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@ -680,15 +680,13 @@ character.shenhua={
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},
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forced:true,
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priority:3,
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group:'hunzi2',
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content:function(){
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player.loseMaxHp();
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if(player.hp>player.maxHp) player.loseHp();
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player.addSkill('reyingzi');
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player.addSkill('yinghun');
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delete player.tempSkills.yinghun;
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player.removeSkill('hunzi');
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player.storage.hunzi=true;
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game.createTrigger('phaseBegin','yinghun',player,trigger);
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},
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ai:{
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threaten:function(player,target){
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@ -1,7 +1,7 @@
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window.noname_update={
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version:'1.8.20.4',
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changeLog:[
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'无'
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'修bug'
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],
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files:{
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global:[
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