Merge pull request #1167 from nonameShijian/PR-Branch

使import可以解析node内部模块
This commit is contained in:
Spmario233 2024-04-07 22:40:26 +08:00 committed by GitHub
commit 614e153722
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GPG Key ID: B5690EEEBB952194
3 changed files with 297 additions and 242 deletions

View File

@ -6,6 +6,28 @@
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="viewport" content="user-scalable=no, viewport-fit=cover">
<title>无名杀</title>
<script>
if (typeof window.require == 'function' &&
typeof window.process == 'object' &&
typeof window.__dirname == 'string') {
// 使importMap解析node内置模块
const builtinModules = require('module').builtinModules;
if (Array.isArray(builtinModules)) {
const importMap = {
imports: {}
};
for (const module of builtinModules) {
importMap.imports[module] =
importMap.imports[`node:${module}`] =
`./noname-builtinModules/${module}`
}
const im = document.createElement('script');
im.type = 'importmap';
im.textContent = JSON.stringify(importMap);
document.currentScript.after(im);
}
}
</script>
<script>
"use strict";
(() => {

View File

@ -360,9 +360,6 @@ export const otherMenu = function (/** @type { boolean | undefined } */ connectM
return;
}
else if (game.download) {
// if (!confirm('请保证一小时内没有进行过素材和游戏更新,否则会请求失败,是否继续?')) {
// return;
// }
if (!localStorage.getItem('noname_authorization') && !sessionStorage.getItem('noname_authorization')) {
if (confirm('素材更新或许会直接超过每小时的访问限制是否输入您github的token以解除访问每小时60次的限制')) await gainAuthorization();
}
@ -372,9 +369,24 @@ export const otherMenu = function (/** @type { boolean | undefined } */ connectM
checkAssetButton.innerHTML = '检查素材更新';
checkAssetButton.disabled = false;
}
// 暂定更新这四个文件夹
const assetDirs = ['audio', 'font', 'image', 'theme'];
const assetDirs = [];
if (lib.config.asset_font) {
assetDirs.push('font');
}
if (lib.config.asset_audio) {
assetDirs.push('audio');
}
if (lib.config.asset_image) {
assetDirs.push('image');
}
const files = await Promise.all(assetDirs.map(dir => flattenRepositoryFiles(dir)));
assetDirs.forEach((value, index) => {
const arr = files[index];
const size = arr.reduce((previous, current) => {
return previous + current.size;
}, 0);
game.saveConfig(`asset_${value}_size`, parseSize(size));
});
/**
* @param { any[] } arr
* @param { Function } predicate
@ -389,55 +401,10 @@ export const otherMenu = function (/** @type { boolean | undefined } */ connectM
const result = await asyncFilter(files.flat(), async v => {
return v.size != (await game.promises.readFile(v.path)).length;
}).then(arr => arr.map(v => v.path));
console.log(result);
const progress = createProgress('正在更新素材包.zip');
/**
* @type {progress}
*/
let unZipProgress;
request('noname.unitedrhythmized.club/api', (receivedBytes, total, filename) => {
if (typeof filename == 'string') {
progress.setFileName(filename);
}
let received = 0, max = 0;
if (total) {
max = +(total / (1024 * 1024)).toFixed(1)
} else {
max = 1000;
}
received = +(receivedBytes / (1024 * 1024)).toFixed(1);
if (received > max) max = received;
progress.setProgressMax(max);
progress.setProgressValue(received);
}, {
method: 'post',
body: JSON.stringify({
fileList: result
})
}).then(async blob => {
progress.remove();
const zip = await get.promises.zip();
zip.load(await blob.arrayBuffer());
const entries = Object.entries(zip.files);
let root;
const hiddenFileFlags = ['.', '_'];
unZipProgress = createProgress('正在解压' + progress.getFileName(), entries.length);
let i = 0;
for (const [key, value] of entries) {
unZipProgress.setProgressValue(i++);
const fileName = typeof root == 'string' && key.startsWith(root) ? key.replace(root, '') : key;
if (hiddenFileFlags.includes(fileName[0])) continue;
if (value.dir) {
await game.promises.createDir(fileName);
continue;
}
unZipProgress.setFileName(fileName);
const [path, name] = [fileName.split('/').slice(0, -1).join('/'), fileName.split('/').slice(-1).join('/')];
game.print(`${fileName}(${i}/${entries.length})`);
await game.promises.writeFile(value.asArrayBuffer(), path, name);
}
unZipProgress.remove();
await lib.init.promises.js('game', 'update.js');
console.log('需要更新的文件有:', result);
game.print('需要更新的文件有:', result);
const finish = async () => {
await lib.init.promises.js('game', 'asset.js');
if (Array.isArray(window.noname_asset_list)) {
game.saveConfig('asset_version', window.noname_asset_list[0]);
delete window.noname_asset_list;
@ -446,12 +413,65 @@ export const otherMenu = function (/** @type { boolean | undefined } */ connectM
game.reload();
}
refresh();
}).catch(e => {
if (progress.parentNode) progress.remove();
if (unZipProgress && unZipProgress.parentNode) unZipProgress.remove();
refresh();
throw e;
});
};
if (result.length > 0) {
const progress = createProgress('正在更新素材包.zip');
/**
* @type {progress}
*/
let unZipProgress;
request('noname.unitedrhythmized.club/api', (receivedBytes, total, filename) => {
if (typeof filename == 'string') {
progress.setFileName(filename);
}
let received = 0, max = 0;
if (total) {
max = +(total / (1024 * 1024)).toFixed(1)
} else {
max = 1000;
}
received = +(receivedBytes / (1024 * 1024)).toFixed(1);
if (received > max) max = received;
progress.setProgressMax(max);
progress.setProgressValue(received);
}, {
method: 'post',
body: JSON.stringify({
fileList: result.concat('game/asset.js')
})
}).then(async blob => {
progress.remove();
const zip = await get.promises.zip();
zip.load(await blob.arrayBuffer());
const entries = Object.entries(zip.files);
let root;
const hiddenFileFlags = ['.', '_'];
unZipProgress = createProgress('正在解压' + progress.getFileName(), entries.length);
let i = 0;
for (const [key, value] of entries) {
unZipProgress.setProgressValue(i++);
const fileName = typeof root == 'string' && key.startsWith(root) ? key.replace(root, '') : key;
if (hiddenFileFlags.includes(fileName[0])) continue;
if (value.dir) {
await game.promises.createDir(fileName);
continue;
}
unZipProgress.setFileName(fileName);
const [path, name] = [fileName.split('/').slice(0, -1).join('/'), fileName.split('/').slice(-1).join('/')];
game.print(`${fileName}(${i}/${entries.length})`);
await game.promises.writeFile(value.asArrayBuffer(), path, name);
}
unZipProgress.remove();
await finish();
}).catch(e => {
if (progress.parentNode) progress.remove();
if (unZipProgress && unZipProgress.parentNode) unZipProgress.remove();
refresh();
throw e;
});
} else {
await finish();
}
}
else {
alert('此版本不支持游戏内更新素材,请手动更新');
@ -563,11 +583,11 @@ export const otherMenu = function (/** @type { boolean | undefined } */ connectM
if (!this.classList.toggle('on')) {
game.saveConfig('asset_toggle_off', true);
[
span2, span2_br, span2_check,
/* span2, span2_br, span2_check,*/
span3, span3_br, span3_check,
span4, span4_br, span4_check,
span5, span5_br, span5_check,
span6, span6_br, span6_check,
/* span6, span6_br, span6_check,*/
].forEach(item => HTMLDivElement.prototype.css.call(item, {
display: 'none'
}));
@ -575,11 +595,11 @@ export const otherMenu = function (/** @type { boolean | undefined } */ connectM
else {
game.saveConfig('asset_toggle_off');
[
span2, span2_br, span2_check,
/* span2, span2_br, span2_check,*/
span3, span3_br, span3_check,
span4, span4_br, span4_check,
span5, span5_br, span5_check,
span6, span6_br, span6_check,
/* span6, span6_br, span6_check,*/
].forEach(item => HTMLDivElement.prototype.css.call(item, {
display: ''
}));
@ -588,24 +608,11 @@ export const otherMenu = function (/** @type { boolean | undefined } */ connectM
span1.listen(span1.toggle);
li2.lastChild.appendChild(span1);
var span6_br = ui.create.node('br');
li2.lastChild.appendChild(span6_br);
// var span6_br = ui.create.node('br');
// li2.lastChild.appendChild(span6_br);
// var span2_br = ui.create.node('br');
var span5 = ui.create.div('', '图片素材精简126MB');
span5.style.fontSize = 'small';
span5.style.lineHeight = '16px';
var span5_check = document.createElement('input');
span5_check.type = 'checkbox';
span5_check.style.marginLeft = '5px';
if (lib.config.asset_image) {
span5_check.checked = true;
}
span5_check.onchange = function () {
game.saveConfig('asset_image', this.checked);
};
var span2_br = ui.create.node('br');
var span4 = ui.create.div('', '字体素材48MB');
var span4 = ui.create.div('', `字体素材(${ lib.config.asset_font_size || '23.4MB' }`);
span4.style.fontSize = 'small';
span4.style.lineHeight = '16px';
li2.lastChild.appendChild(span4);
@ -622,7 +629,7 @@ export const otherMenu = function (/** @type { boolean | undefined } */ connectM
var span3_br = ui.create.node('br');
li2.lastChild.appendChild(span3_br);
var span3 = ui.create.div('', '音效素材125MB');
var span3 = ui.create.div('', `音效素材(${ lib.config.asset_audio_size || '350MB' }`);
span3.style.fontSize = 'small';
span3.style.lineHeight = '16px';
li2.lastChild.appendChild(span3);
@ -639,49 +646,60 @@ export const otherMenu = function (/** @type { boolean | undefined } */ connectM
var span4_br = ui.create.node('br');
li2.lastChild.appendChild(span4_br);
var span2 = ui.create.div('', '皮肤素材351MB');
span2.style.fontSize = 'small';
span2.style.lineHeight = '16px';
li2.lastChild.appendChild(span2);
var span2_check = document.createElement('input');
span2_check.type = 'checkbox';
span2_check.style.marginLeft = '5px';
if (lib.config.asset_skin) {
span2_check.checked = true;
// var span2 = ui.create.div('', '皮肤素材351MB');
// span2.style.fontSize = 'small';
// span2.style.lineHeight = '16px';
// li2.lastChild.appendChild(span2);
// var span2_check = document.createElement('input');
// span2_check.type = 'checkbox';
// span2_check.style.marginLeft = '5px';
// if (lib.config.asset_skin) {
// span2_check.checked = true;
// }
// span2_check.onchange = function () {
// game.saveConfig('asset_skin', this.checked);
// };
// li2.lastChild.appendChild(span2_check);
var span5 = ui.create.div('', `图片素材(${lib.config.asset_image_size || '363MB'}`);
span5.style.fontSize = 'small';
span5.style.lineHeight = '16px';
li2.lastChild.appendChild(span5);
var span5_check = document.createElement('input');
span5_check.type = 'checkbox';
span5_check.style.marginLeft = '5px';
if (lib.config.asset_image) {
span5_check.checked = true;
}
span2_check.onchange = function () {
game.saveConfig('asset_skin', this.checked);
span5_check.onchange = function () {
// @ts-ignore
game.saveConfig('asset_image', this.checked);
};
li2.lastChild.appendChild(span2_check);
li2.lastChild.appendChild(span5_check);
var span5_br = ui.create.node('br');
li2.lastChild.appendChild(span5_br);
// li2.lastChild.appendChild(span2_br);
li2.lastChild.appendChild(span5);
li2.lastChild.appendChild(span5_check);
li2.lastChild.appendChild(span2_br);
var span6 = ui.create.div('', '图片素材完整203MB');
span6.style.fontSize = 'small';
span6.style.lineHeight = '16px';
li2.lastChild.appendChild(span6);
var span6_check = document.createElement('input');
span6_check.type = 'checkbox';
span6_check.style.marginLeft = '5px';
if (lib.config.asset_full) {
span6_check.checked = true;
}
span6_check.onchange = function () {
game.saveConfig('asset_full', this.checked);
};
li2.lastChild.appendChild(span6_check);
// var span6 = ui.create.div('', '图片素材完整203MB');
// span6.style.fontSize = 'small';
// span6.style.lineHeight = '16px';
// li2.lastChild.appendChild(span6);
// var span6_check = document.createElement('input');
// span6_check.type = 'checkbox';
// span6_check.style.marginLeft = '5px';
// if (lib.config.asset_full) {
// span6_check.checked = true;
// }
// span6_check.onchange = function () {
// game.saveConfig('asset_full', this.checked);
// };
// li2.lastChild.appendChild(span6_check);
[
span2, span2_br, span2_check,
/* span2, span2_br, span2_check,*/
span3, span3_br, span3_check,
span4, span4_br, span4_check,
span5, span5_br, span5_check,
span6, span6_br, span6_check,
/* span6, span6_br, span6_check,*/
].forEach(item => HTMLDivElement.prototype.css.call(item, {
display: 'none'
}));

View File

@ -59,146 +59,161 @@ self.addEventListener('fetch', event => {
event.respondWith(rep);
return;
}
if (!['.ts', '.json', '.vue', 'css'].some(ext => request.url.endsWith(ext))) return;
if (!['.ts', '.json', '.vue', 'css'].some(ext => request.url.endsWith(ext)) && !request.url.replace(location.origin, '').startsWith('/noname-builtinModules/')) return;
if (request.url.endsWith('.d.ts')) return;
if (request.url.endsWith('.json') || request.url.endsWith('css')) {
if (!event.request.headers.get('origin')) return;
}
// 请求原文件
const res = fetch(request.url, {
method: request.method,
mode: "no-cors",
headers: new Headers({
"Content-Type": "text/plain"
}),
});
// 修改请求结果
event.respondWith(
res.then(res => {
if (res.status != 200) return res;
console.log('正在编译', request.url);
return res.text().then(text => {
let js = '';
if (request.url.endsWith('.json')) {
js = `export default ${ text }`;
} else if (request.url.endsWith('.ts')) {
js = ts.transpile(text, {
module: ts.ModuleKind.ES2015,
//@todo: ES2019 -> ES2020
target: ts.ScriptTarget.ES2019,
inlineSourceMap: true,
resolveJsonModule: true,
esModuleInterop: true,
}, request.url);
} else if (request.url.endsWith('.vue')) {
const id = Date.now().toString();
const scopeId = `data-v-${ id }`;
// 后续处理sourceMap合并
const { descriptor } = sfc.parse(text, { filename: request.url, sourceMap: true });
// console.log({ descriptor });
const hasScoped = descriptor.styles.some(s => s.scoped);
// 编译 script因为可能有 script setup还要进行 css 变量注入
const script = sfc.compileScript(descriptor, {
id: scopeId,
inlineTemplate: true,
templateOptions: {
scoped: hasScoped,
compilerOptions: {
scopeId: hasScoped ? scopeId : undefined,
}
},
});
// 用于存放代码,最后 join('\n') 合并成一份完整代码
const codeList = [];
// 保存url并且拼接参数
const url = new URL(request.url);
const scriptSearchParams = new URLSearchParams(url.search.slice(1));
scriptSearchParams.append('type', 'script');
const templateSearchParams = new URLSearchParams(url.search.slice(1));
templateSearchParams.append('type', 'template');
vueFileMap.set(
url.origin + url.pathname + '?' + scriptSearchParams.toString(),
// 重写 default
sfc.rewriteDefault(script.attrs && script.attrs.lang == 'ts' ? ts.transpile(script.content, {
if (request.url.replace(location.origin, '').startsWith('/noname-builtinModules/')) {
const moduleName = request.url.replace(location.origin + '/noname-builtinModules/', '');
console.log('正在编译', moduleName);
let js = `const module = require('${ moduleName }');\nexport default module;`;
const rep = new Response(new Blob([js], { type: "text/javascript" }), {
status: 200,
statusText: "OK",
headers: new Headers({
"Content-Type": "text/javascript"
}),
});
console.log(moduleName, '编译成功');
event.respondWith(Promise.resolve(rep));
} else {
// 请求原文件
const res = fetch(request.url, {
method: request.method,
mode: "no-cors",
headers: new Headers({
"Content-Type": "text/plain"
}),
});
// 修改请求结果
event.respondWith(
res.then(res => {
if (res.status != 200) return res;
console.log('正在编译', request.url);
return res.text().then(text => {
let js = '';
if (request.url.endsWith('.json')) {
js = `export default ${ text }`;
} else if (request.url.endsWith('.ts')) {
js = ts.transpile(text, {
module: ts.ModuleKind.ES2015,
//@todo: ES2019 -> ES2020
target: ts.ScriptTarget.ES2019,
inlineSourceMap: true,
resolveJsonModule: true,
esModuleInterop: true,
}, url.origin + url.pathname + '?' + scriptSearchParams.toString()) : script.content, "__sfc_main__")
.replace(`const __sfc_main__`, `export const __sfc_main__`)
// import vue重新指向
}, request.url);
} else if (request.url.endsWith('.vue')) {
const id = Date.now().toString();
const scopeId = `data-v-${ id }`;
// 后续处理sourceMap合并
const { descriptor } = sfc.parse(text, { filename: request.url, sourceMap: true });
// console.log({ descriptor });
const hasScoped = descriptor.styles.some(s => s.scoped);
// 编译 script因为可能有 script setup还要进行 css 变量注入
const script = sfc.compileScript(descriptor, {
id: scopeId,
inlineTemplate: true,
templateOptions: {
scoped: hasScoped,
compilerOptions: {
scopeId: hasScoped ? scopeId : undefined,
}
},
});
// 用于存放代码,最后 join('\n') 合并成一份完整代码
const codeList = [];
// 保存url并且拼接参数
const url = new URL(request.url);
const scriptSearchParams = new URLSearchParams(url.search.slice(1));
scriptSearchParams.append('type', 'script');
const templateSearchParams = new URLSearchParams(url.search.slice(1));
templateSearchParams.append('type', 'template');
vueFileMap.set(
url.origin + url.pathname + '?' + scriptSearchParams.toString(),
// 重写 default
sfc.rewriteDefault(script.attrs && script.attrs.lang == 'ts' ? ts.transpile(script.content, {
module: ts.ModuleKind.ES2015,
//@todo: ES2019 -> ES2020
target: ts.ScriptTarget.ES2019,
inlineSourceMap: true,
resolveJsonModule: true,
esModuleInterop: true,
}, url.origin + url.pathname + '?' + scriptSearchParams.toString()) : script.content, "__sfc_main__")
.replace(`const __sfc_main__`, `export const __sfc_main__`)
// import vue重新指向
.replaceAll(`from "vue"`, `from "/game/vue.esm-browser.js"`)
.replaceAll(`from 'vue'`, `from '/game/vue.esm-browser.js'`)
);
codeList.push(`import { __sfc_main__ } from '${ url.origin + url.pathname + '?' + scriptSearchParams.toString() }'`);
codeList.push(`__sfc_main__.__scopeId = '${ scopeId }'`);
// 编译模板,转换成 render 函数
const template = sfc.compileTemplate({
source: descriptor.template ? descriptor.template.content : '',
filename: request.url, // 用于错误提示
id: scopeId,
scoped: hasScoped,
compilerOptions: {
scopeId: hasScoped ? scopeId : undefined,
}
});
vueFileMap.set(
url.origin + url.pathname + '?' + templateSearchParams.toString(),
template.code
// .replace(`function render(_ctx, _cache) {`, str => str + 'console.log(_ctx);')
.replaceAll(`from "vue"`, `from "/game/vue.esm-browser.js"`)
.replaceAll(`from 'vue'`, `from '/game/vue.esm-browser.js'`)
);
codeList.push(`import { __sfc_main__ } from '${ url.origin + url.pathname + '?' + scriptSearchParams.toString() }'`);
codeList.push(`__sfc_main__.__scopeId = '${ scopeId }'`);
// 编译模板,转换成 render 函数
const template = sfc.compileTemplate({
source: descriptor.template ? descriptor.template.content : '',
filename: request.url, // 用于错误提示
id: scopeId,
scoped: hasScoped,
compilerOptions: {
scopeId: hasScoped ? scopeId : undefined,
);
codeList.push(`import { render } from '${ url.origin + url.pathname + '?' + templateSearchParams.toString() }'`);
codeList.push(`__sfc_main__.render = render;`);
codeList.push(`export default __sfc_main__;`);
// 一个 Vue 文件,可能有多个 style 标签
let styleIndex = 0;
for (const styleBlock of descriptor.styles) {
const styleCode = sfc.compileStyle({
source: styleBlock.content,
id,
filename: request.url,
scoped: styleBlock.scoped,
});
const varName = `el${ styleIndex }`;
const styleDOM = `let ${ varName } = document.createElement('style');\n${ varName }.innerHTML = \`${ styleCode.code }\`;\ndocument.body.append(${ varName });`;
codeList.push(styleDOM);
}
});
vueFileMap.set(
url.origin + url.pathname + '?' + templateSearchParams.toString(),
template.code
// .replace(`function render(_ctx, _cache) {`, str => str + 'console.log(_ctx);')
.replaceAll(`from "vue"`, `from "/game/vue.esm-browser.js"`)
.replaceAll(`from 'vue'`, `from '/game/vue.esm-browser.js'`)
);
codeList.push(`import { render } from '${ url.origin + url.pathname + '?' + templateSearchParams.toString() }'`);
codeList.push(`__sfc_main__.render = render;`);
codeList.push(`export default __sfc_main__;`);
// 一个 Vue 文件,可能有多个 style 标签
let styleIndex = 0;
for (const styleBlock of descriptor.styles) {
const styleCode = sfc.compileStyle({
source: styleBlock.content,
id,
filename: request.url,
scoped: styleBlock.scoped,
});
const varName = `el${ styleIndex }`;
const styleDOM = `let ${ varName } = document.createElement('style');\n${ varName }.innerHTML = \`${ styleCode.code }\`;\ndocument.body.append(${ varName });`;
codeList.push(styleDOM);
js = codeList.join('\n');
// console.log(js);
} else if (request.url.endsWith('css')) {
const id = Date.now().toString();
const scopeId = `data-v-${ id }`;
js = `const style = document.createElement('style');
style.setAttribute('type', 'text/css');
style.setAttribute('data-vue-dev-id', \`${ scopeId }\`);
style.textContent = ${ JSON.stringify(text) };
document.head.appendChild(style);`;
}
js = codeList.join('\n');
// console.log(js);
} else if (request.url.endsWith('css')) {
const id = Date.now().toString();
const scopeId = `data-v-${ id }`;
js = `const style = document.createElement('style');
style.setAttribute('type', 'text/css');
style.setAttribute('data-vue-dev-id', \`${ scopeId }\`);
style.textContent = ${ JSON.stringify(text) };
document.head.appendChild(style);`;
}
const rep = new Response(new Blob([js], { type: "text/javascript" }), {
status: 200,
statusText: "OK",
headers: new Headers({
"Content-Type": "text/javascript"
}),
});
console.log(request.url, '编译成功');
return rep;
const rep = new Response(new Blob([js], { type: "text/javascript" }), {
status: 200,
statusText: "OK",
headers: new Headers({
"Content-Type": "text/javascript"
}),
});
console.log(request.url, '编译成功');
return rep;
})
})
})
.catch(e => {
console.error(request.url, '编译失败: ', e);
throw e;
})
);
.catch(e => {
console.error(request.url, '编译失败: ', e);
throw e;
})
);
}
});