v1.9.31.1
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67c37e878d
commit
5a7567c285
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@ -231,7 +231,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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if(current.countCards('h')<current.hp){
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return get.sgn(get.attitude(player,current));
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}
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})>0;
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})>=0;
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},
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content:function(){
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'step 0'
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@ -307,14 +307,14 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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var dialog=ui.dialogs[i];
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dialog.close();
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_status.dieClose.remove(dialog);
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if(dialog.buttons.length){
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for(var i=0;i<dialog.buttons.length;i++){
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ui.discardPile.appendChild(dialog.buttons[i].link);
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}
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}
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break;
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}
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}
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if(event.togain.length){
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for(var i=0;i<dialog.buttons.length;i++){
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ui.discardPile.appendChild(event.togain[i]);
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}
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}
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game.broadcast(function(id){
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var dialog=get.idDialog(id);
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if(dialog){
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@ -1,8 +1,9 @@
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window.noname_update={
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version:'1.9.31',
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// update:'1.9.30',
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version:'1.9.31.1',
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update:'1.9.31',
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changeLog:[
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'新武将',
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'bug修复'
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],
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files:[
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// 'game/game.js',
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@ -15,7 +16,7 @@ window.noname_update={
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// 'card/gwent.js',
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// 'character/*',
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// 'character/gwent.js',
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// 'character/yijiang.js',
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'character/yijiang.js',
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// 'mode/identity.js',
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// 'mode/guozhan.js',
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// 'mode/versus.js',
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