From 5ecf0b4e9b7b6f70d57e42a742122da982785157 Mon Sep 17 00:00:00 2001 From: Spmario233 Date: Tue, 20 Feb 2024 13:27:51 +0800 Subject: [PATCH] =?UTF-8?q?changeSkills=E4=B8=8D=E4=BC=9A=E5=A4=B1?= =?UTF-8?q?=E5=8E=BB=E6=9C=AA=E6=8B=A5=E6=9C=89=E7=9A=84=E6=8A=80=E8=83=BD?= =?UTF-8?q?=E4=BA=86?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- noname/library/element/content.js | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/noname/library/element/content.js b/noname/library/element/content.js index 0e3b60436..37f481037 100644 --- a/noname/library/element/content.js +++ b/noname/library/element/content.js @@ -85,9 +85,13 @@ export const Content = { }, //变更技能 async changeSkills (event,trigger,player) { + //获取玩家当前已有的技能 + const ownedSkills = player.getSkills(true, false, false); //去重检查 event.addSkill.unique(); event.removeSkill.unique(); + //避免失去还没拥有的技能 + event.removeSkill = event.removeSkill.filter(skill => ownedSkills.includes(skill)); const duplicatedSkills = event.addSkill.filter(skill => event.removeSkill.includes(skill)); if (duplicatedSkills.length) { event.addSkill.removeArray(duplicatedSkills);