From cd102010492bedafd054d1d1ff2b0f74332bf6b5 Mon Sep 17 00:00:00 2001 From: S-N-O-R-L-A-X Date: Sun, 15 Oct 2023 16:37:08 +0800 Subject: [PATCH 1/2] fix: fix translation --- character/extra.js | 2 +- character/refresh.js | 2 +- mode/guozhan.js | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/character/extra.js b/character/extra.js index 8e6401772..674340f51 100755 --- a/character/extra.js +++ b/character/extra.js @@ -7397,7 +7397,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ shen_machao_prefix:'神', shouli:'狩骊', shouli_backup:'狩骊', - shouli_info:'①游戏开始时,你令场上所有角色从你的下家起,依次使用牌堆中的一张不为赠物的坐骑牌。②你可以将场上的一张进攻坐骑牌当做【杀】(无任何次数限制),防御坐骑牌当做【闪】使用或打出。若此坐骑牌的拥有者不为你,则其非锁定技于本回合内失效。且当你或其于本回合内受到伤害时,此伤害+1且改为雷属性。', + shouli_info:'①锁定技,游戏开始时,你令场上所有角色从你的下家起,依次使用牌堆中的一张不为赠物的坐骑牌。②你可以将场上的一张进攻坐骑牌当做【杀】(无任何次数限制),防御坐骑牌当做【闪】使用或打出。若此坐骑牌的拥有者不为你,则其非锁定技于本回合内失效。且当你或其于本回合内受到伤害时,此伤害+1且改为雷属性。', hengwu:'横骛', hengwu_info:'当你使用或打出有花色的牌时,若你的手牌区内没有与此牌花色相同的牌,则你可以摸X张牌(X为场上装备区内花色与此牌相同的牌数)。', hengwu_append:'棘手,怀念,摧毁!', diff --git a/character/refresh.js b/character/refresh.js index fede60bac..e117bddf3 100755 --- a/character/refresh.js +++ b/character/refresh.js @@ -14771,7 +14771,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ qianxin_info:'觉醒技,当你造成一次伤害后,若你已受伤,你须减1点体力上限,并获得技能“荐言”。', jianyan_info:'出牌阶段限一次,你可以声明一种牌的类别或颜色,并亮出牌库中第一张符合你声明的牌,然后你令一名男性角色获得此牌', rekurou_info:'出牌阶段限一次,你可以弃置一张牌,然后失去1点体力。', - zhaxiang_info:'锁定技 每当你失去1点体力后,你摸三张牌。然后若此时是你的出牌阶段,则直到回合结束,你使用红色【杀】无距离限制且不能被【闪】响应,你可以额外使用一张【杀】。', + zhaxiang_info:'锁定技,每当你失去1点体力后,你摸三张牌。然后若此时是你的出牌阶段,则直到回合结束,你使用红色【杀】无距离限制且不能被【闪】响应,你可以额外使用一张【杀】。', qiaomeng_info:'当你使用黑色【杀】对一名角色造成伤害后,你可以弃置该角色装备区里的一张牌,若此牌是坐骑牌,你于此牌置入弃牌堆后获得之。', reyicong_info:'锁定技,你计算与其他角色的距离时-1。若你的体力值不大于2,则其他角色计算与你的距离时+1。', refankui_info:'每当你受到1点伤害后,你可以获得伤害来源的一张牌。', diff --git a/mode/guozhan.js b/mode/guozhan.js index a04e19548..b7235a00e 100644 --- a/mode/guozhan.js +++ b/mode/guozhan.js @@ -14687,7 +14687,7 @@ game.import('mode',function(lib,game,ui,get,ai,_status){ huangjintianbingfu:'黄巾天兵符', huangjintianbingfu_ab:'兵符', huangjintianbingfu_bg:'符', - huangjintianbingfu_info:'锁定技 :当你计算群势力角色数时,每一张“天兵”均可视为一名群势力角色。
当你失去体力时,你可改为将一张“天兵”置入弃牌堆。
与你势力相同的角色可将一张“天兵”当作【杀】使用或打出。', + huangjintianbingfu_info:'锁定技,当你计算群势力角色数时,每一张“天兵”均可视为一名群势力角色。
当你失去体力时,你可改为将一张“天兵”置入弃牌堆。
与你势力相同的角色可将一张“天兵”当作【杀】使用或打出。', wuhujiangdaqi:'五虎将大旗', wuhujiangdaqi_ab:'将旗', wuhujiangdaqi_bg:'旗', From 191ad9ba2cca9e3af68bc57ee5c2bc6fc454bdcd Mon Sep 17 00:00:00 2001 From: S-N-O-R-L-A-X Date: Sun, 15 Oct 2023 16:38:46 +0800 Subject: [PATCH 2/2] fix: replace ol_guansuo with dc_guansuo --- character/refresh.js | 2 +- character/sp.js | 2 +- character/sp2.js | 10 +++++----- character/xianding.js | 8 ++++---- character/yijiang.js | 4 ++-- game/asset.js | 2 +- image/character/{ol_guansuo.jpg => dc_guansuo.jpg} | Bin 7 files changed, 14 insertions(+), 14 deletions(-) rename image/character/{ol_guansuo.jpg => dc_guansuo.jpg} (100%) diff --git a/character/refresh.js b/character/refresh.js index e117bddf3..a7b14a777 100755 --- a/character/refresh.js +++ b/character/refresh.js @@ -11685,7 +11685,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ audio:"wusheng", audioname:['re_guanyu','guanzhang','jsp_guanyu','guansuo','re_guanzhang','dc_jsp_guanyu'], audioname2:{ - ol_guansuo:'wusheng_guansuo', + dc_guansuo:'wusheng_guansuo', }, enable:["chooseToRespond","chooseToUse"], filterCard:function(card,player){ diff --git a/character/sp.js b/character/sp.js index a8a672603..9773064dd 100755 --- a/character/sp.js +++ b/character/sp.js @@ -24813,7 +24813,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ wangyun:['wangyun','dc_wangyun','re_wangyun','jsrg_wangyun','old_wangyun','pe_wangyun'], zhangliang:['re_zhangliang','zhangliang'], lingju:['lingju','old_lingju'], - guansuo:['guansuo','ol_guansuo'], + guansuo:['guansuo','dc_guansuo'], zhangxingcai:['zhangxingcai','old_zhangxingcai'], lisu:['ol_lisu','lisu'], fuwan:['fuwan','tw_fuwan','sp_fuwan'], diff --git a/character/sp2.js b/character/sp2.js index 17691a2f9..b6f87da44 100644 --- a/character/sp2.js +++ b/character/sp2.js @@ -5546,7 +5546,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ else event.finish(); 'step 2' var list=game.filterPlayer(function(current){ - return current.name=='ol_guansuo'||current.name2=='ol_guansuo'; + return current.name=='dc_guansuo'||current.name2=='dc_guansuo'; }); if(list.length) game.asyncDraw(list); else event.finish(); @@ -5868,7 +5868,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ charlotte:true, filter:function(event,player){ return event.decadexushen==true&&!game.hasPlayer(function(current){ - return current.name=='ol_guansuo'||current.name2=='ol_guansuo'; + return current.name=='dc_guansuo'||current.name2=='dc_guansuo'; }); }, content:function(){ @@ -5894,11 +5894,11 @@ game.import('character',function(lib,game,ui,get,ai,_status){ } else event.goto(4); 'step 3' - target.reinit(result.control,'ol_guansuo'); - if(target.name=='ol_guansuo'&&target.group!='shu') target.changeGroup('shu'); + target.reinit(result.control,'dc_guansuo'); + if(target.name=='dc_guansuo'&&target.group!='shu') target.changeGroup('shu'); if(_status.characterlist){ _status.characterlist.add(result.control); - _status.characterlist.remove('ol_guansuo'); + _status.characterlist.remove('dc_guansuo'); } 'step 4' target.draw(3); diff --git a/character/xianding.js b/character/xianding.js index d56ec2ef2..73b4ba69a 100644 --- a/character/xianding.js +++ b/character/xianding.js @@ -7,7 +7,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ wu_luxun:['male','wu',3,['dcxiongmu','dczhangcai','dcruxian']], dc_xujing:['male','shu',3,['dcshangyu','dccaixia']], dc_zhaoxiang:['female','shu',4,['refanghun','refuhan']], - ol_guansuo:['male','shu',4,['xinzhengnan','xiefang']], + dc_guansuo:['male','shu',4,['xinzhengnan','xiefang']], dc_shixie:['male','qun',3,['rebiluan','ollixia']], dc_sp_machao:['male','qun',4,['zhuiji','dc_olshichou']], old_huangfusong:['male','qun',4,['xinfenyue']], @@ -95,7 +95,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ sp2_doukou:['re_xinxianying','huaman','xuelingyun','dc_ruiji','duanqiaoxiao','tianshangyi'], sp2_jichu:['zhaoang','dc_liuye','dc_wangyun','yanghong','huanfan','xizheng'], sp2_yuxiu:['dongguiren','dc_tengfanglan','zhangjinyun','zhoubuyi','dc_xujing'], - sp2_qifu:['ol_guansuo','dc_zhaoxiang'], + sp2_qifu:['dc_guansuo','dc_zhaoxiang'], sp2_gaoshan:['wanglang','liuhui'], sp2_wumiao:['wu_zhugeliang','wu_luxun'], } @@ -12827,8 +12827,8 @@ game.import('character',function(lib,game,ui,get,ai,_status){ dc_sp_machao_prefix:'群', dc_shixie:'新杀士燮', dc_shixie_prefix:'新杀', - ol_guansuo:'新杀关索', - ol_guansuo_prefix:'新杀', + dc_guansuo:'新杀关索', + dc_guansuo_prefix:'新杀', dc_zhaoxiang:'新杀赵襄', dc_zhaoxiang_prefix:'新杀', dc_xujing:'许靖', diff --git a/character/yijiang.js b/character/yijiang.js index 0c594624c..9d458ac58 100755 --- a/character/yijiang.js +++ b/character/yijiang.js @@ -2505,7 +2505,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ audio:'dangxian', audioname:['guansuo','xin_liaohua','re_liaohua'], audioname2:{ - ol_guansuo:'dangxian_guansuo', + dc_guansuo:'dangxian_guansuo', }, content:function(){ trigger.phaseList.splice(trigger.num,0,'phaseUse|xindangxian'); @@ -10178,7 +10178,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ audio:'zhiman', audioname:['guansuo','re_masu'], audioname2:{ - ol_guansuo:'zhiman_guansuo', + dc_guansuo:'zhiman_guansuo', }, trigger:{source:'damageBegin2'}, filter:function(event,player){ diff --git a/game/asset.js b/game/asset.js index c76553139..de0748134 100644 --- a/game/asset.js +++ b/game/asset.js @@ -6552,6 +6552,7 @@ window.noname_asset_list=[ 'image/character/dc_ganfuren.jpg', 'image/character/dc_gaolan.jpg', 'image/character/dc_gongsunzan.jpg', + 'image/character/dc_guansuo.jpg', 'image/character/dc_huangchengyan.jpg', 'image/character/dc_huanghao.jpg', 'image/character/dc_huangquan.jpg', @@ -7334,7 +7335,6 @@ window.noname_asset_list=[ 'image/character/ol_dongzhao.jpg', 'image/character/ol_dongzhuo.jpg', 'image/character/ol_furong.jpg', - 'image/character/ol_guansuo.jpg', 'image/character/ol_guohuai.jpg', 'image/character/ol_huangzhong.jpg', 'image/character/ol_huaxin.jpg', diff --git a/image/character/ol_guansuo.jpg b/image/character/dc_guansuo.jpg similarity index 100% rename from image/character/ol_guansuo.jpg rename to image/character/dc_guansuo.jpg