linyun4改为object
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@ -3247,7 +3247,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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player.addTempSkill('linyun4','shaAfter')
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}
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},
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linyun4:[],
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linyun4:{},
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bofeng:{
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mod:{
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targetInRange:function(card,player,target){
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