Revert "fix: change skill name addskils to addskills"
This reverts commit 21700e296c
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This commit is contained in:
parent
21700e296c
commit
4dfddbbc70
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@ -1485,7 +1485,8 @@ game.import('character', function (lib, game, ui, get, ai, _status) {
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(event,map)=>{
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(event,map)=>{
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var player=map.player,trigger=map.trigger;
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var player=map.player,trigger=map.trigger;
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var next=player.chooseToUse();
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var next=player.chooseToUse();
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next.set('openskilldialog', `###${get.prompt('olsuji')}###将一张黑色牌当【杀】使用${player == trigger.player ? '' : `。若${get.translation(trigger.player)}受到了此【杀】的伤害,你获得其一张牌。`
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next.set('openskilldialog',`###${get.prompt('olsuji')}###将一张黑色牌当【杀】使用${
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player==trigger.player?'':`。若${get.translation(trigger.player)}受到了此【杀】的伤害,你获得其一张牌。`
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}`);
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}`);
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next.set('norestore',true);
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next.set('norestore',true);
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next.set('_backupevent','olsuji_backup');
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next.set('_backupevent','olsuji_backup');
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@ -17662,7 +17663,7 @@ game.import('character', function (lib, game, ui, get, ai, _status) {
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'step 2'
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'step 2'
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var map=event.result||result;
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var map=event.result||result;
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if(map&&map.skills&&map.skills.length){
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if(map&&map.skills&&map.skills.length){
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player.addSkills(map.skills);
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player.addSkils(map.skills);
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}
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}
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game.broadcastAll(function(list){
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game.broadcastAll(function(list){
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game.expandSkills(list);
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game.expandSkills(list);
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@ -4334,7 +4334,7 @@ game.import('character', function (lib, game, ui, get, ai, _status) {
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player.awakenSkill('twmibei');
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player.awakenSkill('twmibei');
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player.logSkill('twmibei_achieve');
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player.logSkill('twmibei_achieve');
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game.log(player,'成功完成使命');
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game.log(player,'成功完成使命');
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player.addSkills('twmouli');
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player.addSkils('twmouli');
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},
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},
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intro:{content:'已使用牌名:$'},
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intro:{content:'已使用牌名:$'},
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subSkill:{
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subSkill:{
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