Update character/shenhua.js
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@ -5121,6 +5121,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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}
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}
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},
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locked:false,
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trigger:{player:'phaseZhunbeiBegin'},
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filter:function(event,player){
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return player.getDamagedHp()>0;
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