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@ -4076,7 +4076,12 @@ character.yijiang={
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trigger:{source:'damageBefore'},
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trigger:{source:'damageBefore'},
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check:function(event,player){
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check:function(event,player){
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if(ai.get.damageEffect(event.player,player,player)<0) return true;
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if(ai.get.damageEffect(event.player,player,player)<0) return true;
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if(ai.get.attitude(player,event.player)>0&&event.player.num('j')) return true;
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var att=ai.get.attitude(player,event.player);
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if(att>0&&event.player.num('j')) return true;
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if(event.num>1){
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if(att<0) return false;
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if(att>0) return true;
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}
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var cards=event.player.get('e');
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var cards=event.player.get('e');
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for(var i=0;i<cards.length;i++){
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for(var i=0;i<cards.length;i++){
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if(ai.get.equipValue(cards[i])>=6) return true;
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if(ai.get.equipValue(cards[i])>=6) return true;
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