v1.9.94.4

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Spmario233 2019-11-03 09:16:02 +08:00 committed by GitHub
parent 24605de139
commit 636aff3a10
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GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 13 additions and 12 deletions

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@ -991,14 +991,14 @@ game.import('card',function(lib,game,ui,get,ai,_status){
["diamond",13,"hualiu"], ["diamond",13,"hualiu"],
["club",1,"baiyin"], ["club",1,"baiyin"],
["spade",2,"tengjia",'fire'], ["spade",2,"tengjia"],
["club",2,"tengjia",'fire'], ["club",2,"tengjia",'fire'],
["spade",1,"guding"], ["spade",1,"guding"],
["diamond",1,"zhuque",'fire'], ["diamond",1,"zhuque"],
["heart",2,"huogong","fire"], ["heart",2,"huogong"],
["heart",3,"huogong","fire"], ["heart",3,"huogong"],
["diamond",12,"huogong","fire"], ["diamond",12,"huogong"],
["spade",11,"tiesuo"], ["spade",11,"tiesuo"],
["spade",12,"tiesuo"], ["spade",12,"tiesuo"],
["club",10,"tiesuo"], ["club",10,"tiesuo"],

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@ -591,14 +591,15 @@ game.import('card',function(lib,game,ui,get,ai,_status){
} }
}, },
g_du:{ g_du:{
trigger:{player:['useCardAfter','respondAfter','discardAfter']}, trigger:{player:'loseEnd'},
popup:false, popup:false,
forced:true, forced:true,
filter:function(event,player){ filter:function(event,player){
if(!event.visible) return false;
if(player.hasSkillTag('nodu')) return false; if(player.hasSkillTag('nodu')) return false;
if(event.cards){ if(event.cards){
for(var i=0;i<event.cards.length;i++){ for(var i=0;i<event.cards.length;i++){
if(event.cards[i].name=='du'&&event.cards[i].original!='j') return true; if(event.cards[i].name=='du'&&event.cards[i].original=='h') return true;
} }
} }
return false; return false;
@ -606,9 +607,9 @@ game.import('card',function(lib,game,ui,get,ai,_status){
content:function(){ content:function(){
var num=0; var num=0;
for(var i=0;i<trigger.cards.length;i++){ for(var i=0;i<trigger.cards.length;i++){
if(trigger.cards[i].name=='du'&&trigger.cards[i].original!='j') num++; if(trigger.cards[i].name=='du'&&trigger.cards[i].original=='h') num++;
} }
player.popup('毒','wood'); if(trigger.getParent().name!='useCard'||trigger.getParent().card.name!='du') player.popup('毒','wood');
player.loseHp(num).type='du'; player.loseHp(num).type='du';
}, },
}, },
@ -652,7 +653,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){
yinyueqiang:'银月枪', yinyueqiang:'银月枪',
yinyueqiang_info:'你的回合外,每当你使用或打出了一张黑色手牌(若为使用则在它结算之前),你可以立即对你攻击范围内的任意一名角色使用一张【杀】', yinyueqiang_info:'你的回合外,每当你使用或打出了一张黑色手牌(若为使用则在它结算之前),你可以立即对你攻击范围内的任意一名角色使用一张【杀】',
du:'毒', du:'毒',
du_info:'当你因使用、打出或弃置而失去此牌时,你失去一点体力', du_info:'当此牌正面朝上离开你的手牌区时,你失去一点体力',
shengdong:'声东击西', shengdong:'声东击西',
shengdong_info:'出牌阶段对一名其他角色使用。你交给目标角色一张手牌若如此做其将两张牌交给另一名由你选择的其他角色不足则全给存活角色不超过2时可重铸', shengdong_info:'出牌阶段对一名其他角色使用。你交给目标角色一张手牌若如此做其将两张牌交给另一名由你选择的其他角色不足则全给存活角色不超过2时可重铸',
zengbin:'增兵减灶', zengbin:'增兵减灶',

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@ -2266,10 +2266,10 @@ game.import('card',function(lib,game,ui,get,ai,_status){
["spade",6,'lebu'], ["spade",6,'lebu'],
["club",6,'lebu'], ["club",6,'lebu'],
["heart",6,'lebu'], ["heart",6,'lebu'],
["spade",1,'shandian','thunder'], ["spade",1,'shandian'],
["spade",2,'hanbing'], ["spade",2,'hanbing'],
["club",2,'renwang'], ["club",2,'renwang'],
["heart",12,'shandian','thunder'], ["heart",12,'shandian'],
["diamond",12,'wuxie'], ["diamond",12,'wuxie'],
], ],
}; };