diff --git a/audio/die/clan_wanglun.mp3 b/audio/die/clan_wanglun.mp3 new file mode 100644 index 000000000..8b74c3a51 Binary files /dev/null and b/audio/die/clan_wanglun.mp3 differ diff --git a/audio/die/ol_huban.mp3 b/audio/die/ol_huban.mp3 new file mode 100644 index 000000000..31bc5f60a Binary files /dev/null and b/audio/die/ol_huban.mp3 differ diff --git a/audio/skill/clanjianyuan1.mp3 b/audio/skill/clanjianyuan1.mp3 new file mode 100644 index 000000000..36ab3df51 Binary files /dev/null and b/audio/skill/clanjianyuan1.mp3 differ diff --git a/audio/skill/clanjianyuan2.mp3 b/audio/skill/clanjianyuan2.mp3 new file mode 100644 index 000000000..50b09a5a1 Binary files /dev/null and b/audio/skill/clanjianyuan2.mp3 differ diff --git a/audio/skill/clanqiuxin1.mp3 b/audio/skill/clanqiuxin1.mp3 new file mode 100644 index 000000000..8b4935b11 Binary files /dev/null and b/audio/skill/clanqiuxin1.mp3 differ diff --git a/audio/skill/clanqiuxin2.mp3 b/audio/skill/clanqiuxin2.mp3 new file mode 100644 index 000000000..2995ffffe Binary files /dev/null and b/audio/skill/clanqiuxin2.mp3 differ diff --git a/audio/skill/clanzhongliu_wanglun1.mp3 b/audio/skill/clanzhongliu_wanglun1.mp3 new file mode 100644 index 000000000..b9cf06f98 Binary files /dev/null and b/audio/skill/clanzhongliu_wanglun1.mp3 differ diff --git a/audio/skill/clanzhongliu_wanglun2.mp3 b/audio/skill/clanzhongliu_wanglun2.mp3 new file mode 100644 index 000000000..76d14960e Binary files /dev/null and b/audio/skill/clanzhongliu_wanglun2.mp3 differ diff --git a/audio/skill/olhuiyun1.mp3 b/audio/skill/olhuiyun1.mp3 new file mode 100644 index 000000000..baf47075a Binary files /dev/null and b/audio/skill/olhuiyun1.mp3 differ diff --git a/audio/skill/olhuiyun2.mp3 b/audio/skill/olhuiyun2.mp3 new file mode 100644 index 000000000..654f1c6a7 Binary files /dev/null and b/audio/skill/olhuiyun2.mp3 differ diff --git a/character/sb.js b/character/sb.js index 1adb01f4b..c9968bbbc 100644 --- a/character/sb.js +++ b/character/sb.js @@ -313,13 +313,13 @@ game.import('character',function(lib,game,ui,get,ai,_status){ draw:{ charlotte:true, mark:true, - intro:{content:'准备阶段摸两张牌并回复1点体力'}, + intro:{content:'准备阶段摸三张牌并回复1点体力'}, audio:'sbqiaobian', trigger:{player:'phaseZhunbeiBegin'}, forced:true, content:function(){ player.removeSkill('sbqiaobian_draw'); - player.draw(2); + player.draw(3); player.recover(); }, }, @@ -3267,8 +3267,8 @@ game.import('character',function(lib,game,ui,get,ai,_status){ sbguidao:{ audio:2, trigger:{ - global:['phaseBefore','damageEnd'], - player:'enterGame', + global:[/*'phaseBefore',*/'damageEnd'], + //player:'enterGame', }, forced:true, locked:false, @@ -5010,7 +5010,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ sbleiji:'雷击', sbleiji_info:'出牌阶段,你可以选择一名其他角色并弃4枚“道兵”,对其造成1点雷电伤害。', sbguidao:'鬼道', - sbguidao_info:'①游戏开始时,你获得4枚“道兵”标记(“道兵”上限为8)。②一名角色受到属性伤害后,你获得2枚“道兵”。③当你受到伤害时,你可以弃2枚“道兵”并防止此伤害。然后若当前回合角色不为你,〖鬼道②〗于你下回合开始前无效。', + sbguidao_info:'①一名角色受到属性伤害后,你获得2枚“道兵”。②当你受到伤害时,你可以弃2枚“道兵”并防止此伤害。然后若当前回合角色不为你,〖鬼道①〗于你下回合开始前无效。③(“道兵”上限为8)。', sbhuangtian:'黄天', sbhuangtian_info:'主公技,锁定技。①回合开始时,若本回合为你的第一个回合且游戏轮数为1,且游戏内没有【太平要术】,你装备【太平要术】。②其他群势力角色造成伤害后,若你拥有〖鬼道〗,你获得1枚“道兵”(每轮你至多以此法获得4枚“道兵”)。', sb_caocao:'谋曹操', @@ -5116,7 +5116,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ sbzaiqi_info:'蓄力技(0/7)。①弃牌阶段结束时,你可以消耗任意点蓄力值并选择等量名角色,然后令这些角色选择一项:1.令你摸一张牌;2.弃置一张牌,然后你回复1点体力。②每回合限一次。当你造成伤害后,你获得1点蓄力值。', sb_zhanghe:'谋张郃', sbqiaobian:'巧变', - sbqiaobian_info:'每回合限一次。①你可以失去1点体力并跳过判定阶段,将判定区的所有牌移动给一名其他角色(无法置入其判定区的牌改为弃置之)。②你可以跳过摸牌阶段,于下个准备阶段摸两张牌并回复1点体力。③你可以将手牌数弃置至六张(若手牌数少于六张则跳过之)并跳过出牌阶段和弃牌阶段,然后移动场上的一张牌。', + sbqiaobian_info:'每回合限一次。①你可以失去1点体力并跳过判定阶段,将判定区的所有牌移动给一名其他角色(无法置入其判定区的牌改为弃置之)。②你可以跳过摸牌阶段,于下个准备阶段摸三张牌并回复1点体力。③你可以将手牌数弃置至六张(若手牌数少于六张则跳过之)并跳过出牌阶段和弃牌阶段,然后移动场上的一张牌。', sb_yl_luzhi:'谋卢植', sb_yl_luzhi_prefix:'谋', sbzhenliang:'贞良',