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card/basic.js
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card/basic.js
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'use strict';
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card.basic={
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connect:true,
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card:{
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yexingchengzhang:{
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cost:2,
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class:'druid',
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},
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ailongbakebaohuzhe:{
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cost:8,
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class:'druid',
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attack:8,
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health:8,
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skill:{
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taunt:true
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},
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},
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dongwuhuoban:{
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cost:3,
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class:'hunter'
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},
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xunshoushi:{
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cost:4,
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class:'hunter',
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attack:4,
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health:3,
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skill:{
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battlecry:{}
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},
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},
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hanbingjian:{
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cost:2,
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class:'mage',
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},
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shuiyuansu:{
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cost:4,
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class:'mage',
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attack:3,
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health:6,
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skill:{
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freeze:{}
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},
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},
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fengxian:{
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cost:4,
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class:'paladin'
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},
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liewangshouwei:{
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cost:7,
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class:'paladin',
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attack:5,
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health:6,
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skill:{
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battlecry:{}
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}
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},
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zhenyanshudun:{
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cost:1,
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class:'priest'
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},
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beijunmushi:{
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cost:1,
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class:'priest',
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attack:1,
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health:3,
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skill:{
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heal:{}
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}
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},
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beici:{
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cost:0,
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class:'rogue'
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},
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cikezhiren:{
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cost:5,
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class:'rogue',
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attack:3,
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duration:4,
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},
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yaoshu:{
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cost:3,
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class:'shaman'
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},
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huoyuansu:{
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cost:6,
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class:'shaman',
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attack:6,
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health:5,
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skill:{
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battlecry:{}
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}
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},
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diyulieyan:{
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cost:4,
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class:'warlock'
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},
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xukongxingzhe:{
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cost:1,
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class:'warlock',
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attack:1,
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health:3,
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race:'deamon',
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skill:{
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taunt:true
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}
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},
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chiyanzhanfu:{
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cost:2,
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class:'warrior',
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attack:3,
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duration:2,
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},
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zhangezhihuiguan:{
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cost:3,
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class:'warrior',
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attack:2,
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health:3,
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skill:{
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zhihui:{}
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}
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},
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lansaizhanshi:{
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cost:2,
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class:'neutral',
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attack:2,
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health:1,
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race:'murlock',
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skill:{
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charge:true
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}
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},
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zhurufamingjia:{
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cost:4,
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class:'neutral',
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attack:2,
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health:4,
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skill:{
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battlecry:{}
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}
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}
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},
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translate:{
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yexingchengzhang:'野性成长',
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yexingchengzhang_info:'获得一个空的法力水晶',
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ailongbakebaohuzhe:'埃隆巴克保护者',
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ailongbakebaohuzhe_info:'嘲讽',
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dongwuhuoban:'动物伙伴',
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dongwuhuoban_info:'随机召唤一个野兽伙伴',
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xunshoushi:'驯兽师',
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xunshoushi_info:'<b>战吼</b>:使一个友方野兽获得+2/+2并获得<b>嘲讽</b>',
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hanbingjian:'寒冰箭',
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hanbingjian_info:'对一个角色造成3点伤害,并使其<b>冻结</b>',
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shuiyuansu:'水元素',
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shuiyuansu_info:'<b>冻结</b>任何受到该随从伤害的角色',
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fengxian:'奉献',
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fengxian_info:'对所有敌人造成2点伤害',
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liewangshouwei:'列王守卫',
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liewangshouwei_info:'<b>战吼</b>:为你的英雄恢复6点生命值',
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zhenyanshudun:'真言术·盾',
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zhenyanshudun_info:'使一个随从获得+2生命值。抽一张牌',
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beijunmushi:'北郡牧师',
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beijunmushi_info:'每当一个随从获得治疗时,抽一张牌',
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beici:'背刺',
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beici_info:'对一个未受伤的随从造成2点伤害',
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cikezhiren:'刺客之刃',
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cikezhiren_info:' ',
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yaoshu:'妖术',
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yaoshu_info:'使一个随从变形成为一个0/1并具有<b>嘲讽</b>的青蛙',
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huoyuansu:'火元素',
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huoyuansu_info:'<b>战吼</b>:造成3点伤害',
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diyulieyan:'地狱烈焰',
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diyulieyan_info:'对所有角色造成3点伤害',
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xukongxingzhe:'虚空行者',
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xukongxingzhe_info:'<b>嘲讽</b>',
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chiyanzhanfu:'炽炎战斧',
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chiyanzhanfu_info:' ',
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zhangezhihuiguan:'战歌指挥官',
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zhangezhihuiguan_info:'你的具有<b>冲锋</b>的随从获得+1攻击力',
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lansaizhanshi:'蓝鳃战士',
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lansaizhanshi_info:'<b>冲锋</b>',
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zhurufamingjia:'侏儒发明家',
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zhurufamingjia_info:'<b>战吼</b>:抽一张牌',
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},
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}
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@ -1,10 +0,0 @@
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'use strict';
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card.classic={
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connect:true,
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card:{
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},
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translate:{
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},
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}
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10
card/naxx.js
10
card/naxx.js
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@ -1,10 +0,0 @@
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'use strict';
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card.naxx={
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connect:true,
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card:{
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},
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translate:{
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},
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}
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@ -1,8 +0,0 @@
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play.hsmod={
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arenaReady:function(){
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console.log(1);
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},
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help:{
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'规则调整':'<ul><li>测试扩展'
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},
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}
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