commit
6351e13c54
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@ -9,7 +9,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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liuchongluojun:['male','qun',3,['dcminze','dcjini']],
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yuechen:['male','wei',4,['dcporui','dcgonghu']],
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zhangkai:['male','qun',4,['dcxiangshu']],
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gaoxiang:['male','shu',4,['dcchiying'],['unseen']],
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gaoxiang:['male','shu',4,['dcchiying']],
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yuanyin:['male','qun',3,['dcmoshou','dcyunjiu'],['unseen']],
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dongwan:['female','qun',3,['dcshengdu','dcjieling']],
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zhangchu:['female','qun',3,['dcjizhong','dcrihui','dcguangshi']],
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@ -188,7 +188,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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xizhicai:['male','wei',3,['tiandu','xianfu','chouce']],
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quyi:['male','qun',4,['fuqi','jiaozi']],
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luzhi:['male','wei',3,['qingzhongx','weijing']],
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luzhi:['male','wei',3,['qingzhong','weijing']],
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//kaisa:["male","western",4,["zhengfu"]],
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},
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@ -12789,9 +12789,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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},
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qingzhong:{
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audio:2,
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},
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qingzhongx:{
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audio:'weijing',
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trigger:{player:'phaseUseBegin'},
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check:function(event,player){
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if(game.hasPlayer(function(current){
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@ -12806,15 +12803,15 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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},
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content:function(){
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player.draw(2);
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player.addTempSkill('qingzhongx_give');
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player.addTempSkill('qingzhong_give');
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},
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subSkill:{
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give:{
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audio:'qingzhong',
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trigger:{player:'phaseUseEnd'},
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filter:function(event,player){
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return !player.isMinHandcard(true);
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},
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audio:'weijing',
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forced:true,
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content:function(){
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'step 0'
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@ -12852,7 +12849,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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group:['weijing_sha','weijing_shan'],
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subSkill:{
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sha:{
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audio:'qingzhong',
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audio:'weijing',
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enable:'chooseToUse',
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viewAs:{name:'sha',isCard:true},
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filterCard:function(){return false},
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@ -12883,7 +12880,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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}
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},
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shan:{
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audio:'qingzhong',
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audio:'weijing',
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enable:'chooseToUse',
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viewAs:{name:'shan',isCard:true},
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mark:false,
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@ -12900,7 +12897,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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ai:{
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order:function(){
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var player=_status.event.player;
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if(player.hasSkill('qingzhongx_give')) return 2.95;
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if(player.hasSkill('qingzhong_give')) return 2.95;
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return 3.15;
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},
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skillTagFilter:function(player){
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@ -23557,8 +23554,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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fengying_info:'限定技,出牌阶段,你可以弃置所有手牌。若如此做,你可以令等量的角色将手牌摸至X张(X为其体力上限且至多为5)。然后,你结束出牌阶段,并在当前回合结束后进行一个新的回合。',
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qingzhong:'清忠',
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qingzhongx:'清忠',
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qingzhongx_info:'出牌阶段开始时,你可以摸两张牌,若如此做,此阶段结束时,你与手牌数最少的角色交换手牌。',
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qingzhong_info:'出牌阶段开始时,你可以摸两张牌,若如此做,此阶段结束时,你与手牌数最少的角色交换手牌。',
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weijing:'卫境',
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weijing_info:'每轮限一次,当你需要使用【杀】或【闪】时,你可以视为使用一张【杀】或【闪】。',
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zishu:'自书',
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