加回受伤判定的filter
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@ -1068,6 +1068,9 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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mbquesong:{
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mbquesong:{
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audio:2,
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audio:2,
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trigger:{global:'phaseJieshuBegin'},
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trigger:{global:'phaseJieshuBegin'},
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filter:function(event,player){
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return player.getHistory('damage').length;
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},
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direct:true,
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direct:true,
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content:function(){
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content:function(){
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'step 0'
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'step 0'
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