调整【佐佑】为垃圾版本
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@ -604,7 +604,7 @@ game.import("character", function () {
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usable: 1,
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usable: 1,
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zhuanhuanji: true,
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zhuanhuanji: true,
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filterTarget(card, player, target) {
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filterTarget(card, player, target) {
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if (player.storage.mbzuoyou) return target.countCards("h");
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if (player.storage.mbzuoyou) return target.countCards("h") >= 2;
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return true;
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return true;
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},
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},
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async content(event, trigger, player) {
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async content(event, trigger, player) {
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@ -612,12 +612,13 @@ game.import("character", function () {
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target = event.target;
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target = event.target;
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if (event.name === "mbzuoyou") player.changeZhuanhuanji("mbzuoyou");
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if (event.name === "mbzuoyou") player.changeZhuanhuanji("mbzuoyou");
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if (!storage) {
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if (!storage) {
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await target.draw(3);
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await target.draw(2);
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await target.chooseToDiscard(2, true, "he");
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await target.chooseToDiscard(1, true, "h");
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} else {
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} else {
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await target.chooseToDiscard(
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await target.chooseToDiscard(
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target === player ? "佐佑" : `${get.translation(player)}对你发动了【佐佑】`,
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target === player ? "佐佑" : `${get.translation(player)}对你发动了【佐佑】`,
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"请弃置一张手牌,然后获得1点护甲",
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"请弃置两张手牌,然后获得1点护甲",
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2,
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true
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true
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);
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);
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await target.changeHujia(1, null, true);
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await target.changeHujia(1, null, true);
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@ -628,8 +629,8 @@ game.import("character", function () {
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intro: {
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intro: {
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content(storage, player) {
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content(storage, player) {
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if (!storage)
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if (!storage)
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return "转换技。出牌阶段限一次,你可以令一名角色摸三张牌,然后其弃置两张牌。";
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return "转换技。出牌阶段限一次,你可以令一名角色摸两张牌,然后其弃置一张手牌。";
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return "转换技。出牌阶段限一次,你可以令一名角色弃置一张手牌,然后其获得1点护甲。";
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return "转换技。出牌阶段限一次,你可以令一名手牌数不少于二的角色弃置两张手牌,然后其获得1点护甲。";
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},
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},
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},
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},
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ai: {
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ai: {
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@ -21192,7 +21193,7 @@ game.import("character", function () {
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lizhaojiaobo: "李昭焦伯",
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lizhaojiaobo: "李昭焦伯",
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mbzuoyou: "佐佑",
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mbzuoyou: "佐佑",
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mbzuoyou_info:
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mbzuoyou_info:
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"转换技。出牌阶段限一次,阴:你可以令一名角色摸三张牌,然后其弃置两张牌;阳:你可以令一名角色弃置一张手牌,然后其获得1点护甲。",
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"转换技。出牌阶段限一次,阴:你可以令一名角色摸两张牌,然后其弃置一张手牌;阳:你可以令一名手牌数不少于二的角色弃置两张手牌,然后其获得1点护甲。",
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mbshishou: "侍守",
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mbshishou: "侍守",
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mbshishou_info:
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mbshishou_info:
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"锁定技。当你发动〖佐佑〗后,若目标角色不为你,你执行〖佐佑〗中目标角色未执行的一项。",
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"锁定技。当你发动〖佐佑〗后,若目标角色不为你,你执行〖佐佑〗中目标角色未执行的一项。",
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