diff --git a/card/guozhan.js b/card/guozhan.js index 51588f330..6f2f715bb 100644 --- a/card/guozhan.js +++ b/card/guozhan.js @@ -1185,7 +1185,10 @@ game.import('card',function(lib,game,ui,get,ai,_status){ }))+'的【诏书】上'; }, content:function(){ + 'step 0' target.addToExpansion(cards,player,'give').gaintag.add('zhaoshu_cards'); + 'step 1' + target.markSkill('zhaoshu_skill'); }, ai:{ order:1, diff --git a/card/standard.js b/card/standard.js index f59f3c784..23ccb98de 100644 --- a/card/standard.js +++ b/card/standard.js @@ -1241,7 +1241,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){ }, filterTarget:function(card,player,target){ if(player==target) return false; - return target.countGainableCards(player,get.is.single()?'he':'hej')>0; + return target.hasCard(card=>lib.filter.canBeGained(card,target,player),get.is.single()?'he':'hej'); }, content:function(){ var position=get.is.single()?'he':'hej'; @@ -1262,27 +1262,47 @@ game.import('card',function(lib,game,ui,get,ai,_status){ }, result:{ target:function(player,target){ - if(get.attitude(player,target)<=0) return (target.countCards('he',function(card){ - return get.value(card,target)>0&&card!=target.getEquip('jinhe'); - })>0)?-1.5:1.5; - return (target.countCards('ej',function(card){ - if(get.position(card)=='e') return get.value(card,target)<=0; - var cardj=card.viewAs?{name:card.viewAs}:card; - return get.effect(target,cardj,target,player)<0; - })>0)?1.5:-1.5; - }, - player:function(player,target){ - if(get.attitude(player,target)<0&&!target.countCards('he',function(card){ - return get.value(card,target)>0&&card!=target.getEquip('jinhe'); - })){ - return 0; - } - if(get.attitude(player,target)>1){ - return (target.countCards('ej',function(card){ - if(get.position(card)=='e') return get.value(card,target)<=0; + const hs=target.getGainableCards(player,'h'); + const es=target.getGainableCards(player,'e'); + const js=target.getGainableCards(player,'j'); + + if(get.attitude(player,target)<=0){ + if(hs.length>0) return -1.5; + return (es.some(card=>{ + return get.value(card,target)>0&&card!=target.getEquip('jinhe'); + })||js.some(card=>{ var cardj=card.viewAs?{name:card.viewAs}:card; return get.effect(target,cardj,target,player)<0; - })>0)?1.5:-1.5; + }))?-1.5:1.5; + } + return (es.some(card=>{ + return get.value(card,target)<=0; + })||js.some(card=>{ + var cardj=card.viewAs?{name:card.viewAs}:card; + return get.effect(target,cardj,target,player)<0; + }))?1.5:-1.5; + }, + player:function(player,target){ + const hs=target.getGainableCards(player,'h'); + const es=target.getGainableCards(player,'e'); + const js=target.getGainableCards(player,'j'); + + const att=get.attitude(player,target); + if(att<0){ + if(!hs.length&&!es.some(card=>{ + return get.value(card,target)>0&&card!=target.getEquip('jinhe'); + })&&!js.some(card=>{ + var cardj=card.viewAs?{name:card.viewAs}:card; + return get.effect(target,cardj,target,player)<0; + })) return 0; + } + else if(att>1){ + return (es.some(card=>{ + return get.value(card,target)<=0; + })||js.some(card=>{ + var cardj=card.viewAs?{name:card.viewAs}:card; + return get.effect(target,cardj,target,player)<0; + }))?1.5:0; } return 1; } @@ -1301,28 +1321,52 @@ game.import('card',function(lib,game,ui,get,ai,_status){ value:9 }, result:{ - target:function(player,target){ - if(get.attitude(player,target)<=0) return (target.countCards('he',function(card){ - return get.value(card,target)>0&&card!=target.getEquip('jinhe'); - })>0)?-1.5:1.5; - return (target.countCards('ej',function(card){ - if(get.position(card)=='e') return get.value(card,target)<=0; - var cardj=card.viewAs?{name:card.viewAs}:card; - return get.effect(target,cardj,target,player)<0; - })>0)?1.5:-1.5; - }, - player:function(player,target){ - if(get.attitude(player,target)<0&&!target.countCards('he',function(card){ - return get.value(card,target)>0&&card!=target.getEquip('jinhe'); - })){ - return 0; - } - if(get.attitude(player,target)>1){ - return (target.countCards('ej',function(card){ - if(get.position(card)=='e') return get.value(card,target)<=0; + target:function(player,target,card){ + let position='hej'; + if(card&&card.position) position=card.position; + const hs=position.includes('h')?target.getGainableCards(player,'h'):[]; + const es=position.includes('e')?target.getGainableCards(player,'e'):[]; + const js=position.includes('j')?target.getGainableCards(player,'j'):[]; + + if(get.attitude(player,target)<=0){ + if(hs.length>0) return -1.5; + return (es.some(card=>{ + return get.value(card,target)>0&&card!=target.getEquip('jinhe'); + })||js.some(card=>{ var cardj=card.viewAs?{name:card.viewAs}:card; return get.effect(target,cardj,target,player)<0; - })>0)?1.5:-1.5; + }))?-1.5:1.5; + } + return (es.some(card=>{ + return get.value(card,target)<=0; + })||js.some(card=>{ + var cardj=card.viewAs?{name:card.viewAs}:card; + return get.effect(target,cardj,target,player)<0; + }))?1.5:-1.5; + }, + player:function(player,target,card){ + let position='hej'; + if(card&&card.position) position=card.position; + const hs=position.includes('h')?target.getGainableCards(player,'h'):[]; + const es=position.includes('e')?target.getGainableCards(player,'e'):[]; + const js=position.includes('j')?target.getGainableCards(player,'j'):[]; + + const att=get.attitude(player,target); + if(att<0){ + if(!hs.length&&!es.some(card=>{ + return get.value(card,target)>0&&card!=target.getEquip('jinhe'); + })&&!js.some(card=>{ + var cardj=card.viewAs?{name:card.viewAs}:card; + return get.effect(target,cardj,target,player)<0; + })) return 0; + } + else if(att>1){ + return (es.some(card=>{ + return get.value(card,target)<=0; + })||js.some(card=>{ + var cardj=card.viewAs?{name:card.viewAs}:card; + return get.effect(target,cardj,target,player)<0; + }))?1.5:0; } return 1; } @@ -1341,28 +1385,17 @@ game.import('card',function(lib,game,ui,get,ai,_status){ value:9 }, result:{ - target:function(player,target){ - if(get.attitude(player,target)<=0) return (target.countCards('he',function(card){ - return get.value(card,target)>0&&card!=target.getEquip('jinhe'); - })>0)?-1.5:1.5; - return (target.countCards('e',function(card){ - return get.value(card,target)<=0; - })>0)?1.5:-1.5; + target:function(player,target,card,isLink){ + return lib.card.shunshou_copy.ai.result.target(player,target,{ + name:'shunshou_copy', + position:'he', + },isLink) }, - player:function(player,target){ - if(get.attitude(player,target)<0&&!target.countCards('he',function(card){ - return get.value(card,target)>0&&card!=target.getEquip('jinhe'); - })){ - return 0; - } - if(get.attitude(player,target)>1){ - return (target.countCards('ej',function(card){ - if(get.position(card)=='e') return get.value(card,target)<=0; - var cardj=card.viewAs?{name:card.viewAs}:card; - return get.effect(target,cardj,target,player)<0; - })>0)?1.5:-1.5; - } - return 1; + player:function(player,target,card,isLink){ + return lib.card.shunshou_copy.ai.result.player(player,target,{ + name:'shunshou_copy', + position:'he', + },isLink) } }, tag:{ @@ -1382,7 +1415,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){ }, filterTarget:function(card,player,target){ if(player==target) return false; - return target.countDiscardableCards(player,get.is.single()?'he':'hej'); + return target.hasCard(card=>lib.filter.canBeDiscarded(card,target,player),get.is.single()?'he':'hej'); }, defaultYingbianEffect:'add', content:function(){ @@ -1420,30 +1453,38 @@ game.import('card',function(lib,game,ui,get,ai,_status){ }, result:{ target:function(player,target){ - var att=get.attitude(player,target); - var nh=target.countCards('h'); + const att=get.attitude(player,target); + const hs=target.getDiscardableCards(player,'h'); + const es=target.getDiscardableCards(player,'e'); + const js=target.getDiscardableCards(player,'j'); + if(!hs.length&&!es.length&&!js.length) return 0; if(att>0){ - if(target.countCards('j',function(card){ - var cardj=card.viewAs?{name:card.viewAs}:card; + if(js.some(card=>{ + const cardj=card.viewAs?{name:card.viewAs}:card; return get.effect(target,cardj,target,player)<0; - })>0) return 3; - if(target.getEquip('baiyin')&&target.isDamaged()&& + })) return 3; + if(target.isDamaged()&&es.some(card=>card.name=='baiyin')&& get.recoverEffect(target,player,player)>0){ if(target.hp==1&&!target.hujia) return 1.6; } - if(target.countCards('e',function(card){ - if(get.position(card)=='e') return get.value(card,target)<0; - })>0) return 1; + if(es.some(card=>{ + return get.value(card,target)<0; + })) return 1; + return -1.5; + } + else{ + const noh=(hs.length==0||target.hasSkillTag('noh')); + const noe=(es.length==0||target.hasSkillTag('noe')); + const noe2=(noe||!es.some(card=>{ + return get.value(card,target)>0; + })); + const noj=(js.length==0||!js.some(card=>{ + const cardj=card.viewAs?{name:card.viewAs}:card; + return get.effect(target,cardj,target,player)<0; + })) + if(noh&&noe2&&noj) return 1.5; + return -1.5; } - var es=target.getCards('e'); - var noe=(es.length==0||target.hasSkillTag('noe')); - var noe2=(es.filter(function(esx){ - return get.value(esx,target)>0; - }).length==0); - var noh=(nh==0||target.hasSkillTag('noh')); - if(noh&&(noe||noe2)) return 0; - if(att<=0&&!target.countCards('he')) return 1.5; - return -1.5; }, }, tag:{ @@ -1460,31 +1501,41 @@ game.import('card',function(lib,game,ui,get,ai,_status){ value:5, }, result:{ - target:function(player,target){ - var att=get.attitude(player,target); - var nh=target.countCards('h'); + target:function(player,target,card){ + let position='hej'; + if(card&&card.position) position=card.position; + const att=get.attitude(player,target); + const hs=position.includes('h')?target.getDiscardableCards(player,'h'):[]; + const es=position.includes('e')?target.getDiscardableCards(player,'e'):[]; + const js=position.includes('j')?target.getDiscardableCards(player,'j'):[]; + if(!hs.length&&!es.length&&!js.length) return 0; if(att>0){ - if(target.countCards('j',function(card){ - var cardj=card.viewAs?{name:card.viewAs}:card; + if(js.some(card=>{ + const cardj=card.viewAs?{name:card.viewAs}:card; return get.effect(target,cardj,target,player)<0; - })>0) return 3; - if(target.getEquip('baiyin')&&target.isDamaged()&& + })) return 3; + if(target.isDamaged()&&es.some(card=>card.name=='baiyin')&& get.recoverEffect(target,player,player)>0){ if(target.hp==1&&!target.hujia) return 1.6; } - if(target.countCards('e',function(card){ - if(get.position(card)=='e') return get.value(card,target)<0; - })>0) return 1; + if(es.some(card=>{ + return get.value(card,target)<0; + })) return 1; + return -1.5; + } + else{ + const noh=(hs.length==0||target.hasSkillTag('noh')); + const noe=(es.length==0||target.hasSkillTag('noe')); + const noe2=(noe||!es.some(card=>{ + return get.value(card,target)>0; + })); + const noj=(js.length==0||!js.some(card=>{ + const cardj=card.viewAs?{name:card.viewAs}:card; + return get.effect(target,cardj,target,player)<0; + })) + if(noh&&noe2&&noj) return 1.5; + return -1.5; } - var es=target.getCards('e'); - var noe=(es.length==0||target.hasSkillTag('noe')); - var noe2=(es.filter(function(esx){ - return get.value(esx,target)>0; - }).length==0); - var noh=(nh==0||target.hasSkillTag('noh')); - if(noh&&(noe||noe2)) return 0; - if(att<=0&&!target.countCards('he')) return 1.5; - return -1.5; }, }, tag:{ @@ -1501,27 +1552,11 @@ game.import('card',function(lib,game,ui,get,ai,_status){ value:5, }, result:{ - target:function(player,target){ - var att=get.attitude(player,target); - var nh=target.countCards('h'); - if(att>0){ - if(target.getEquip('baiyin')&&target.isDamaged()&& - get.recoverEffect(target,player,player)>0){ - if(target.hp==1&&!target.hujia) return 1.6; - } - if(target.countCards('e',function(card){ - if(get.position(card)=='e') return get.value(card,target)<0; - })>0) return 1; - } - var es=target.getCards('e'); - var noe=(es.length==0||target.hasSkillTag('noe')); - var noe2=(es.filter(function(esx){ - return get.value(esx,target)>0; - }).length==0); - var noh=(nh==0||target.hasSkillTag('noh')); - if(noh&&(noe||noe2)) return 0; - if(att<=0&&!target.countCards('he')) return 1.5; - return -1.5; + target:function(player,target,card,isLink){ + return lib.card.guohe_copy.ai.result.target(player,target,{ + name:'guohe_copy', + position:'he', + },isLink) }, }, tag:{ diff --git a/game/game.js b/game/game.js index 1d998855a..2c8f5edd0 100644 --- a/game/game.js +++ b/game/game.js @@ -44507,7 +44507,7 @@ game.saveConfig('hiddenCardPack',lib.config.hiddenCardPack); }); } - if(!mode.startsWith('mode_')&lib.cardPile[mode]){ + if(!mode.startsWith('mode_')&&lib.cardPile[mode]){ var cardpileNodes=[]; var cardpileexpanded=false; if(!lib.config.bannedpile[mode]){ diff --git a/mode/guozhan.js b/mode/guozhan.js index c6d863a64..773636147 100644 --- a/mode/guozhan.js +++ b/mode/guozhan.js @@ -12135,14 +12135,19 @@ game.import('mode',function(lib,game,ui,get,ai,_status){ prompt:get.prompt2('gzhuyuan'), complexSelect:true, ai1:function(card){ + if(!_status.event.goon) return false; var player=_status.event.player; if(get.type(card)!='equip') return 0; - return 6-get.value(card); + return 7.5-get.value(card); }, ai2:function(target){ + if(!_status.event.goon) return false; var player=_status.event.player,card=ui.selected.cards[0]; return get.effect(target,card,player,player); }, + goon:game.hasPlayer(function(current){ + return get.effect(current,{name:'guohe_copy',position:'ej'},player,player)>0; + }) }).setHiddenSkill('gzhuyuan'); 'step 1' if(result.bool){ @@ -12169,7 +12174,10 @@ game.import('mode',function(lib,game,ui,get,ai,_status){ return target.hasCard(function(card){ return lib.filter.canBeDiscarded(card,player,target); },'ej'); - }); + }).set('ai',function(target){ + const player=_status.event.player; + return get.effect(target,{name:'guohe_copy',position:'ej'},player,player); + }) } else event.finish(); 'step 3'