This commit is contained in:
libccy 2017-07-20 07:31:28 +08:00
parent 2a81a219ff
commit 46e34811d0
8 changed files with 167 additions and 7 deletions

View File

@ -7,7 +7,6 @@ game.import('character',function(lib,game,ui,get,ai,_status){
gw_aisinie:['female','wu',3,['huihun']],
gw_enxier:['male','wei',4,['gwbaquan']],
gw_kaerweite:['male','shu',4,['gwjiquan']],
gw_falanxisika:['female','wu',3,['shewu']],
gw_haluo:['male','qun',4,['nuhou']],

View File

@ -1010,6 +1010,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
player.logSkill('qiaobian',result.targets);
player.discard(result.cards);
event.targets=result.targets;
if(!event.targets.length) event.finish();
}
else{
event.finish();
@ -1112,6 +1113,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
player.logSkill('qiaobian',result.targets,false);
player.line2(result.targets);
event.targets=result.targets;
if(!event.targets.length) event.finish();
"step 2"
game.delay();
"step 3"

View File

@ -105,6 +105,9 @@ game.import('character',function(lib,game,ui,get,ai,_status){
taoqian:['male','qun',3,['zhaohuo','yixiang','yirang']],
wangyun:['male','qun',4,['wylianji','moucheng']],
sunqian:['male','shu',3,['qianya','shuimeng']],
xizhicai:['male','wei',3,['tiandu','xianfu','chouce']],
quyi:['male','qun',4,['fuqi','jiaozi']],
},
characterIntro:{
huangfusong:'字义真。安定郡朝那县(今宁夏彭阳)人。于黄巾起义时,以中郎将身份讨伐黄巾,用火攻大破张梁、张宝。[45] 后接替董卓进攻张梁,连胜七阵。掘张角墓,拜左车骑将军、冀州牧,因拒绝贿赂宦官而被免职。[46] 董卓死,王允命其与吕布等共至郿坞抄籍董卓家产、人口,皇甫嵩将坞中所藏良家子女,尽行释放。',
@ -230,7 +233,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
event.current.chooseCard('h',true,'将一张手牌交给'+get.translation(player));
'step 3'
if(result.bool){
event.current.give(result.cards,player,true);
event.current.give(result.cards,player);
}
event.goto(1);
'step 4'
@ -303,6 +306,124 @@ game.import('character',function(lib,game,ui,get,ai,_status){
}
},
skill:{
shuimeng:{
trigger:{player:'phaseUseAfter'},
direct:true,
filter:function(event,player){
return player.countCards('h');
},
content:function(){
'step 0'
player.chooseTarget(get.prompt('shuimeng'),function(card,player,target){
return target!=player&&target.countCards('h');
}).set('ai',function(target){
if(!_status.event.goon) return 0;
return -get.attitude(_status.event.player,target);
}).set('goon',player.needsToDiscard()||player.hasCard(function(card){
var val=get.value(card);
if(val<0) return true;
if(val<=5){
return card.number>=11;
}
if(val<=6){
return card.number>=12;
}
return false;
}));
'step 1'
if(result.bool){
player.logSkill('shuimeng',result.targets);
event.target=result.targets[0];
player.chooseToCompare(event.target);
}
else{
event.finish();
}
'step 2'
if(result.bool){
player.useCard({name:'wuzhong'},player);
}
else{
event.target.useCard({name:'guohe'},player);
}
}
},
qianya:{
trigger:{target:'useCardToBegin'},
direct:true,
filter:function(event,player){
return get.type(event.card,'trick')=='trick'&&player.countCards('h');
},
content:function(){
'step 0'
var nh=player.countCards('h');
player.chooseCardTarget({
filterCard:true,
filterTarget:function(card,player,target){
return target!=player;
},
selectCard:[1,nh],
ai1:function(card){
if(_status.event.du) return -get.value(card);
else if(_status.event.shuimeng){
if(_status.event.player.needsToDiscard(2-ui.selected.cards.length)){
return 10-get.value(card);
}
else{
return 0;
}
}
else if(_status.event.cardname=='lebu'){
if(_status.event.player.needsToDiscard(1-ui.selected.cards.length)){
return 8-get.value(card);
}
else{
if(!ui.selected.cards.length){
return 6-get.value(card);
}
return 0;
}
}
else if(_status.event.cardname=='shunshou'){
if(_status.event.nh<=2) return get.value(card);
}
if(ui.selected.cards.length) return 0;
return 7-get.value(card);
},
ai2:function(target){
var att=get.attitude(_status.event.player,target);
var num=Math.sqrt(1+nh2);
if(_status.event.du) return 0.5-att;
else if(_status.event.shuimeng){
return att/num;
}
else if(_status.event.cardname=='lebu'){
return att/num;
}
else if(_status.event.cardname=='shunshou'){
if(_status.event.nh<=2) return att/num;
}
var nh2=target.countCards('h');
if(_status.event.nh>nh2+1){
return att/num;
}
return 0;
},
du:player.hasCard(function(card){
return get.value(card)<0;
}),
shuimeng:trigger.getParent(2).name=='shuimeng',
nh:nh,
cardname:trigger.card.name,
prompt:get.prompt('qianya')
});
'step 1'
if(result.bool){
player.logSkill('qianya',result.targets);
player.give(result.cards,result.targets[0]);
}
}
},
wylianji:{
enable:'phaseUse',
usable:1,
@ -9019,7 +9140,22 @@ game.import('character',function(lib,game,ui,get,ai,_status){
miheng:'祢衡',
taoqian:'陶谦',
wangyun:'王允',
sunqian:'孙乾',
xizhicai:'戏志才',
quyi:'麹义',
qianya:'谦雅',
qianya_info:'当你成为锦囊牌的目标后,你可以将任意张手牌交给一名其他角色',
shuimeng:'说盟',
shuimeng_info:'出牌阶段结束时,你可以与一名角色拼点,若你赢,视为你使用【无中生有】;若你没赢,视为其对你使用【过河拆桥】',
xianfu:'先辅',
xianfu_info:'锁定技,游戏开始时,你选择一名其他角色,当其受到伤害后,你受到等量的伤害,当其回复体力后,你回复等量的体力',
chouce:'筹策',
chouce_info:'当你受到1点伤害后你可以判定若结果为黑色你弃置一名角色区域里的一张牌红色你选择一名角色其摸一张牌若其是“先辅”选择的角色改为其摸两张牌',
fuqi:'伏骑',
fuqi_info:'锁定技与你距离为1的其他角色不能使用或打出牌响应你使用的牌',
jiaozi:'骄恣',
jiaozi_info:'锁定技,若你的手牌数是全场唯一最多的,你造成或受到的伤害均+1',
wy_meirenji:'美人计',
wy_meirenji_info:'出牌阶段对一名有手牌的其他男性角色使用。每名女性角色各获得其一张手牌并将一张手牌交给你然后比较你与其的手牌数手牌少的角色对手牌多的角色造成1点伤害',
wy_xiaolicangdao:'笑里藏刀',

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@ -641,6 +641,7 @@ window.noname_asset_list=[
'image/character/pangtong.jpg',
'image/character/panzhangmazhong.jpg',
'image/character/quancong.jpg',
'image/character/quyi.jpg',
'image/character/re_caocao.jpg',
'image/character/re_daqiao.jpg',
'image/character/re_ganning.jpg',
@ -705,6 +706,7 @@ window.noname_asset_list=[
'image/character/sunjian.jpg',
'image/character/sunluban.jpg',
'image/character/sunluyu.jpg',
'image/character/sunqian.jpg',
'image/character/sunquan.jpg',
'image/character/sunru.jpg',
'image/character/sunshangxiang.jpg',
@ -818,6 +820,7 @@ window.noname_asset_list=[
'image/character/xin_yuji.jpg',
'image/character/xin_yujin.jpg',
'image/character/xinxianying.jpg',
'image/character/xizhicai.jpg',
'image/character/xuhuang.jpg',
'image/character/xunyou.jpg',
'image/character/xunyu.jpg',

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@ -14260,7 +14260,12 @@
next.glow_result=true;
}
else if(typeof arguments[i]=='string'){
next.prompt=arguments[i];
if(next.prompt){
next.prompt2=arguments[i];
}
else{
next.prompt=arguments[i];
}
}
}
if(next.filterCard==undefined) next.filterCard=lib.filter.all;
@ -14292,7 +14297,12 @@
else next.filterTarget=arguments[i];
}
else if(typeof arguments[i]=='string'){
next.prompt=arguments[i];
if(next.prompt){
next.prompt2=arguments[i];
}
else{
next.prompt=arguments[i];
}
}
}
if(next.filterTarget==undefined) next.filterTarget=lib.filter.all;
@ -15008,14 +15018,24 @@
next.setContent('gain');
return next;
},
give:function(cards,target,hidden){
give:function(cards,target){
var shown=[],hidden=[];
var hs=this.getCards('h');
for(var i=0;i<cards.length;i++){
if(hs.contains(cards[i])){
hidden.push(cards[i]);
}
else{
shown.push(cards[i]);
}
}
if(shown.length) this.$give(shown,target);
if(hidden.length) this.$giveAuto(hidden,target);
if(hidden===true){
target.gain(cards,this);
this.$giveAuto(cards,target);
}
else{
target.gain(cards,this);
this.$give(cards,target);
}
},
lose:function(){

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