|
@ -2,6 +2,7 @@
|
|||
card.hearth={
|
||||
card:{
|
||||
jihuocard:{
|
||||
fullskin:true,
|
||||
type:'basic',
|
||||
enable:true,
|
||||
filterTarget:function(card,player,target){
|
||||
|
@ -22,6 +23,7 @@ card.hearth={
|
|||
}
|
||||
},
|
||||
zhaomingdan:{
|
||||
fullskin:true,
|
||||
type:'trick',
|
||||
chongzhu:true,
|
||||
enable:function(card,player){
|
||||
|
@ -35,6 +37,7 @@ card.hearth={
|
|||
},
|
||||
content:function(){
|
||||
target.discard(target.get('j'));
|
||||
player.draw();
|
||||
},
|
||||
ai:{
|
||||
order:9.5,
|
||||
|
@ -46,7 +49,7 @@ card.hearth={
|
|||
for(var i=0;i<js.length;i++){
|
||||
var jj=js[i].viewAs?{name:js[i].viewAs}:js[i];
|
||||
if(jj.name=='zhaomingdan') num++;
|
||||
else if(js.length==1&&ai.get.effect(target,jj,target,player)>=0){
|
||||
else if(js.length==1&&ai.get.effect(target,jj,target,target)>=0){
|
||||
num--;
|
||||
}
|
||||
else{
|
||||
|
@ -58,7 +61,8 @@ card.hearth={
|
|||
}
|
||||
}
|
||||
},
|
||||
yexinglanghun:{
|
||||
shijieshu:{
|
||||
fullskin:true,
|
||||
enable:true,
|
||||
type:'trick',
|
||||
filterTarget:function(card,player,target){
|
||||
|
@ -121,6 +125,7 @@ card.hearth={
|
|||
}
|
||||
},
|
||||
shandianjian:{
|
||||
fullskin:true,
|
||||
type:'trick',
|
||||
enable:true,
|
||||
filterTarget:function(card,player,target){
|
||||
|
@ -207,6 +212,7 @@ card.hearth={
|
|||
}
|
||||
},
|
||||
shihuawuqi:{
|
||||
fullskin:true,
|
||||
type:'basic',
|
||||
enable:true,
|
||||
usable:1,
|
||||
|
@ -265,6 +271,7 @@ card.hearth={
|
|||
}
|
||||
},
|
||||
dunpaigedang:{
|
||||
fullskin:true,
|
||||
enable:true,
|
||||
type:'trick',
|
||||
filterTarget:function(card,player,target){
|
||||
|
@ -285,6 +292,7 @@ card.hearth={
|
|||
}
|
||||
},
|
||||
chuansongmen:{
|
||||
fullskin:true,
|
||||
type:'basic',
|
||||
enable:true,
|
||||
discard:false,
|
||||
|
@ -321,13 +329,14 @@ card.hearth={
|
|||
ai:{
|
||||
order:9.5,
|
||||
value:7,
|
||||
useful:2,
|
||||
useful:3,
|
||||
result:{
|
||||
target:1
|
||||
}
|
||||
}
|
||||
},
|
||||
tanshezhiren:{
|
||||
fullskin:true,
|
||||
type:'trick',
|
||||
enable:function(){
|
||||
for(var i=0;i<game.players.length;i++){
|
||||
|
@ -373,6 +382,7 @@ card.hearth={
|
|||
}
|
||||
},
|
||||
xingjiegoutong:{
|
||||
fullskin:true,
|
||||
type:'basic',
|
||||
enable:true,
|
||||
selectTarget:-1,
|
||||
|
@ -411,7 +421,7 @@ card.hearth={
|
|||
content:function(){
|
||||
var num=player.num('h')-target.num('h');
|
||||
if(num<1) num=1;
|
||||
if(num>5) num=5;
|
||||
if(num>4) num=4;
|
||||
target.draw(num);
|
||||
},
|
||||
ai:{
|
||||
|
@ -431,6 +441,7 @@ card.hearth={
|
|||
}
|
||||
},
|
||||
zhiliaobo:{
|
||||
fullskin:true,
|
||||
enable:true,
|
||||
usable:1,
|
||||
filterTarget:function(card,player,target){
|
||||
|
@ -470,6 +481,7 @@ card.hearth={
|
|||
}
|
||||
},
|
||||
yuansuhuimie:{
|
||||
fullskin:true,
|
||||
type:'trick',
|
||||
enable:true,
|
||||
selectTarget:-1,
|
||||
|
@ -534,7 +546,7 @@ card.hearth={
|
|||
shihuawuqi:{
|
||||
mod:{
|
||||
attackFrom:function(from,to,distance){
|
||||
return distance-2;
|
||||
return distance-1;
|
||||
}
|
||||
}
|
||||
},
|
||||
|
@ -542,7 +554,7 @@ card.hearth={
|
|||
},
|
||||
translate:{
|
||||
shenenshu:'神恩术',
|
||||
shenenshu_info:'对一名其他角色使用,令其摸X张牌,直到手牌数与你相等(X不小于1且不大于5)',
|
||||
shenenshu_info:'对一名其他角色使用,令其摸X张牌,直到手牌数与你相等(X不小于1且不大于4)',
|
||||
zhiliaobo:'治疗波',
|
||||
zhiliaobo_info:'对一名受伤角色使用,令其回复一点体力,若其仍处于受伤状态,则进行一次判定,若结果为红色则再回复一点体力',
|
||||
yuansuhuimie:'元素毁灭',
|
||||
|
@ -556,15 +568,15 @@ card.hearth={
|
|||
dunpaigedang:'盾牌格挡',
|
||||
dunpaigedang_info:'获得一点护甲值,摸一张牌',
|
||||
siwangchanrao:'死亡缠绕',
|
||||
siwangchanrao_info:'弃置一名其他角色的一张手牌,若其此时没有手牌,则你摸一张牌',
|
||||
siwangchanrao_infox:'弃置一名其他角色的一张手牌,若其此时没有手牌,则你摸一张牌',
|
||||
shihuawuqi:'石化武器',
|
||||
shihuawuqi_info:'本回合内攻击范围+2;若你手牌中没有杀,则从牌堆中获得一张杀',
|
||||
shihuawuqi_infox:'本回合内攻击范围+1;若你手牌中没有杀,则从牌堆中获得一张杀',
|
||||
shandianjian:'闪电箭',
|
||||
shandianjian_info:'目标角色展示一张手牌,然后若你能弃掉一张与所展示牌相同花色的手牌,则对该角色造成1点雷电伤害。',
|
||||
yexinglanghun:'野性狼魂',
|
||||
yexinglanghun_info:'目标随机装备牌堆中的两张装备牌,使用者随机弃置一张手牌',
|
||||
shijieshu:'视界术',
|
||||
shijieshu_info:'目标随机装备牌堆中的两张装备牌,使用者随机弃置一张手牌',
|
||||
zhaomingdan:'照明弹',
|
||||
zhaomingdan_info:'弃置一名其他角色判定区内的所有牌',
|
||||
zhaomingdan_info:'弃置一名其他角色判定区内的所有牌,然后摸一张牌',
|
||||
jihuocard:'激活',
|
||||
jihuocard_info:'跳过本回合的弃牌阶段,若你手牌数不大于当前体力值,则摸一张牌',
|
||||
},
|
||||
|
@ -579,12 +591,9 @@ card.hearth={
|
|||
['diamond',2,'chuansongmen'],
|
||||
['heart',2,'chuansongmen'],
|
||||
['club',3,'dunpaigedang'],
|
||||
['club',1,'siwangchanrao'],
|
||||
['club',3,'shihuawuqi'],
|
||||
['spade',10,'shihuawuqi'],
|
||||
['club',3,'shandianjian'],
|
||||
['spade',1,'shandianjian'],
|
||||
['spade',7,'yexinglanghun'],
|
||||
['club',3,'shandianjian','thunder'],
|
||||
['spade',1,'shandianjian','thunder'],
|
||||
['spade',7,'shijieshu'],
|
||||
['diamond',5,'zhaomingdan'],
|
||||
['heart',10,'zhaomingdan'],
|
||||
['diamond',2,'jihuocard'],
|
||||
|
|
|
@ -369,7 +369,7 @@ card.swd={
|
|||
zhufangshenshi:{
|
||||
fullskin:true,
|
||||
chongzhu:true,
|
||||
type:'basic',
|
||||
type:'trick',
|
||||
enable:function(){
|
||||
return game.players.length>2;
|
||||
},
|
||||
|
|
After Width: | Height: | Size: 28 KiB |
After Width: | Height: | Size: 31 KiB |
After Width: | Height: | Size: 28 KiB |
After Width: | Height: | Size: 29 KiB |
Before Width: | Height: | Size: 44 KiB After Width: | Height: | Size: 30 KiB |
After Width: | Height: | Size: 29 KiB |
After Width: | Height: | Size: 31 KiB |
After Width: | Height: | Size: 34 KiB |
After Width: | Height: | Size: 30 KiB |
After Width: | Height: | Size: 32 KiB |
After Width: | Height: | Size: 27 KiB |
After Width: | Height: | Size: 34 KiB |