halfneg
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2924a570e2
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@ -842,6 +842,7 @@ game.import("character", function () {
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filter(event, player) {
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filter(event, player) {
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return game.hasPlayer((current) => player.inRange(current));
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return game.hasPlayer((current) => player.inRange(current));
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},
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},
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derivation: "tomoyo_changshi",
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async cost(event, trigger, player) {
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async cost(event, trigger, player) {
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event.result = await player
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event.result = await player
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.chooseTarget(
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.chooseTarget(
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@ -9114,6 +9115,7 @@ game.import("character", function () {
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},
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},
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},
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},
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ai: {
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ai: {
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halfneg: true,
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effect: {
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effect: {
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target(card, player, target) {
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target(card, player, target) {
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if (get.tag(card, "save")) {
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if (get.tag(card, "save")) {
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@ -7507,6 +7507,9 @@ game.import("character", function () {
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content: function () {
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content: function () {
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player.recover();
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player.recover();
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},
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},
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ai: {
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halfneg: true
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},
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},
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},
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//界陈群
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//界陈群
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redingpin: {
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redingpin: {
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@ -9408,6 +9408,9 @@ game.import("character", function () {
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player.addTempSkill("olnishou_swap", name + "After");
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player.addTempSkill("olnishou_swap", name + "After");
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}
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}
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},
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},
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ai: {
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halfneg: true
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},
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subSkill: {
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subSkill: {
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swap: {
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swap: {
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audio: "olnishou",
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audio: "olnishou",
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@ -25906,6 +25909,9 @@ game.import("character", function () {
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player.storage.yawang = num;
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player.storage.yawang = num;
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player.addTempSkill("yawang2");
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player.addTempSkill("yawang2");
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},
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},
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ai: {
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halfneg: true
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},
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},
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},
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yawang2: {
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yawang2: {
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mod: {
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mod: {
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@ -6611,6 +6611,9 @@ game.import("character", function () {
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content: function () {
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content: function () {
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trigger.num++;
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trigger.num++;
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},
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},
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ai: {
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halfneg: true
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},
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},
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},
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huisheng: {
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huisheng: {
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audio: 2,
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audio: 2,
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@ -9713,6 +9716,7 @@ game.import("character", function () {
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if (player.hp != 1) return false;
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if (player.hp != 1) return false;
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},
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},
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respondSha: true,
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respondSha: true,
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halfneg: true
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},
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},
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audio: 2,
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audio: 2,
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audioname: ["xin_zhangyi"],
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audioname: ["xin_zhangyi"],
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