rec
This commit is contained in:
parent
7731a062c7
commit
56a88c9105
88
game/game.js
88
game/game.js
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@ -20565,7 +20565,8 @@
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}
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else{
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localStorage.setItem(lib.configprefix+'directstart',true);
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game.reload();
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game.saveConfig('tmp_user_roomId');
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setTimeout(game.reload,100);
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}
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}
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else{
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@ -21671,6 +21672,7 @@
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avatar:lib.config.connect_avatar,
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nickname:lib.config.connect_nickname
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},lib.config.banned_info);
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ui.create.connecting(true);
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},
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onconnection:function(id){
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var ws={wsid:id};
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@ -21709,10 +21711,12 @@
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else{
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game.switchMode(lib.configOL.mode);
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}
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ui.create.connecting(true);
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},
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enterroomfailed:function(){
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alert('请稍后再试');
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_status.enteringroom=false;
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ui.create.connecting(true);
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},
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roomlist:function(list,events,clients,wsid){
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game.online=true;
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@ -21724,12 +21728,6 @@
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game.saveConfig('recentIP',lib.config.recentIP);
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_status.connectMode=true;
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if(localStorage.getItem(lib.configprefix+'tmp_roomId')){
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lib.configOL.mode=lib.config.connect_mode;
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game.roomId=parseInt(localStorage.getItem(lib.configprefix+'tmp_roomId'));
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localStorage.removeItem(lib.configprefix+'tmp_roomId');
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}
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game.clearArena();
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game.clearConnect();
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ui.pause.hide();
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@ -21785,6 +21783,42 @@
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game.reload();
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},true);
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if(typeof lib.config.tmp_owner_roomId=='number'){
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if(!game.roomId&&ui.rooms[lib.config.tmp_owner_roomId].roomempty){
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lib.configOL.mode=lib.config.connect_mode;
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game.roomId=lib.config.tmp_owner_roomId;
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}
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game.saveConfig('tmp_owner_roomId');
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}
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if(typeof lib.config.tmp_user_roomId=='number'){
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if(!game.roomId){
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if(!ui.rooms[lib.config.tmp_user_roomId].roomempty){
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game.roomId=lib.config.tmp_user_roomId;
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}
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else{
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ui.create.connecting();
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(function(){
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var n=10;
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var id=lib.config.tmp_user_roomId;
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var interval=setInterval(function(){
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if(n>0){
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n--;
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if(!ui.rooms[id].roomempty){
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clearInterval(interval);
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game.send('server','enter',game.roomId,lib.config.connect_nickname,lib.config.connect_avatar);
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}
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}
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else{
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ui.create.connecting(true);
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clearInterval(interval);
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}
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},500);
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}());
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}
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}
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game.saveConfig('tmp_user_roomId');
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}
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if(window.isNonameServer){
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var cfg='pagecfg'+window.isNonameServer;
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if(lib.config[cfg]){
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@ -21804,6 +21838,7 @@
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}
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}
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else if(typeof game.roomId=='number'){
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ui.create.connecting();
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game.send('server','enter',game.roomId,lib.config.connect_nickname,lib.config.connect_avatar);
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}
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lib.init.onfree();
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@ -21870,6 +21905,7 @@
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}
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else{
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game.saveConfig('reconnect_info',[_status.ip,id]);
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game.saveConfig('tmp_user_roomId',roomId);
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}
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lib.config.recentIP.remove(_status.ip);
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lib.config.recentIP.unshift(_status.ip);
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@ -21981,6 +22017,9 @@
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}
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else{
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game.saveConfig('reconnect_info',[_status.ip,game.onlineID]);
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if(!observe){
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game.saveConfig('tmp_user_roomId',game.roomId);
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}
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}
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_status.connectMode=true;
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lib.configOL=config;
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@ -26204,8 +26243,14 @@
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if(!ui.restart){
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if(game.onlineroom&&typeof game.roomId=='number'){
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ui.restart=ui.create.control('restart',function(){
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localStorage.setItem(lib.configprefix+'tmp_roomId',game.roomId);
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game.reload();
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game.broadcastAll(function(){
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if(ui.exit){
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ui.exit.stay=true;
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ui.exit.firstChild.innerHTML='返回房间';
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}
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});
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game.saveConfig('tmp_owner_roomId',game.roomId);
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setTimeout(game.reload,100);
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});
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}
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else{
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@ -28667,6 +28712,7 @@
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config[key]=value;
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}
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localStorage.setItem(lib.configprefix+'config',JSON.stringify(config));
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callback();
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}
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else{
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if(value==undefined){
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@ -29213,6 +29259,21 @@
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ui.exit=ui.create.control('退出房间',ui.click.exit);
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}
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},
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connecting:function(bool){
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if(bool){
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ui.window.classList.remove('connecting');
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if(ui.connecting){
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ui.connecting.delete();
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delete ui.connecting;
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}
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}
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else{
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ui.window.classList.add('connecting');
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ui.connecting=ui.create.div('.fullsize.connectlayer');
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document.body.appendChild(ui.connecting);
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ui.create.div('','正在重连...',ui.connecting);
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}
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},
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roomInfo:function(){
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var chat=ui.create.system(game.online?'房间信息':'房间设置',function(){
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if(!game.online||game.onlinezhu){
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game.saveConfig('reconnect_info');
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}
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}
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game.reload();
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if(!ui.exit||!ui.exit.stay){
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game.saveConfig('tmp_user_roomId',undefined,false,function(){
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game.reload();
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});
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}
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else{
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game.reload();
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}
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},
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shortcut:function(show){
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if(show===false){
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@ -1,8 +1,9 @@
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window.noname_update={
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version:'1.9.42',
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version:'1.9.43',
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// update:'1.9.41',
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changeLog:[
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'优化触屏装备选择'
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'部分DIY比赛武将',
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'联机断线重连、重开改进'
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],
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files:[
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// 'game/game.js',
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@ -42,6 +42,23 @@ table {
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transition-property: opacity;
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overflow: hidden
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}
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#window.connecting{
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opacity: 0.5;
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}
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.fullsize.connectlayer{
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display: table;
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text-align: center;
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z-index: 100;
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}
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.connectlayer>div{
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display: table-cell;
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vertical-align: middle;
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font-size: 60px;
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color: white;
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text-shadow: black 0 0 2px;
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position: relative;
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font-family: 'xinwei';
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}
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#window.server>div:not(.serverinfo){
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display: none !important;
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}
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