cards[i].original!='j') num++;
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if(trigger.cards[i].name=='du'&&trigger.cards[i].original=='h') num++;
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}
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}
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player.popup('毒','wood');
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if(trigger.getParent().name!='useCard'||trigger.getParent().card.name!='du') player.popup('毒','wood');
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player.loseHp(num).type='du';
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player.loseHp(num).type='du';
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},
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},
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},
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},
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@ -652,7 +653,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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yinyueqiang:'银月枪',
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yinyueqiang:'银月枪',
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yinyueqiang_info:'你的回合外,每当你使用或打出了一张黑色手牌(若为使用则在它结算之前),你可以立即对你攻击范围内的任意一名角色使用一张【杀】',
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yinyueqiang_info:'你的回合外,每当你使用或打出了一张黑色手牌(若为使用则在它结算之前),你可以立即对你攻击范围内的任意一名角色使用一张【杀】',
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du:'毒',
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du:'毒',
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du_info:'当你因使用、打出或弃置而失去此牌时,你失去一点体力',
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du_info:'当此牌正面朝上离开你的手牌区时,你失去一点体力',
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shengdong:'声东击西',
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shengdong:'声东击西',
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shengdong_info:'出牌阶段,对一名其他角色使用。你交给目标角色一张手牌,若如此做,其将两张牌交给另一名由你选择的其他角色(不足则全给,存活角色不超过2时可重铸)',
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shengdong_info:'出牌阶段,对一名其他角色使用。你交给目标角色一张手牌,若如此做,其将两张牌交给另一名由你选择的其他角色(不足则全给,存活角色不超过2时可重铸)',
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zengbin:'增兵减灶',
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zengbin:'增兵减灶',
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@ -2266,10 +2266,10 @@ game.import('card',function(lib,game,ui,get,ai,_status){
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["spade",6,'lebu'],
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["spade",6,'lebu'],
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["club",6,'lebu'],
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["club",6,'lebu'],
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["heart",6,'lebu'],
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["heart",6,'lebu'],
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["spade",1,'shandian','thunder'],
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["spade",1,'shandian'],
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["spade",2,'hanbing'],
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["spade",2,'hanbing'],
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["club",2,'renwang'],
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["club",2,'renwang'],
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["heart",12,'shandian','thunder'],
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["heart",12,'shandian'],
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["diamond",12,'wuxie'],
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["diamond",12,'wuxie'],
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],
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],
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};
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};
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