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@ -5610,15 +5610,16 @@ character.hearth={
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selectTarget:-1,
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content:function(){
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player.recover();
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var hs=target.get('h');
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target.discard(hs);
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var cs=[];
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for(var i=0;i<hs.length;i++){
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cs.push(game.createCard('wuzhong'));
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}
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target.gain(cs,'gain2');
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target.storage.hsbaowu_huangjinyuanhou=cards[0];
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target.addSkill('hsbaowu_huangjinyuanhou');
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player.draw(3);
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// var hs=target.get('h');
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// target.discard(hs);
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// var cs=[];
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// for(var i=0;i<hs.length;i++){
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// cs.push(game.createCard('wuzhong'));
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// }
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// target.gain(cs,'gain2');
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// target.storage.hsbaowu_huangjinyuanhou=cards[0];
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// target.addSkill('hsbaowu_huangjinyuanhou');
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},
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ai:{
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order:10,
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@ -6131,7 +6132,7 @@ character.hearth={
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hsshenqi_nengliangzhiguang_info:'限武将牌正面朝上时使用,令一名角色增加一点体力上限,回复一点体力,并摸四张牌;使用后将武将牌翻至背面',
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hsbaowu:'宝物',
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hsbaowu_huangjinyuanhou:'黄金猿猴',
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hsbaowu_huangjinyuanhou_info:'回复一点体力并弃置所有手牌,然后获得等量的无中生有;直到下个回合开始,不能成为其他角色的卡牌目标',
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hsbaowu_huangjinyuanhou_info:'摸三张牌并回复一点体力;直到下个回合开始,不能成为其他角色的卡牌目标',
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hsbaowu_cangbaotu:'藏宝图',
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hsbaowu_cangbaotu_info:'结束阶段,将一张黄金猿猴置入你的手牌;摸一张牌',
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hsyaoshui:'药水',
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@ -1,6 +1,6 @@
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window.noname_update={
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version:'1.9.12.3',
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update:'1.9.12.1',
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version:'1.9.12.4',
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update:'1.9.12.3',
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changeLog:[
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'bug修复',
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],
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@ -9,13 +9,13 @@ window.noname_update={
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// 'game/package.js',
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// 'game/config.js',
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// 'game/source.js',
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'game/asset.js',
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// 'game/asset.js',
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// 'card/standard.js',
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// 'character/rank.js',
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// 'character/gwent.js',
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// 'character/ow.js',
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// 'character/swd.js',
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'character/diy.js',
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'character/hearth.js',
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// 'character/extra.js',
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// 'character/sp.js',
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// 'mode/boss.js',
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@ -25,7 +25,7 @@ window.noname_update={
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// 'mode/identity.js',
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// 'mode/stone.js',
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// 'theme/woodden/style.css',
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'layout/default/layout.css',
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// 'layout/default/layout.css',
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// 'layout/default/phone.css',
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// 'layout/default/menu.css',
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// 'layout/long/layout.css',
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