Merge pull request #1167 from nonameShijian/PR-Branch
使import可以解析node内部模块
This commit is contained in:
commit
614e153722
22
index.html
22
index.html
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@ -6,6 +6,28 @@
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<meta name="apple-mobile-web-app-capable" content="yes">
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<meta name="apple-mobile-web-app-capable" content="yes">
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<meta name="viewport" content="user-scalable=no, viewport-fit=cover">
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<meta name="viewport" content="user-scalable=no, viewport-fit=cover">
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<title>无名杀</title>
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<title>无名杀</title>
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<script>
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if (typeof window.require == 'function' &&
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typeof window.process == 'object' &&
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typeof window.__dirname == 'string') {
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// 使importMap解析node内置模块
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const builtinModules = require('module').builtinModules;
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if (Array.isArray(builtinModules)) {
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const importMap = {
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imports: {}
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};
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for (const module of builtinModules) {
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importMap.imports[module] =
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importMap.imports[`node:${module}`] =
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`./noname-builtinModules/${module}`
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}
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const im = document.createElement('script');
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im.type = 'importmap';
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im.textContent = JSON.stringify(importMap);
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document.currentScript.after(im);
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}
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}
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</script>
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<script>
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<script>
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"use strict";
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"use strict";
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(() => {
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(() => {
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@ -360,9 +360,6 @@ export const otherMenu = function (/** @type { boolean | undefined } */ connectM
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return;
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return;
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}
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}
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else if (game.download) {
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else if (game.download) {
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// if (!confirm('请保证一小时内没有进行过素材和游戏更新,否则会请求失败,是否继续?')) {
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// return;
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// }
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if (!localStorage.getItem('noname_authorization') && !sessionStorage.getItem('noname_authorization')) {
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if (!localStorage.getItem('noname_authorization') && !sessionStorage.getItem('noname_authorization')) {
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if (confirm('素材更新或许会直接超过每小时的访问限制,是否输入您github的token以解除访问每小时60次的限制?')) await gainAuthorization();
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if (confirm('素材更新或许会直接超过每小时的访问限制,是否输入您github的token以解除访问每小时60次的限制?')) await gainAuthorization();
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}
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}
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@ -372,9 +369,24 @@ export const otherMenu = function (/** @type { boolean | undefined } */ connectM
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checkAssetButton.innerHTML = '检查素材更新';
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checkAssetButton.innerHTML = '检查素材更新';
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checkAssetButton.disabled = false;
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checkAssetButton.disabled = false;
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}
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}
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// 暂定更新这四个文件夹
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const assetDirs = [];
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const assetDirs = ['audio', 'font', 'image', 'theme'];
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if (lib.config.asset_font) {
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assetDirs.push('font');
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}
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if (lib.config.asset_audio) {
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assetDirs.push('audio');
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}
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if (lib.config.asset_image) {
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assetDirs.push('image');
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}
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const files = await Promise.all(assetDirs.map(dir => flattenRepositoryFiles(dir)));
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const files = await Promise.all(assetDirs.map(dir => flattenRepositoryFiles(dir)));
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assetDirs.forEach((value, index) => {
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const arr = files[index];
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const size = arr.reduce((previous, current) => {
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return previous + current.size;
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}, 0);
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game.saveConfig(`asset_${value}_size`, parseSize(size));
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});
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/**
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/**
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* @param { any[] } arr
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* @param { any[] } arr
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* @param { Function } predicate
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* @param { Function } predicate
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@ -389,7 +401,20 @@ export const otherMenu = function (/** @type { boolean | undefined } */ connectM
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const result = await asyncFilter(files.flat(), async v => {
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const result = await asyncFilter(files.flat(), async v => {
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return v.size != (await game.promises.readFile(v.path)).length;
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return v.size != (await game.promises.readFile(v.path)).length;
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}).then(arr => arr.map(v => v.path));
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}).then(arr => arr.map(v => v.path));
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console.log(result);
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console.log('需要更新的文件有:', result);
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game.print('需要更新的文件有:', result);
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const finish = async () => {
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await lib.init.promises.js('game', 'asset.js');
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if (Array.isArray(window.noname_asset_list)) {
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game.saveConfig('asset_version', window.noname_asset_list[0]);
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delete window.noname_asset_list;
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}
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if (confirm('更新完成,是否重启?')) {
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game.reload();
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}
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refresh();
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};
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if (result.length > 0) {
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const progress = createProgress('正在更新素材包.zip');
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const progress = createProgress('正在更新素材包.zip');
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/**
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/**
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* @type {progress}
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* @type {progress}
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@ -412,7 +437,7 @@ export const otherMenu = function (/** @type { boolean | undefined } */ connectM
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}, {
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}, {
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method: 'post',
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method: 'post',
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body: JSON.stringify({
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body: JSON.stringify({
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fileList: result
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fileList: result.concat('game/asset.js')
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})
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})
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}).then(async blob => {
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}).then(async blob => {
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progress.remove();
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progress.remove();
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@ -437,21 +462,16 @@ export const otherMenu = function (/** @type { boolean | undefined } */ connectM
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await game.promises.writeFile(value.asArrayBuffer(), path, name);
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await game.promises.writeFile(value.asArrayBuffer(), path, name);
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}
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}
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unZipProgress.remove();
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unZipProgress.remove();
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await lib.init.promises.js('game', 'update.js');
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await finish();
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if (Array.isArray(window.noname_asset_list)) {
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game.saveConfig('asset_version', window.noname_asset_list[0]);
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delete window.noname_asset_list;
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}
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if (confirm('更新完成,是否重启?')) {
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game.reload();
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}
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refresh();
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}).catch(e => {
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}).catch(e => {
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if (progress.parentNode) progress.remove();
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if (progress.parentNode) progress.remove();
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if (unZipProgress && unZipProgress.parentNode) unZipProgress.remove();
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if (unZipProgress && unZipProgress.parentNode) unZipProgress.remove();
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refresh();
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refresh();
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throw e;
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throw e;
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});
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});
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} else {
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await finish();
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}
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}
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}
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else {
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else {
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alert('此版本不支持游戏内更新素材,请手动更新');
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alert('此版本不支持游戏内更新素材,请手动更新');
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@ -563,11 +583,11 @@ export const otherMenu = function (/** @type { boolean | undefined } */ connectM
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if (!this.classList.toggle('on')) {
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if (!this.classList.toggle('on')) {
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game.saveConfig('asset_toggle_off', true);
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game.saveConfig('asset_toggle_off', true);
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[
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[
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span2, span2_br, span2_check,
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/* span2, span2_br, span2_check,*/
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span3, span3_br, span3_check,
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span3, span3_br, span3_check,
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span4, span4_br, span4_check,
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span4, span4_br, span4_check,
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span5, span5_br, span5_check,
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span5, span5_br, span5_check,
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span6, span6_br, span6_check,
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/* span6, span6_br, span6_check,*/
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].forEach(item => HTMLDivElement.prototype.css.call(item, {
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].forEach(item => HTMLDivElement.prototype.css.call(item, {
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display: 'none'
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display: 'none'
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}));
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}));
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@ -575,11 +595,11 @@ export const otherMenu = function (/** @type { boolean | undefined } */ connectM
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else {
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else {
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game.saveConfig('asset_toggle_off');
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game.saveConfig('asset_toggle_off');
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[
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[
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span2, span2_br, span2_check,
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/* span2, span2_br, span2_check,*/
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span3, span3_br, span3_check,
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span3, span3_br, span3_check,
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span4, span4_br, span4_check,
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span4, span4_br, span4_check,
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span5, span5_br, span5_check,
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span5, span5_br, span5_check,
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span6, span6_br, span6_check,
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/* span6, span6_br, span6_check,*/
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].forEach(item => HTMLDivElement.prototype.css.call(item, {
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].forEach(item => HTMLDivElement.prototype.css.call(item, {
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display: ''
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display: ''
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}));
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}));
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@ -588,24 +608,11 @@ export const otherMenu = function (/** @type { boolean | undefined } */ connectM
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span1.listen(span1.toggle);
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span1.listen(span1.toggle);
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li2.lastChild.appendChild(span1);
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li2.lastChild.appendChild(span1);
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var span6_br = ui.create.node('br');
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// var span6_br = ui.create.node('br');
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li2.lastChild.appendChild(span6_br);
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// li2.lastChild.appendChild(span6_br);
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// var span2_br = ui.create.node('br');
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var span5 = ui.create.div('', '图片素材(精简,126MB)');
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var span4 = ui.create.div('', `字体素材(${ lib.config.asset_font_size || '23.4MB' })`);
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span5.style.fontSize = 'small';
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span5.style.lineHeight = '16px';
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var span5_check = document.createElement('input');
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span5_check.type = 'checkbox';
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span5_check.style.marginLeft = '5px';
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if (lib.config.asset_image) {
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span5_check.checked = true;
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}
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span5_check.onchange = function () {
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game.saveConfig('asset_image', this.checked);
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};
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var span2_br = ui.create.node('br');
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var span4 = ui.create.div('', '字体素材(48MB)');
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span4.style.fontSize = 'small';
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span4.style.fontSize = 'small';
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span4.style.lineHeight = '16px';
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span4.style.lineHeight = '16px';
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li2.lastChild.appendChild(span4);
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li2.lastChild.appendChild(span4);
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@ -622,7 +629,7 @@ export const otherMenu = function (/** @type { boolean | undefined } */ connectM
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var span3_br = ui.create.node('br');
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var span3_br = ui.create.node('br');
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li2.lastChild.appendChild(span3_br);
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li2.lastChild.appendChild(span3_br);
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var span3 = ui.create.div('', '音效素材(125MB)');
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var span3 = ui.create.div('', `音效素材(${ lib.config.asset_audio_size || '350MB' })`);
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span3.style.fontSize = 'small';
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span3.style.fontSize = 'small';
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span3.style.lineHeight = '16px';
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span3.style.lineHeight = '16px';
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li2.lastChild.appendChild(span3);
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li2.lastChild.appendChild(span3);
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@ -639,49 +646,60 @@ export const otherMenu = function (/** @type { boolean | undefined } */ connectM
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var span4_br = ui.create.node('br');
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var span4_br = ui.create.node('br');
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li2.lastChild.appendChild(span4_br);
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li2.lastChild.appendChild(span4_br);
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var span2 = ui.create.div('', '皮肤素材(351MB)');
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// var span2 = ui.create.div('', '皮肤素材(351MB)');
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span2.style.fontSize = 'small';
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// span2.style.fontSize = 'small';
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span2.style.lineHeight = '16px';
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// span2.style.lineHeight = '16px';
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li2.lastChild.appendChild(span2);
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// li2.lastChild.appendChild(span2);
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var span2_check = document.createElement('input');
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// var span2_check = document.createElement('input');
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span2_check.type = 'checkbox';
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// span2_check.type = 'checkbox';
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span2_check.style.marginLeft = '5px';
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// span2_check.style.marginLeft = '5px';
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if (lib.config.asset_skin) {
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// if (lib.config.asset_skin) {
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span2_check.checked = true;
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// span2_check.checked = true;
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// }
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// span2_check.onchange = function () {
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// game.saveConfig('asset_skin', this.checked);
|
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// };
|
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// li2.lastChild.appendChild(span2_check);
|
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var span5 = ui.create.div('', `图片素材(${lib.config.asset_image_size || '363MB'})`);
|
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|
span5.style.fontSize = 'small';
|
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|
span5.style.lineHeight = '16px';
|
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|
li2.lastChild.appendChild(span5);
|
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|
var span5_check = document.createElement('input');
|
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span5_check.type = 'checkbox';
|
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span5_check.style.marginLeft = '5px';
|
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|
if (lib.config.asset_image) {
|
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|
span5_check.checked = true;
|
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}
|
}
|
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span2_check.onchange = function () {
|
span5_check.onchange = function () {
|
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game.saveConfig('asset_skin', this.checked);
|
// @ts-ignore
|
||||||
|
game.saveConfig('asset_image', this.checked);
|
||||||
};
|
};
|
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li2.lastChild.appendChild(span2_check);
|
li2.lastChild.appendChild(span5_check);
|
||||||
var span5_br = ui.create.node('br');
|
var span5_br = ui.create.node('br');
|
||||||
li2.lastChild.appendChild(span5_br);
|
li2.lastChild.appendChild(span5_br);
|
||||||
|
// li2.lastChild.appendChild(span2_br);
|
||||||
|
|
||||||
|
// var span6 = ui.create.div('', '图片素材(完整,203MB)');
|
||||||
li2.lastChild.appendChild(span5);
|
// span6.style.fontSize = 'small';
|
||||||
li2.lastChild.appendChild(span5_check);
|
// span6.style.lineHeight = '16px';
|
||||||
li2.lastChild.appendChild(span2_br);
|
// li2.lastChild.appendChild(span6);
|
||||||
|
// var span6_check = document.createElement('input');
|
||||||
var span6 = ui.create.div('', '图片素材(完整,203MB)');
|
// span6_check.type = 'checkbox';
|
||||||
span6.style.fontSize = 'small';
|
// span6_check.style.marginLeft = '5px';
|
||||||
span6.style.lineHeight = '16px';
|
// if (lib.config.asset_full) {
|
||||||
li2.lastChild.appendChild(span6);
|
// span6_check.checked = true;
|
||||||
var span6_check = document.createElement('input');
|
// }
|
||||||
span6_check.type = 'checkbox';
|
// span6_check.onchange = function () {
|
||||||
span6_check.style.marginLeft = '5px';
|
// game.saveConfig('asset_full', this.checked);
|
||||||
if (lib.config.asset_full) {
|
// };
|
||||||
span6_check.checked = true;
|
// li2.lastChild.appendChild(span6_check);
|
||||||
}
|
|
||||||
span6_check.onchange = function () {
|
|
||||||
game.saveConfig('asset_full', this.checked);
|
|
||||||
};
|
|
||||||
li2.lastChild.appendChild(span6_check);
|
|
||||||
|
|
||||||
[
|
[
|
||||||
span2, span2_br, span2_check,
|
/* span2, span2_br, span2_check,*/
|
||||||
span3, span3_br, span3_check,
|
span3, span3_br, span3_check,
|
||||||
span4, span4_br, span4_check,
|
span4, span4_br, span4_check,
|
||||||
span5, span5_br, span5_check,
|
span5, span5_br, span5_check,
|
||||||
span6, span6_br, span6_check,
|
/* span6, span6_br, span6_check,*/
|
||||||
].forEach(item => HTMLDivElement.prototype.css.call(item, {
|
].forEach(item => HTMLDivElement.prototype.css.call(item, {
|
||||||
display: 'none'
|
display: 'none'
|
||||||
}));
|
}));
|
||||||
|
|
|
@ -59,11 +59,25 @@ self.addEventListener('fetch', event => {
|
||||||
event.respondWith(rep);
|
event.respondWith(rep);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (!['.ts', '.json', '.vue', 'css'].some(ext => request.url.endsWith(ext))) return;
|
if (!['.ts', '.json', '.vue', 'css'].some(ext => request.url.endsWith(ext)) && !request.url.replace(location.origin, '').startsWith('/noname-builtinModules/')) return;
|
||||||
if (request.url.endsWith('.d.ts')) return;
|
if (request.url.endsWith('.d.ts')) return;
|
||||||
if (request.url.endsWith('.json') || request.url.endsWith('css')) {
|
if (request.url.endsWith('.json') || request.url.endsWith('css')) {
|
||||||
if (!event.request.headers.get('origin')) return;
|
if (!event.request.headers.get('origin')) return;
|
||||||
}
|
}
|
||||||
|
if (request.url.replace(location.origin, '').startsWith('/noname-builtinModules/')) {
|
||||||
|
const moduleName = request.url.replace(location.origin + '/noname-builtinModules/', '');
|
||||||
|
console.log('正在编译', moduleName);
|
||||||
|
let js = `const module = require('${ moduleName }');\nexport default module;`;
|
||||||
|
const rep = new Response(new Blob([js], { type: "text/javascript" }), {
|
||||||
|
status: 200,
|
||||||
|
statusText: "OK",
|
||||||
|
headers: new Headers({
|
||||||
|
"Content-Type": "text/javascript"
|
||||||
|
}),
|
||||||
|
});
|
||||||
|
console.log(moduleName, '编译成功');
|
||||||
|
event.respondWith(Promise.resolve(rep));
|
||||||
|
} else {
|
||||||
// 请求原文件
|
// 请求原文件
|
||||||
const res = fetch(request.url, {
|
const res = fetch(request.url, {
|
||||||
method: request.method,
|
method: request.method,
|
||||||
|
@ -201,4 +215,5 @@ self.addEventListener('fetch', event => {
|
||||||
throw e;
|
throw e;
|
||||||
})
|
})
|
||||||
);
|
);
|
||||||
|
}
|
||||||
});
|
});
|
Loading…
Reference in New Issue