commit
4652972512
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@ -13572,7 +13572,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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}
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},
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rejianxiong_old:{
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audio:2,
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audio:'rejianxiong',
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trigger:{player:'damageEnd'},
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direct:true,
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content:function(){
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@ -15581,6 +15581,8 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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re_lidian_prefix:'界',
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re_xushu:'界徐庶',
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re_xushu_prefix:'界',
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rejianxiong_old:'奸雄',
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rejianxiong_old_info:'当你受到伤害后,你可以摸一张牌或获得对你造成伤害的牌。',
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refresh_standard:'界限突破·标',
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refresh_feng:'界限突破·风',
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@ -985,7 +985,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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dialog(){
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var dialog=ui.create.dialog('放逐:请选择你要执行的一项','hidden');
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dialog.add([[
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[1,'移去1个“颂”标记,令一名其他角色于手牌中只能使用装备牌直到其回合结束'],
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[1,'移去1个“颂”标记,令一名其他角色于手牌中只能使用基本牌直到其回合结束'],
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[2,'移去2个“颂”标记,令一名其他角色的非Charlotte技能失效直到其回合结束'],
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[3,'移去2个“颂”标记,令一名其他角色不能响应除其外的角色使用的牌直到其回合结束'],
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[4,'移去3个“颂”标记,令一名其他角色将武将牌翻面'],
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2742
mode/guozhan.js
2742
mode/guozhan.js
File diff suppressed because it is too large
Load Diff
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@ -57,8 +57,8 @@ export class Get extends Uninstantable {
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* @param {number | Player} seat
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*/
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static seatTranslation(seat) {
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if (get.itemtype(seat) === 'player') seat = seat.getSeatNum();
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return `${get.cnNumber(seat, true)}号位`;
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if (get.itemtype(seat) === 'player') seat = seat.getSeatNum() - 1;
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return `${get.cnNumber(seat + 1, true)}号位`;
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}
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/**
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* @param {number} numberOfPlayers
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@ -3267,7 +3267,7 @@ export const Content = {
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event.result._sendskill = event._sendskill;
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}
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if ((!event.result || !event.result.bool || event.result._noHidingTimer) && (event.result.skill || event.logSkill)) {
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var info = get.info(event.result.skill || event.logSkill);
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var info = get.info(event.result.skill || (Array.isArray(event.logSkill) ? event.logSkill[0] : event.logSkill));
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if (info.direct && !info.clearTime) {
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_status.noclearcountdown = 'direct';
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}
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@ -3454,11 +3454,11 @@ export const Content = {
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if (event.result._sendskill) {
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lib.skill[event.result._sendskill[0]] = event.result._sendskill[1];
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}
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var info = get.info(event.result.skill);
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if (event.onresult) {
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event.onresult(event.result);
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}
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if ((!event.result || !event.result.bool || event.result._noHidingTimer) && (event.result.skill || event.logSkill)) {
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var info = get.info(event.result.skill || (Array.isArray(event.logSkill) ? event.logSkill[0] : event.logSkill));
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if (info.direct && !info.clearTime) {
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_status.noclearcountdown = 'direct';
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}
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Reference in New Issue