Merge pull request #864 from universe-st/PR-Branch-eff
改进缓存机制,优化在牌很多的情况下的AI性能
This commit is contained in:
commit
44f7395ce7
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@ -249,11 +249,11 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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const cmp=(a,b)=>{
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const cmp=(a,b)=>{
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return resultList.indexOf(a)-resultList.indexOf(b);
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return resultList.indexOf(a)-resultList.indexOf(b);
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}
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}
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for(let i in toSortPlayers){
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for(let i of toSortPlayers){
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for(let j in toSortPlayers){
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for(let j of toSortPlayers){
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if(cmp(toSortPlayers[i].getSeatNum(),toSortPlayers[j].getSeatNum())<0){
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if(cmp(i.getSeatNum(),j.getSeatNum())<0){
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toSwapList.push([toSortPlayers[i],toSortPlayers[j]]);
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toSwapList.push([i,j]);
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[toSortPlayers[i],toSortPlayers[j]]=[toSortPlayers[j],toSortPlayers[i]];
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[i,j]=[j,i];
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}
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}
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}
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}
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}
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}
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@ -5,6 +5,7 @@ import { UI as ui } from '../ui/index.js';
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import { Library as lib } from '../library/index.js';
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import { Library as lib } from '../library/index.js';
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import { GNC as gnc } from '../gnc/index.js';
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import { GNC as gnc } from '../gnc/index.js';
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import { Uninstantable } from "../util/index.js";
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import { Uninstantable } from "../util/index.js";
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import { CacheContext } from '../library/cache/cacheContext.js';
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export class Basic extends Uninstantable {
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export class Basic extends Uninstantable {
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/**
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/**
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@ -84,11 +85,13 @@ export class Basic extends Uninstantable {
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if (range[1] <= -1) {
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if (range[1] <= -1) {
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if (ui.selected.cards.length == 0) return true;
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if (ui.selected.cards.length == 0) return true;
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j = 0;
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j = 0;
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CacheContext.setCacheContext(new CacheContext());
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for (i = 0; i < ui.selected.cards.length; i++) {
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for (i = 0; i < ui.selected.cards.length; i++) {
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effect = check(ui.selected.cards[i]);
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effect = check(ui.selected.cards[i]);
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if (effect < 0) j -= Math.sqrt(-effect);
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if (effect < 0) j -= Math.sqrt(-effect);
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else j += Math.sqrt(effect);
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else j += Math.sqrt(effect);
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}
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}
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CacheContext.removeCacheContext();
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return (j > 0);
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return (j > 0);
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}
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}
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cards = get.selectableCards();
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cards = get.selectableCards();
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@ -105,6 +108,7 @@ export class Basic extends Uninstantable {
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// return (check(b,cards2)-check(a,cards2));
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// return (check(b,cards2)-check(a,cards2));
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// });
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// });
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var ix = 0;
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var ix = 0;
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CacheContext.setCacheContext(new CacheContext());
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var checkix = check(cards[0], cards2);
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var checkix = check(cards[0], cards2);
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for (i = 1; i < cards.length; i++) {
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for (i = 1; i < cards.length; i++) {
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var checkixtmp = check(cards[i], cards2);
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var checkixtmp = check(cards[i], cards2);
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@ -115,9 +119,11 @@ export class Basic extends Uninstantable {
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}
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}
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if (check(cards[ix]) <= 0) {
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if (check(cards[ix]) <= 0) {
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if (!forced || ok) {
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if (!forced || ok) {
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CacheContext.removeCacheContext();
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return ok;
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return ok;
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}
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}
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}
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}
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CacheContext.removeCacheContext();
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if (typeof cards[ix] == 'string') {
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if (typeof cards[ix] == 'string') {
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ui.click.skill(cards[ix]);
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ui.click.skill(cards[ix]);
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var info = get.info(event.skill);
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var info = get.info(event.skill);
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@ -161,11 +167,13 @@ export class Basic extends Uninstantable {
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}
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}
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if (range[1] <= -1) {
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if (range[1] <= -1) {
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j = 0;
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j = 0;
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CacheContext.setCacheContext(new CacheContext());
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for (i = 0; i < ui.selected.targets.length; i++) {
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for (i = 0; i < ui.selected.targets.length; i++) {
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effect = check(ui.selected.targets[i]);
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effect = check(ui.selected.targets[i]);
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if (effect < 0) j -= Math.sqrt(-effect);
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if (effect < 0) j -= Math.sqrt(-effect);
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else j += Math.sqrt(effect);
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else j += Math.sqrt(effect);
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}
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}
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CacheContext.removeCacheContext();
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return (j > 0);
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return (j > 0);
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}
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}
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else if (range[1] == 0) {
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else if (range[1] == 0) {
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@ -180,6 +188,7 @@ export class Basic extends Uninstantable {
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// return check(b)-check(a);
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// return check(b)-check(a);
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// });
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// });
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let ix = 0;
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let ix = 0;
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CacheContext.setCacheContext(new CacheContext());
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let checkix = check(targets[0], targets2);
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let checkix = check(targets[0], targets2);
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for (i = 1; i < targets.length; i++) {
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for (i = 1; i < targets.length; i++) {
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let checkixtmp = check(targets[i], targets2);
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let checkixtmp = check(targets[i], targets2);
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@ -190,9 +199,11 @@ export class Basic extends Uninstantable {
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}
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}
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if (check(targets[ix]) <= 0) {
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if (check(targets[ix]) <= 0) {
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if (!forced || ok) {
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if (!forced || ok) {
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CacheContext.removeCacheContext();
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return ok;
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return ok;
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}
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}
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}
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}
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CacheContext.removeCacheContext();
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targets[ix].classList.add('selected');
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targets[ix].classList.add('selected');
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ui.selected.targets.add(targets[ix]);
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ui.selected.targets.add(targets[ix]);
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game.check();
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game.check();
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@ -8499,6 +8499,18 @@ export class Game extends Uninstantable {
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return true;
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return true;
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});
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});
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}
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}
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/**
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* 此函数用于计算函数的时间消耗。
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* @param {function} 测试的函数
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* @returns {number} 消耗的时间
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*/
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static testRunCost(func){
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let time = Date.now();
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func();
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let past = Date.now() - time;
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console.log(past);
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return past;
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}
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/**
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/**
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* 此方法用于对所有targets按顺序执行一个async函数。
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* 此方法用于对所有targets按顺序执行一个async函数。
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*
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*
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@ -5,6 +5,7 @@ import { Library as lib } from '../library/index.js';
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import { status as _status } from '../status/index.js';
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import { status as _status } from '../status/index.js';
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import { UI as ui } from '../ui/index.js';
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import { UI as ui } from '../ui/index.js';
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import { GNC as gnc } from '../gnc/index.js';
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import { GNC as gnc } from '../gnc/index.js';
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import { CacheContext } from "../library/cache/cacheContext.js";
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import { Is } from "./is.js";
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import { Is } from "./is.js";
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@ -2262,6 +2263,25 @@ export class Get extends Uninstantable {
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result = handleZero(result);
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result = handleZero(result);
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return result;
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return result;
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}
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}
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/**
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* 遍历子元素
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* @param {HTMLElement} node
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* @returns {Iterable<HTMLElement>} 迭代器
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*/
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static *iterableChildNodes(node){
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for(let i=0;i<arguments.length;i++){
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let arg = arguments[i];
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if(arg._childNodesWatcher){
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for(let child of arg._childNodesWatcher.childNodes){
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yield child;
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}
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}else{
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for(let j=0;j<arg.childElementCount;j++){
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yield arg.childNodes[j];
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}
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}
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}
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}
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/**
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/**
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* @param {((a: Button, b: Button) => number)} [sort] 排序函数
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* @param {((a: Button, b: Button) => number)} [sort] 排序函数
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* @returns { Button[] }
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* @returns { Button[] }
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@ -2495,8 +2515,22 @@ export class Get extends Uninstantable {
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return num;
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return num;
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}
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}
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static owner(card, method) {
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static owner(card, method) {
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return game.players.concat(game.dead).find(current =>
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return game.players.concat(game.dead).find(current=>{
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current.getCards("hejsx").includes(card) || (current.judging[0] == card && method != "judge"));
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if(current.judging[0] == card && method != "judge")return true;
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let parent = card.parentNode;
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if(parent == current.node.handcards1 || parent == current.node.handcards2){
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return !card.classList.contains('removing');
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}else if(parent == current.node.equips){
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return !card.classListContains('removing','feichu','emptyequip');
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}else if(parent == current.node.judges){
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return !card.classListContains('removing','feichu');
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}else if(parent == current.node.expansions){
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return !card.classListContains('removing');
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}
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return false;
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});
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//return game.players.concat(game.dead).find(current =>
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// current.getCards("hejsx").includes(card) || (current.judging[0] == card && method != "judge"));
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}
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}
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static noSelected() { return ui.selected.buttons.length + ui.selected.cards.length + ui.selected.targets.length == 0; }
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static noSelected() { return ui.selected.buttons.length + ui.selected.cards.length + ui.selected.targets.length == 0; }
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static population(identity) {
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static population(identity) {
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@ -4060,13 +4094,10 @@ export class Get extends Uninstantable {
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if (aii && aii.value) value = aii.value;
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if (aii && aii.value) value = aii.value;
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else if (aii && aii.basic) value = aii.basic.value;
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else if (aii && aii.basic) value = aii.basic.value;
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if (player == undefined || get.itemtype(player) != 'player') player = _status.event.player;
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if (player == undefined || get.itemtype(player) != 'player') player = _status.event.player;
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let cache = CacheContext.requireCacheContext();
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player = cache.delegate(player);
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var geti = function () {
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var geti = function () {
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var num = 0, i;
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return player.getCardIndex('hs',card.name,card,5);
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var cards = player.getCards('hs', card.name);
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if (cards.includes(card)) {
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return cards.indexOf(card);
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}
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return cards.length;
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};
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};
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if (typeof value == 'function') {
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if (typeof value == 'function') {
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result = value(card, player, geti(), method);
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result = value(card, player, geti(), method);
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@ -4138,7 +4169,15 @@ export class Get extends Uninstantable {
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}
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}
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return 1;
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return 1;
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}
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}
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static cacheOrder(item){
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let cache = CacheContext.getCacheContext();
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if(cache){
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return cache.get.order(item);
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}
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return get.order(item);
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}
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static order(item) {
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static order(item) {
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let cache = CacheContext.requireCacheContext();
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var info = get.info(item);
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var info = get.info(item);
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if (!info) return -1;
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if (!info) return -1;
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var aii = info.ai;
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var aii = info.ai;
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@ -4148,10 +4187,10 @@ export class Get extends Uninstantable {
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if (order == undefined) return -1;
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if (order == undefined) return -1;
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var num = order;
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var num = order;
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if (typeof (order) == 'function') {
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if (typeof (order) == 'function') {
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num = order(item, _status.event.player);
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num = order(item, cache.delegate(_status.event.player));
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}
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}
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if (typeof item == 'object' && _status.event.player) {
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if (typeof item == 'object' && _status.event.player) {
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var player = _status.event.player;
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var player = cache.delegate(_status.event.player);
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num = game.checkMod(player, item, num, 'aiOrder', player);
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num = game.checkMod(player, item, num, 'aiOrder', player);
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}
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}
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return num;
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return num;
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@ -4173,6 +4212,13 @@ export class Get extends Uninstantable {
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}
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}
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return result;
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return result;
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}
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}
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static cacheEffectUse(target, card, player, player2, isLink){
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let cache = CacheContext.getCacheContext();
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if(cache){
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return cache.get.effect_use(target,card,player,player2,isLink);
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}
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return get.effect_use(target,card,player,player2,isLink);
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}
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static effect_use(target, card, player, player2, isLink) {
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static effect_use(target, card, player, player2, isLink) {
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var event = _status.event;
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var event = _status.event;
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var eventskill = null;
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var eventskill = null;
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@ -4326,20 +4372,21 @@ export class Get extends Uninstantable {
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}
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}
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if (target.hp == 1) result2 *= 2.5;
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if (target.hp == 1) result2 *= 2.5;
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if (target.hp == 2) result2 *= 1.8;
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if (target.hp == 2) result2 *= 1.8;
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if (target.countCards('h') == 0) {
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let countTargetCards = target.cacheCountCards('h');
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if (countTargetCards == 0) {
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if (get.tag(card, 'respondSha') || get.tag(card, 'respondShan')) {
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if (get.tag(card, 'respondSha') || get.tag(card, 'respondShan')) {
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result2 *= 1.7;
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result2 *= 1.7;
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}
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}
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else {
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else {
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result2 *= 1.5;
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result2 *= 1.5;
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}
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}
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}
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}else if (countTargetCards == 1) result2 *= 1.3;
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if (target.countCards('h') == 1) result2 *= 1.3;
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else if (countTargetCards == 2) result2 *= 1.1;
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if (target.countCards('h') == 2) result2 *= 1.1;
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else if (countTargetCards >= 3) result2 *= 0.5;
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if (target.countCards('h') > 3) result2 *= 0.5;
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if (target.hp == 4) result2 *= 0.9;
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if (target.hp == 4) result2 *= 0.9;
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if (target.hp == 5) result2 *= 0.8;
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else if (target.hp == 5) result2 *= 0.8;
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if (target.hp > 5) result2 *= 0.6;
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else if (target.hp > 5) result2 *= 0.6;
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}
|
}
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}
|
}
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else {
|
else {
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@ -4368,6 +4415,13 @@ export class Get extends Uninstantable {
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}
|
}
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return final;
|
return final;
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}
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}
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static cacheEffect(target, card, player, player2, isLink){
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let cache = CacheContext.getCacheContext();
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if(cache){
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return cache.get.effect(target,card,player,player2,isLink);
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}
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return get.effect(target,card,player,player2,isLink);
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}
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static effect(target, card, player, player2, isLink) {
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static effect(target, card, player, player2, isLink) {
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var event = _status.event;
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var event = _status.event;
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var eventskill = null;
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var eventskill = null;
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@ -4500,7 +4554,8 @@ export class Get extends Uninstantable {
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// *** continue here ***
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// *** continue here ***
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if (target.hp == 1) result2 *= 2.5;
|
if (target.hp == 1) result2 *= 2.5;
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if (target.hp == 2) result2 *= 1.8;
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if (target.hp == 2) result2 *= 1.8;
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if (target.countCards('h') == 0) {
|
let targetCountCards = target.cacheCountCards('h');
|
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|
if (targetCountCards == 0) {
|
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if (get.tag(card, 'respondSha') || get.tag(card, 'respondShan')) {
|
if (get.tag(card, 'respondSha') || get.tag(card, 'respondShan')) {
|
||||||
result2 *= 1.7;
|
result2 *= 1.7;
|
||||||
}
|
}
|
||||||
|
@ -4508,12 +4563,12 @@ export class Get extends Uninstantable {
|
||||||
result2 *= 1.5;
|
result2 *= 1.5;
|
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}
|
}
|
||||||
}
|
}
|
||||||
if (target.countCards('h') == 1) result2 *= 1.3;
|
if (targetCountCards == 1) result2 *= 1.3;
|
||||||
if (target.countCards('h') == 2) result2 *= 1.1;
|
else if (targetCountCards == 2) result2 *= 1.1;
|
||||||
if (target.countCards('h') > 3) result2 *= 0.5;
|
else if (targetCountCards > 3) result2 *= 0.5;
|
||||||
if (target.hp == 4) result2 *= 0.9;
|
if (target.hp == 4) result2 *= 0.9;
|
||||||
if (target.hp == 5) result2 *= 0.8;
|
else if (target.hp == 5) result2 *= 0.8;
|
||||||
if (target.hp > 5) result2 *= 0.6;
|
else if (target.hp > 5) result2 *= 0.6;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
|
|
|
@ -0,0 +1,132 @@
|
||||||
|
import { Library } from "../index.js";
|
||||||
|
import { Game } from "../../game/index.js";
|
||||||
|
import { Get } from "../../get/index.js";
|
||||||
|
import { status as _status } from "../../status/index.js";
|
||||||
|
import { hex_md5 } from "../crypt/md5.js";
|
||||||
|
/**
|
||||||
|
* 缓存上下文,用于在各种方法中暂时缓存值,以第一次获取的缓存值为准。
|
||||||
|
*/
|
||||||
|
export class CacheContext{
|
||||||
|
|
||||||
|
constructor(){
|
||||||
|
this.lib = this.createCacheProxy(Library);
|
||||||
|
this.game = this.createCacheProxy(Game);
|
||||||
|
this.get = this.createCacheProxy(Get);
|
||||||
|
this.sourceMap = {};
|
||||||
|
}
|
||||||
|
|
||||||
|
static setCacheContext(context){
|
||||||
|
_status.cacheContext = context;
|
||||||
|
}
|
||||||
|
|
||||||
|
static getCacheContext(){
|
||||||
|
return _status.cacheContext;
|
||||||
|
}
|
||||||
|
|
||||||
|
static removeCacheContext(){
|
||||||
|
delete _status.cacheContext;
|
||||||
|
}
|
||||||
|
|
||||||
|
static requireCacheContext(){
|
||||||
|
let cache = CacheContext.getCacheContext();
|
||||||
|
if(!cache){
|
||||||
|
return new CacheContext();
|
||||||
|
}
|
||||||
|
return cache;
|
||||||
|
}
|
||||||
|
|
||||||
|
delegate(source){
|
||||||
|
if(source === null || source === undefined)return null;
|
||||||
|
if(typeof source.getCacheKey !== 'function')return source;
|
||||||
|
let cacheKey = source.getCacheKey();
|
||||||
|
if(this.sourceMap[cacheKey]){
|
||||||
|
return this.sourceMap[cacheKey];
|
||||||
|
}
|
||||||
|
this.sourceMap[cacheKey] = this.createCacheProxy(source);
|
||||||
|
return this.sourceMap[cacheKey];
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @template T
|
||||||
|
* @param {T} delegateObject
|
||||||
|
* @returns {T}
|
||||||
|
*/
|
||||||
|
createCacheProxy(delegateObject){
|
||||||
|
const cacheFuncObj = {};
|
||||||
|
const cacheStorage = {};
|
||||||
|
return new Proxy(delegateObject,{
|
||||||
|
get:(target,key)=>{
|
||||||
|
let value = target[key];
|
||||||
|
if(key.indexOf('cache') == 0){
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
if(typeof target.cacheSupportFunction == 'function'){
|
||||||
|
if(!target.cacheSupportFunction().includes(key)){
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(typeof value == 'function'){
|
||||||
|
let wrapFunc = cacheFuncObj[key];
|
||||||
|
if(typeof wrapFunc != 'function'){
|
||||||
|
wrapFunc = function(){
|
||||||
|
try{
|
||||||
|
return CacheContext
|
||||||
|
.getCacheValueFromObject(cacheStorage,key,arguments,target);
|
||||||
|
}catch(e){
|
||||||
|
return value.apply(target,arguments);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
cacheFuncObj[key] = wrapFunc;
|
||||||
|
}
|
||||||
|
return wrapFunc;
|
||||||
|
}
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
static getCacheValueFromObject(storage,key,params,source){
|
||||||
|
let cache = storage;
|
||||||
|
let funcCache = CacheContext.ensureMember(cache,key);
|
||||||
|
let cacheKey = CacheContext.wrapParametersToCacheKey(params);
|
||||||
|
let ret = funcCache[cacheKey];
|
||||||
|
if(ret === undefined){
|
||||||
|
ret = source[key](...params);
|
||||||
|
funcCache[cacheKey] = ret;
|
||||||
|
}
|
||||||
|
//console.log(key+":"+cacheKey+":"+params.length+":ret:"+ret);
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
static ensureMember(obj,key){
|
||||||
|
let mem = obj[key];
|
||||||
|
if(!mem){
|
||||||
|
mem = {};
|
||||||
|
obj[key] = mem;
|
||||||
|
}
|
||||||
|
return mem;
|
||||||
|
}
|
||||||
|
|
||||||
|
static wrapParametersToCacheKey(params){
|
||||||
|
return Array.from(params)
|
||||||
|
.filter(p=>!(p instanceof CacheContext))
|
||||||
|
.map(param=>CacheContext.wrapParameterToCacheKey(param))
|
||||||
|
.join('-');
|
||||||
|
}
|
||||||
|
|
||||||
|
static wrapParameterToCacheKey(param){
|
||||||
|
if(param === null)return 'null';
|
||||||
|
if(param === undefined)return 'undefined';
|
||||||
|
if(typeof param === 'string')return `[str:${param}]`;
|
||||||
|
if(typeof param === 'number')return `[d:${param}]`;
|
||||||
|
if(typeof param === 'boolean')return `[bl:${param}]`;
|
||||||
|
if(typeof param.getCacheKey == 'function')return param.getCacheKey();
|
||||||
|
if(Array.isArray(param)){
|
||||||
|
return `[arr:[${param.filter(p=>!(p instanceof CacheContext)).map(p=>CacheContext.wrapParameterToCacheKey(p)).join('-')}]]`;
|
||||||
|
}
|
||||||
|
if(typeof param === 'function')return `[f:${hex_md5(param.toString())}]`;
|
||||||
|
let entries = Object.entries(param);
|
||||||
|
entries.sort((a,b)=>a[0]<b[0]?-1:1);
|
||||||
|
return `[obj:{${entries.map(e=>e[0]+":"+CacheContext.wrapParameterToCacheKey(e[1])).join(',')}}]`;
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,22 @@
|
||||||
|
/**
|
||||||
|
* 子节点观察器,对于需要频繁遍历子节点的DOM对象的实时变化进行缓存。
|
||||||
|
*/
|
||||||
|
export class ChildNodesWatcher{
|
||||||
|
constructor(dom){
|
||||||
|
this.childNodes = [];
|
||||||
|
this.observer = new MutationObserver(mutationsList=>{
|
||||||
|
for (let mutation of mutationsList) {
|
||||||
|
if (mutation.type === 'childList') {
|
||||||
|
this.onChildNodesChanged(mutation.addedNodes,mutation.removedNodes);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
const config = { childList: true };
|
||||||
|
this.observer.observe(dom,config);
|
||||||
|
}
|
||||||
|
|
||||||
|
onChildNodesChanged(addedNodes,removedNodes) {
|
||||||
|
this.childNodes.addArray(Array.from(addedNodes));
|
||||||
|
this.childNodes.removeArray(Array.from(removedNodes));
|
||||||
|
}
|
||||||
|
};
|
|
@ -0,0 +1,248 @@
|
||||||
|
/*
|
||||||
|
* A JavaScript implementation of the RSA Data Security, Inc. MD5 Message
|
||||||
|
* Digest Algorithm, as defined in RFC 1321.
|
||||||
|
* Version 2.1 Copyright (C) Paul Johnston 1999 - 2002.
|
||||||
|
* Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet
|
||||||
|
* Distributed under the BSD License
|
||||||
|
* See http://pajhome.org.uk/crypt/md5 for more info.
|
||||||
|
*/
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Configurable variables. You may need to tweak these to be compatible with
|
||||||
|
* the server-side, but the defaults work in most cases.
|
||||||
|
*/
|
||||||
|
var hexcase = 0;
|
||||||
|
/* hex output format. 0 - lowercase; 1 - uppercase */
|
||||||
|
var b64pad = "";
|
||||||
|
/* base-64 pad character. "=" for strict RFC compliance */
|
||||||
|
var chrsz = 8;
|
||||||
|
/* bits per input character. 8 - ASCII; 16 - Unicode */
|
||||||
|
|
||||||
|
/*
|
||||||
|
* These are the functions you'll usually want to call
|
||||||
|
* They take string arguments and return either hex or base-64 encoded strings
|
||||||
|
*/
|
||||||
|
export function hex_md5(s) {
|
||||||
|
return binl2hex(core_md5(str2binl(s), s.length * chrsz));
|
||||||
|
}
|
||||||
|
function b64_md5(s) {
|
||||||
|
return binl2b64(core_md5(str2binl(s), s.length * chrsz));
|
||||||
|
}
|
||||||
|
function str_md5(s) {
|
||||||
|
return binl2str(core_md5(str2binl(s), s.length * chrsz));
|
||||||
|
}
|
||||||
|
function hex_hmac_md5(key, data) {
|
||||||
|
return binl2hex(core_hmac_md5(key, data));
|
||||||
|
}
|
||||||
|
function b64_hmac_md5(key, data) {
|
||||||
|
return binl2b64(core_hmac_md5(key, data));
|
||||||
|
}
|
||||||
|
function str_hmac_md5(key, data) {
|
||||||
|
return binl2str(core_hmac_md5(key, data));
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Perform a simple self-test to see if the VM is working
|
||||||
|
*/
|
||||||
|
function md5_vm_test() {
|
||||||
|
return hex_md5("abc") == "900150983cd24fb0d6963f7d28e17f72";
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Calculate the MD5 of an array of little-endian words, and a bit length
|
||||||
|
*/
|
||||||
|
function core_md5(x, len) {
|
||||||
|
/* append padding */
|
||||||
|
x[len >> 5] |= 0x80 << ((len) % 32);
|
||||||
|
x[(((len + 64) >>> 9) << 4) + 14] = len;
|
||||||
|
|
||||||
|
var a = 1732584193;
|
||||||
|
var b = -271733879;
|
||||||
|
var c = -1732584194;
|
||||||
|
var d = 271733878;
|
||||||
|
|
||||||
|
for (var i = 0; i < x.length; i += 16) {
|
||||||
|
var olda = a;
|
||||||
|
var oldb = b;
|
||||||
|
var oldc = c;
|
||||||
|
var oldd = d;
|
||||||
|
|
||||||
|
a = md5_ff(a, b, c, d, x[i + 0], 7, -680876936);
|
||||||
|
d = md5_ff(d, a, b, c, x[i + 1], 12, -389564586);
|
||||||
|
c = md5_ff(c, d, a, b, x[i + 2], 17, 606105819);
|
||||||
|
b = md5_ff(b, c, d, a, x[i + 3], 22, -1044525330);
|
||||||
|
a = md5_ff(a, b, c, d, x[i + 4], 7, -176418897);
|
||||||
|
d = md5_ff(d, a, b, c, x[i + 5], 12, 1200080426);
|
||||||
|
c = md5_ff(c, d, a, b, x[i + 6], 17, -1473231341);
|
||||||
|
b = md5_ff(b, c, d, a, x[i + 7], 22, -45705983);
|
||||||
|
a = md5_ff(a, b, c, d, x[i + 8], 7, 1770035416);
|
||||||
|
d = md5_ff(d, a, b, c, x[i + 9], 12, -1958414417);
|
||||||
|
c = md5_ff(c, d, a, b, x[i + 10], 17, -42063);
|
||||||
|
b = md5_ff(b, c, d, a, x[i + 11], 22, -1990404162);
|
||||||
|
a = md5_ff(a, b, c, d, x[i + 12], 7, 1804603682);
|
||||||
|
d = md5_ff(d, a, b, c, x[i + 13], 12, -40341101);
|
||||||
|
c = md5_ff(c, d, a, b, x[i + 14], 17, -1502002290);
|
||||||
|
b = md5_ff(b, c, d, a, x[i + 15], 22, 1236535329);
|
||||||
|
|
||||||
|
a = md5_gg(a, b, c, d, x[i + 1], 5, -165796510);
|
||||||
|
d = md5_gg(d, a, b, c, x[i + 6], 9, -1069501632);
|
||||||
|
c = md5_gg(c, d, a, b, x[i + 11], 14, 643717713);
|
||||||
|
b = md5_gg(b, c, d, a, x[i + 0], 20, -373897302);
|
||||||
|
a = md5_gg(a, b, c, d, x[i + 5], 5, -701558691);
|
||||||
|
d = md5_gg(d, a, b, c, x[i + 10], 9, 38016083);
|
||||||
|
c = md5_gg(c, d, a, b, x[i + 15], 14, -660478335);
|
||||||
|
b = md5_gg(b, c, d, a, x[i + 4], 20, -405537848);
|
||||||
|
a = md5_gg(a, b, c, d, x[i + 9], 5, 568446438);
|
||||||
|
d = md5_gg(d, a, b, c, x[i + 14], 9, -1019803690);
|
||||||
|
c = md5_gg(c, d, a, b, x[i + 3], 14, -187363961);
|
||||||
|
b = md5_gg(b, c, d, a, x[i + 8], 20, 1163531501);
|
||||||
|
a = md5_gg(a, b, c, d, x[i + 13], 5, -1444681467);
|
||||||
|
d = md5_gg(d, a, b, c, x[i + 2], 9, -51403784);
|
||||||
|
c = md5_gg(c, d, a, b, x[i + 7], 14, 1735328473);
|
||||||
|
b = md5_gg(b, c, d, a, x[i + 12], 20, -1926607734);
|
||||||
|
|
||||||
|
a = md5_hh(a, b, c, d, x[i + 5], 4, -378558);
|
||||||
|
d = md5_hh(d, a, b, c, x[i + 8], 11, -2022574463);
|
||||||
|
c = md5_hh(c, d, a, b, x[i + 11], 16, 1839030562);
|
||||||
|
b = md5_hh(b, c, d, a, x[i + 14], 23, -35309556);
|
||||||
|
a = md5_hh(a, b, c, d, x[i + 1], 4, -1530992060);
|
||||||
|
d = md5_hh(d, a, b, c, x[i + 4], 11, 1272893353);
|
||||||
|
c = md5_hh(c, d, a, b, x[i + 7], 16, -155497632);
|
||||||
|
b = md5_hh(b, c, d, a, x[i + 10], 23, -1094730640);
|
||||||
|
a = md5_hh(a, b, c, d, x[i + 13], 4, 681279174);
|
||||||
|
d = md5_hh(d, a, b, c, x[i + 0], 11, -358537222);
|
||||||
|
c = md5_hh(c, d, a, b, x[i + 3], 16, -722521979);
|
||||||
|
b = md5_hh(b, c, d, a, x[i + 6], 23, 76029189);
|
||||||
|
a = md5_hh(a, b, c, d, x[i + 9], 4, -640364487);
|
||||||
|
d = md5_hh(d, a, b, c, x[i + 12], 11, -421815835);
|
||||||
|
c = md5_hh(c, d, a, b, x[i + 15], 16, 530742520);
|
||||||
|
b = md5_hh(b, c, d, a, x[i + 2], 23, -995338651);
|
||||||
|
|
||||||
|
a = md5_ii(a, b, c, d, x[i + 0], 6, -198630844);
|
||||||
|
d = md5_ii(d, a, b, c, x[i + 7], 10, 1126891415);
|
||||||
|
c = md5_ii(c, d, a, b, x[i + 14], 15, -1416354905);
|
||||||
|
b = md5_ii(b, c, d, a, x[i + 5], 21, -57434055);
|
||||||
|
a = md5_ii(a, b, c, d, x[i + 12], 6, 1700485571);
|
||||||
|
d = md5_ii(d, a, b, c, x[i + 3], 10, -1894986606);
|
||||||
|
c = md5_ii(c, d, a, b, x[i + 10], 15, -1051523);
|
||||||
|
b = md5_ii(b, c, d, a, x[i + 1], 21, -2054922799);
|
||||||
|
a = md5_ii(a, b, c, d, x[i + 8], 6, 1873313359);
|
||||||
|
d = md5_ii(d, a, b, c, x[i + 15], 10, -30611744);
|
||||||
|
c = md5_ii(c, d, a, b, x[i + 6], 15, -1560198380);
|
||||||
|
b = md5_ii(b, c, d, a, x[i + 13], 21, 1309151649);
|
||||||
|
a = md5_ii(a, b, c, d, x[i + 4], 6, -145523070);
|
||||||
|
d = md5_ii(d, a, b, c, x[i + 11], 10, -1120210379);
|
||||||
|
c = md5_ii(c, d, a, b, x[i + 2], 15, 718787259);
|
||||||
|
b = md5_ii(b, c, d, a, x[i + 9], 21, -343485551);
|
||||||
|
|
||||||
|
a = safe_add(a, olda);
|
||||||
|
b = safe_add(b, oldb);
|
||||||
|
c = safe_add(c, oldc);
|
||||||
|
d = safe_add(d, oldd);
|
||||||
|
}
|
||||||
|
return Array(a, b, c, d);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* These functions implement the four basic operations the algorithm uses.
|
||||||
|
*/
|
||||||
|
function md5_cmn(q, a, b, x, s, t) {
|
||||||
|
return safe_add(bit_rol(safe_add(safe_add(a, q), safe_add(x, t)), s), b);
|
||||||
|
}
|
||||||
|
function md5_ff(a, b, c, d, x, s, t) {
|
||||||
|
return md5_cmn((b & c) | ((~b) & d), a, b, x, s, t);
|
||||||
|
}
|
||||||
|
function md5_gg(a, b, c, d, x, s, t) {
|
||||||
|
return md5_cmn((b & d) | (c & (~d)), a, b, x, s, t);
|
||||||
|
}
|
||||||
|
function md5_hh(a, b, c, d, x, s, t) {
|
||||||
|
return md5_cmn(b ^ c ^ d, a, b, x, s, t);
|
||||||
|
}
|
||||||
|
function md5_ii(a, b, c, d, x, s, t) {
|
||||||
|
return md5_cmn(c ^ (b | (~d)), a, b, x, s, t);
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Calculate the HMAC-MD5, of a key and some data
|
||||||
|
*/
|
||||||
|
function core_hmac_md5(key, data) {
|
||||||
|
var bkey = str2binl(key);
|
||||||
|
if (bkey.length > 16) bkey = core_md5(bkey, key.length * chrsz);
|
||||||
|
|
||||||
|
var ipad = Array(16),
|
||||||
|
opad = Array(16);
|
||||||
|
for (var i = 0; i < 16; i++) {
|
||||||
|
ipad[i] = bkey[i] ^ 0x36363636;
|
||||||
|
opad[i] = bkey[i] ^ 0x5C5C5C5C;
|
||||||
|
}
|
||||||
|
|
||||||
|
var hash = core_md5(ipad.concat(str2binl(data)), 512 + data.length * chrsz);
|
||||||
|
return core_md5(opad.concat(hash), 512 + 128);
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Add integers, wrapping at 2^32. This uses 16-bit operations internally
|
||||||
|
* to work around bugs in some JS interpreters.
|
||||||
|
*/
|
||||||
|
function safe_add(x, y) {
|
||||||
|
var lsw = (x & 0xFFFF) + (y & 0xFFFF);
|
||||||
|
var msw = (x >> 16) + (y >> 16) + (lsw >> 16);
|
||||||
|
return (msw << 16) | (lsw & 0xFFFF);
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Bitwise rotate a 32-bit number to the left.
|
||||||
|
*/
|
||||||
|
function bit_rol(num, cnt) {
|
||||||
|
return (num << cnt) | (num >>> (32 - cnt));
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Convert a string to an array of little-endian words
|
||||||
|
* If chrsz is ASCII, characters >255 have their hi-byte silently ignored.
|
||||||
|
*/
|
||||||
|
function str2binl(str) {
|
||||||
|
var bin = Array();
|
||||||
|
var mask = (1 << chrsz) - 1;
|
||||||
|
for (var i = 0; i < str.length * chrsz; i += chrsz) bin[i >> 5] |= (str.charCodeAt(i / chrsz) & mask) << (i % 32);
|
||||||
|
return bin;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Convert an array of little-endian words to a string
|
||||||
|
*/
|
||||||
|
function binl2str(bin) {
|
||||||
|
var str = "";
|
||||||
|
var mask = (1 << chrsz) - 1;
|
||||||
|
for (var i = 0; i < bin.length * 32; i += chrsz) str += String.fromCharCode((bin[i >> 5] >>> (i % 32)) & mask);
|
||||||
|
return str;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Convert an array of little-endian words to a hex string.
|
||||||
|
*/
|
||||||
|
function binl2hex(binarray) {
|
||||||
|
var hex_tab = hexcase ? "0123456789ABCDEF": "0123456789abcdef";
|
||||||
|
var str = "";
|
||||||
|
for (var i = 0; i < binarray.length * 4; i++) {
|
||||||
|
str += hex_tab.charAt((binarray[i >> 2] >> ((i % 4) * 8 + 4)) & 0xF) + hex_tab.charAt((binarray[i >> 2] >> ((i % 4) * 8)) & 0xF);
|
||||||
|
}
|
||||||
|
return str;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Convert an array of little-endian words to a base-64 string
|
||||||
|
*/
|
||||||
|
function binl2b64(binarray) {
|
||||||
|
var tab = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
|
||||||
|
var str = "";
|
||||||
|
for (var i = 0; i < binarray.length * 4; i += 3) {
|
||||||
|
var triplet = (((binarray[i >> 2] >> 8 * (i % 4)) & 0xFF) << 16) | (((binarray[i + 1 >> 2] >> 8 * ((i + 1) % 4)) & 0xFF) << 8) | ((binarray[i + 2 >> 2] >> 8 * ((i + 2) % 4)) & 0xFF);
|
||||||
|
for (var j = 0; j < 4; j++) {
|
||||||
|
if (i * 8 + j * 6 > binarray.length * 32) str += b64pad;
|
||||||
|
else str += tab.charAt((triplet >> 6 * (3 - j)) & 0x3F);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return str;
|
||||||
|
}
|
|
@ -788,6 +788,34 @@ export class Card extends HTMLDivElement {
|
||||||
else this._uncheck.length = 0;
|
else this._uncheck.length = 0;
|
||||||
if (this._uncheck.length == 0) this.classList.remove('uncheck');
|
if (this._uncheck.length == 0) this.classList.remove('uncheck');
|
||||||
}
|
}
|
||||||
|
/**
|
||||||
|
* 判断此牌是否包含class样式,参数有多个时,只需一个满足。
|
||||||
|
*
|
||||||
|
* @param {string} className
|
||||||
|
*
|
||||||
|
* @returns {boolean} 是否包含class
|
||||||
|
*/
|
||||||
|
classListContains(className){
|
||||||
|
return Array.from(arguments).some(name=>this.classList.contains(className));
|
||||||
|
}
|
||||||
|
/**
|
||||||
|
* 判断此牌是否包含class样式,参数有多个时,需全部满足。
|
||||||
|
*
|
||||||
|
* @param {string} className
|
||||||
|
*
|
||||||
|
* @returns {boolean} 是否包含class
|
||||||
|
*/
|
||||||
|
classListContainsAll(){
|
||||||
|
return Array.from(arguments).every(name=>this.classList.contains(this.className));
|
||||||
|
}
|
||||||
|
/**
|
||||||
|
* 返回一个键值,用于在缓存中作为键名。
|
||||||
|
*
|
||||||
|
* @returns {string} cacheKey
|
||||||
|
*/
|
||||||
|
getCacheKey(){
|
||||||
|
return `[c:${this.cardid}]`;
|
||||||
|
}
|
||||||
discard(bool) {
|
discard(bool) {
|
||||||
if (!this._selfDestroyed) {
|
if (!this._selfDestroyed) {
|
||||||
this.fix();
|
this.fix();
|
||||||
|
|
|
@ -180,6 +180,8 @@ export class GameEventPromise extends Promise {
|
||||||
* success:是否做出选择。
|
* success:是否做出选择。
|
||||||
* cards:选择的牌。
|
* cards:选择的牌。
|
||||||
* targets:选择的目标。
|
* targets:选择的目标。
|
||||||
|
*
|
||||||
|
* @returns {Promise} 返回的结果
|
||||||
*/
|
*/
|
||||||
forResult(){
|
forResult(){
|
||||||
if(arguments.length == 0){
|
if(arguments.length == 0){
|
||||||
|
@ -200,7 +202,7 @@ export class GameEventPromise extends Promise {
|
||||||
/**
|
/**
|
||||||
* 返回result中的bool项。
|
* 返回result中的bool项。
|
||||||
*
|
*
|
||||||
* @returns {boolean} 返回的bool项
|
* @returns {Promise<boolean>} 返回的bool项
|
||||||
*/
|
*/
|
||||||
forResultBool(){
|
forResultBool(){
|
||||||
return this.forResult('bool');
|
return this.forResult('bool');
|
||||||
|
@ -209,7 +211,7 @@ export class GameEventPromise extends Promise {
|
||||||
/**
|
/**
|
||||||
* 返回result中的targets项。
|
* 返回result中的targets项。
|
||||||
*
|
*
|
||||||
* @returns {lib.element.Player[]} 返回的targets项。
|
* @returns {Promise<Player[]>} 返回的targets项。
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
forResultTargets(){
|
forResultTargets(){
|
||||||
|
@ -219,7 +221,7 @@ export class GameEventPromise extends Promise {
|
||||||
/**
|
/**
|
||||||
* 返回result中的cards项
|
* 返回result中的cards项
|
||||||
*
|
*
|
||||||
* @returns {lib.element.Card[]} 返回的cards项。
|
* @returns {Promise<Card[]>} 返回的cards项。
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
forResultCards(){
|
forResultCards(){
|
||||||
|
@ -229,7 +231,7 @@ export class GameEventPromise extends Promise {
|
||||||
/**
|
/**
|
||||||
* 返回result中的card项
|
* 返回result中的card项
|
||||||
*
|
*
|
||||||
* @returns {lib.element.VCard|lib.element.Card} 返回的card项。
|
* @returns {Promise<VCard>|Promise<Card>} 返回的card项。
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
forResultCard(){
|
forResultCard(){
|
||||||
|
@ -239,7 +241,7 @@ export class GameEventPromise extends Promise {
|
||||||
/**
|
/**
|
||||||
* 返回result中的control项。
|
* 返回result中的control项。
|
||||||
*
|
*
|
||||||
* @returns {string} 返回的control项。
|
* @returns {Promise<string>} 返回的control项。
|
||||||
*/
|
*/
|
||||||
forResultControl(){
|
forResultControl(){
|
||||||
return this.forResult('control');
|
return this.forResult('control');
|
||||||
|
@ -248,7 +250,7 @@ export class GameEventPromise extends Promise {
|
||||||
/**
|
/**
|
||||||
* 返回result中的links项。
|
* 返回result中的links项。
|
||||||
*
|
*
|
||||||
* @returns {Array<?>} 返回的links项。
|
* @returns {Promise<Array<any>>} 返回的links项。
|
||||||
*/
|
*/
|
||||||
forResultLinks(){
|
forResultLinks(){
|
||||||
return this.forResult('links');
|
return this.forResult('links');
|
||||||
|
|
|
@ -4,6 +4,8 @@ import { Game as game } from '../../game/index.js';
|
||||||
import { Library as lib } from "../index.js";
|
import { Library as lib } from "../index.js";
|
||||||
import { status as _status } from '../../status/index.js';
|
import { status as _status } from '../../status/index.js';
|
||||||
import { UI as ui } from '../../ui/index.js';
|
import { UI as ui } from '../../ui/index.js';
|
||||||
|
import { CacheContext } from '../cache/cacheContext.js';
|
||||||
|
import { ChildNodesWatcher } from '../cache/childNodesWatcher.js';
|
||||||
|
|
||||||
export class Player extends HTMLDivElement {
|
export class Player extends HTMLDivElement {
|
||||||
/**
|
/**
|
||||||
|
@ -57,6 +59,8 @@ export class Player extends HTMLDivElement {
|
||||||
handcards2: ui.create.div('.handcards'),
|
handcards2: ui.create.div('.handcards'),
|
||||||
expansions: ui.create.div('.expansions')
|
expansions: ui.create.div('.expansions')
|
||||||
};
|
};
|
||||||
|
player.node.handcards1._childNodesWatcher = new ChildNodesWatcher(player.node.handcards1);
|
||||||
|
player.node.handcards2._childNodesWatcher = new ChildNodesWatcher(player.node.handcards2);
|
||||||
if(lib.config.equip_span){
|
if(lib.config.equip_span){
|
||||||
let observer = new MutationObserver(mutationsList=>{
|
let observer = new MutationObserver(mutationsList=>{
|
||||||
for (let mutation of mutationsList) {
|
for (let mutation of mutationsList) {
|
||||||
|
@ -1505,7 +1509,7 @@ export class Player extends HTMLDivElement {
|
||||||
*/
|
*/
|
||||||
canSave(target) {
|
canSave(target) {
|
||||||
if (this.hasSkillTag('save', true, target, true)) return true;
|
if (this.hasSkillTag('save', true, target, true)) return true;
|
||||||
let name = {}, hs = this.getCards('hs');
|
let name = {}, hs = this.iterableGetCards('hs');
|
||||||
for (let i of hs) name[get.name(i)] = true;
|
for (let i of hs) name[get.name(i)] = true;
|
||||||
for (let i in lib.card) {
|
for (let i in lib.card) {
|
||||||
if (lib.card[i].savable && (lib.inpile.includes(i) || name[i])) {
|
if (lib.card[i].savable && (lib.inpile.includes(i) || name[i])) {
|
||||||
|
@ -3164,6 +3168,9 @@ export class Player extends HTMLDivElement {
|
||||||
if (typeof num != 'number') return 0;
|
if (typeof num != 'number') return 0;
|
||||||
return num;
|
return num;
|
||||||
}
|
}
|
||||||
|
getCacheKey(){
|
||||||
|
return `[p:${this.playerid}]`;
|
||||||
|
}
|
||||||
countSkill(skill) {
|
countSkill(skill) {
|
||||||
var num = this.getStat('skill')[skill];
|
var num = this.getStat('skill')[skill];
|
||||||
if (num == undefined) return 0;
|
if (num == undefined) return 0;
|
||||||
|
@ -3200,127 +3207,121 @@ export class Player extends HTMLDivElement {
|
||||||
/**
|
/**
|
||||||
* @param { string } [arg1='h']
|
* @param { string } [arg1='h']
|
||||||
* @param { string | Record<string, any> | ((card: Card) => boolean) } [arg2]
|
* @param { string | Record<string, any> | ((card: Card) => boolean) } [arg2]
|
||||||
* @returns { Card[] }
|
* @returns { Iterable<Card> }
|
||||||
*/
|
*/
|
||||||
getCards(arg1, arg2) {
|
*iterableGetCards(arg1,arg2){
|
||||||
if (typeof arg1 != 'string') {
|
if(typeof arg1 != 'string'){
|
||||||
arg1 = 'h';
|
arg1 = 'h';
|
||||||
}
|
}
|
||||||
var cards = [], cards1 = [];
|
const getCardName=card=>{
|
||||||
var i, j;
|
if(card.parentNode == this.node.judges){
|
||||||
for (i = 0; i < arg1.length; i++) {
|
if(card.viewAs)return card.viewAs;
|
||||||
if (arg1[i] == 'h') {
|
|
||||||
for (j = 0; j < this.node.handcards1.childElementCount; j++) {
|
|
||||||
if (!this.node.handcards1.childNodes[j].classList.contains('removing') && !this.node.handcards1.childNodes[j].classList.contains('glows')) {
|
|
||||||
cards.push(this.node.handcards1.childNodes[j]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
for (j = 0; j < this.node.handcards2.childElementCount; j++) {
|
|
||||||
if (!this.node.handcards2.childNodes[j].classList.contains('removing') && !this.node.handcards2.childNodes[j].classList.contains('glows')) {
|
|
||||||
cards.push(this.node.handcards2.childNodes[j]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
else if (arg1[i] == 's') {
|
return get.name(card);
|
||||||
for (j = 0; j < this.node.handcards1.childElementCount; j++) {
|
};
|
||||||
if (!this.node.handcards1.childNodes[j].classList.contains('removing') && this.node.handcards1.childNodes[j].classList.contains('glows')) {
|
let filter;
|
||||||
cards.push(this.node.handcards1.childNodes[j]);
|
if(arg2){
|
||||||
}
|
if(typeof arg2 == 'string'){
|
||||||
}
|
filter = card=>(getCardName(card) == arg2);
|
||||||
for (j = 0; j < this.node.handcards2.childElementCount; j++) {
|
}else if(typeof arg2 == 'object'){
|
||||||
if (!this.node.handcards2.childNodes[j].classList.contains('removing') && this.node.handcards2.childNodes[j].classList.contains('glows')) {
|
filter = card=>{
|
||||||
cards.push(this.node.handcards2.childNodes[j]);
|
for (let j in arg2) {
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (arg1[i] == 'e') {
|
|
||||||
for (j = 0; j < this.node.equips.childElementCount; j++) {
|
|
||||||
if (!this.node.equips.childNodes[j].classList.contains('removing') && !this.node.equips.childNodes[j].classList.contains('feichu') && !this.node.equips.childNodes[j].classList.contains('emptyequip')) {
|
|
||||||
cards.push(this.node.equips.childNodes[j]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (arg1[i] == 'j') {
|
|
||||||
for (j = 0; j < this.node.judges.childElementCount; j++) {
|
|
||||||
if (!this.node.judges.childNodes[j].classList.contains('removing') && !this.node.judges.childNodes[j].classList.contains('feichu') && !this.node.judges.childNodes[j].classList.contains('emptyequip')) {
|
|
||||||
cards.push(this.node.judges.childNodes[j]);
|
|
||||||
if (this.node.judges.childNodes[j].viewAs && arguments.length > 1) {
|
|
||||||
this.node.judges.childNodes[j].tempJudge = this.node.judges.childNodes[j].name;
|
|
||||||
this.node.judges.childNodes[j].name = this.node.judges.childNodes[j].viewAs;
|
|
||||||
cards1.push(this.node.judges.childNodes[j]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (arg1[i] == 'x') {
|
|
||||||
for (j = 0; j < this.node.expansions.childElementCount; j++) {
|
|
||||||
if (!this.node.expansions.childNodes[j].classList.contains('removing')) {
|
|
||||||
cards.push(this.node.expansions.childNodes[j]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (arguments.length == 1) {
|
|
||||||
return cards;
|
|
||||||
}
|
|
||||||
if (arg2) {
|
|
||||||
if (typeof arg2 == 'string') {
|
|
||||||
for (i = 0; i < cards.length; i++) {
|
|
||||||
if (get.name(cards[i]) != arg2) {
|
|
||||||
cards.splice(i, 1); i--;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (typeof arg2 == 'object') {
|
|
||||||
for (i = 0; i < cards.length; i++) {
|
|
||||||
for (j in arg2) {
|
|
||||||
var value;
|
var value;
|
||||||
if (j == 'type' || j == 'subtype' || j == 'color' || j == 'suit' || j == 'number') {
|
if (j == 'type' || j == 'subtype' || j == 'color' || j == 'suit' || j == 'number') {
|
||||||
value = get[j](cards[i]);
|
value = get[j](card);
|
||||||
|
}
|
||||||
|
else if(j == 'name'){
|
||||||
|
value = getCardName(card);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
value = cards[i][j];
|
value = cards[i][j];
|
||||||
}
|
}
|
||||||
if ((typeof arg2[j] == 'string' && value != arg2[j]) ||
|
if ((typeof arg2[j] == 'string' && value != arg2[j]) ||
|
||||||
(Array.isArray(arg2[j]) && !arg2[j].includes(value))) {
|
(Array.isArray(arg2[j]) && !arg2[j].includes(value))) {
|
||||||
cards.splice(i--, 1); break;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
return true;
|
||||||
|
};
|
||||||
|
}else if(typeof arg2 == 'function'){
|
||||||
|
filter = arg2;
|
||||||
|
}
|
||||||
|
}else{
|
||||||
|
filter = card=>true;
|
||||||
|
}
|
||||||
|
for (let i = 0; i < arg1.length; i++) {
|
||||||
|
if (arg1[i] == 'h') {
|
||||||
|
for(let card of get.iterableChildNodes(this.node.handcards1,this.node.handcards2)){
|
||||||
|
if(!card.classList.contains('removing')
|
||||||
|
&& !card.classList.contains('glows') && filter(card)){
|
||||||
|
yield card;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (typeof arg2 == 'function') {
|
else if (arg1[i] == 's') {
|
||||||
for (i = 0; i < cards.length; i++) {
|
for(let card of get.iterableChildNodes(this.node.handcards1,this.node.handcards2)){
|
||||||
if (!arg2(cards[i])) {
|
if (!card.classList.contains('removing')
|
||||||
cards.splice(i--, 1);
|
&& card.classList.contains('glows')
|
||||||
|
&& filter(card)) {
|
||||||
|
yield card;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (arg1[i] == 'e') {
|
||||||
|
for(let card of get.iterableChildNodes(this.node.equips)){
|
||||||
|
if(!card.classList.contains('removing')
|
||||||
|
&& !card.classList.contains('feichu')
|
||||||
|
&& !card.classList.contains('emptyequip')
|
||||||
|
&& filter(card)){
|
||||||
|
yield card;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (arg1[i] == 'j') {
|
||||||
|
for(let card of get.iterableChildNodes(this.node.judges)){
|
||||||
|
if(!card.classList.contains('removing')
|
||||||
|
&& !card.classList.contains('feichu')
|
||||||
|
&& filter(card)){
|
||||||
|
yield card;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (arg1[i] == 'x') {
|
||||||
|
for(let card of get.iterableChildNodes(this.node.expansions)){
|
||||||
|
if(!card.classList.contains('removing') && filter(card)){
|
||||||
|
yield card;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
for (i = 0; i < cards1.length; i++) {
|
}
|
||||||
if (cards1[i].tempJudge) {
|
/**
|
||||||
cards1[i].name = cards1[i].tempJudge;
|
* @param { string } [arg1='h']
|
||||||
delete cards1[i].tempJudge;
|
* @param { string | Record<string, any> | ((card: Card) => boolean) } [arg2]
|
||||||
|
* @returns { Card[] }
|
||||||
|
*/
|
||||||
|
getCards(arg1, arg2) {
|
||||||
|
return Array.from(this.iterableGetCards(arg1,arg2));
|
||||||
|
}
|
||||||
|
*iterableGetDiscardableCards(player,arg1,arg2){
|
||||||
|
for(let card of this.iterableGetCards(arg1,arg2)){
|
||||||
|
if(lib.filter.canBeDiscarded(card,player,this)){
|
||||||
|
yield card;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return cards;
|
|
||||||
}
|
}
|
||||||
getDiscardableCards(player, arg1, arg2) {
|
getDiscardableCards(player, arg1, arg2) {
|
||||||
var cards = this.getCards(arg1, arg2);
|
return Array.from(this.iterableGetDiscardableCards(player,arg1,arg2));
|
||||||
for (var i = 0; i < cards.length; i++) {
|
}
|
||||||
if (!lib.filter.canBeDiscarded(cards[i], player, this)) {
|
*iterableGetGainableCards(player,arg1,arg2){
|
||||||
cards.splice(i--, 1);
|
for(let card of this.iterableGetCards(arg1,arg2)){
|
||||||
|
if(lib.filter.canBeGained(card,player,this)){
|
||||||
|
yield card;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return cards;
|
|
||||||
}
|
}
|
||||||
getGainableCards(player, arg1, arg2) {
|
getGainableCards(player, arg1, arg2) {
|
||||||
var cards = this.getCards(arg1, arg2);
|
return Array.from(this.iterableGetGainableCards(player,arg1,arg2));
|
||||||
for (var i = 0; i < cards.length; i++) {
|
|
||||||
if (!lib.filter.canBeGained(cards[i], player, this)) {
|
|
||||||
cards.splice(i--, 1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return cards;
|
|
||||||
}
|
}
|
||||||
getGainableSkills(func) {
|
getGainableSkills(func) {
|
||||||
var list = [];
|
var list = [];
|
||||||
|
@ -3330,8 +3331,32 @@ export class Player extends HTMLDivElement {
|
||||||
}
|
}
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
cacheCountCards(arg1){
|
||||||
|
let cache = CacheContext.getCacheContext();
|
||||||
|
if(cache){
|
||||||
|
return cache.delegate(this).countCards(arg1);
|
||||||
|
}
|
||||||
|
return this.countCards(arg1);
|
||||||
|
}
|
||||||
countCards(arg1, arg2) {
|
countCards(arg1, arg2) {
|
||||||
return this.getCards(arg1, arg2).length;
|
let count = 0;
|
||||||
|
for(let item of this.iterableGetCards(arg1,arg2)){
|
||||||
|
count++;
|
||||||
|
}
|
||||||
|
return count;
|
||||||
|
}
|
||||||
|
getCardIndex(arg1,name,card,max){
|
||||||
|
let count = 0;
|
||||||
|
for(let item of this.iterableGetCards(arg1)){
|
||||||
|
if(get.name(item) == name){
|
||||||
|
if(card == item){
|
||||||
|
return count;
|
||||||
|
}
|
||||||
|
count++;
|
||||||
|
if(count >= max)return count;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return -1;
|
||||||
}
|
}
|
||||||
countDiscardableCards(player, arg1, arg2) {
|
countDiscardableCards(player, arg1, arg2) {
|
||||||
return this.getDiscardableCards(player, arg1, arg2).length;
|
return this.getDiscardableCards(player, arg1, arg2).length;
|
||||||
|
@ -3800,8 +3825,8 @@ export class Player extends HTMLDivElement {
|
||||||
if (next.position == undefined) {
|
if (next.position == undefined) {
|
||||||
next.position = 'hs';
|
next.position = 'hs';
|
||||||
}
|
}
|
||||||
if (next.ai1 == undefined) next.ai1 = get.order;
|
if (next.ai1 == undefined) next.ai1 = get.cacheOrder;
|
||||||
if (next.ai2 == undefined) next.ai2 = get.effect_use;
|
if (next.ai2 == undefined) next.ai2 = get.cacheEffectUse;
|
||||||
next.setContent('chooseToUse');
|
next.setContent('chooseToUse');
|
||||||
next._args = Array.from(arguments);
|
next._args = Array.from(arguments);
|
||||||
return next;
|
return next;
|
||||||
|
@ -4711,6 +4736,9 @@ export class Player extends HTMLDivElement {
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
cacheSupportFunction(){
|
||||||
|
return ['hasCard','hasValueTarget','getCardIndex','countCards','getSkills','getUseValue','canUse'];
|
||||||
|
}
|
||||||
moveCard() {
|
moveCard() {
|
||||||
var next = game.createEvent('moveCard');
|
var next = game.createEvent('moveCard');
|
||||||
next.player = this;
|
next.player = this;
|
||||||
|
@ -6888,9 +6916,13 @@ export class Player extends HTMLDivElement {
|
||||||
game.checkMod(card, player, range, 'selectTarget', player);
|
game.checkMod(card, player, range, 'selectTarget', player);
|
||||||
if (!range) return 0;
|
if (!range) return 0;
|
||||||
|
|
||||||
|
let cache = CacheContext.getCacheContext();
|
||||||
|
if(!cache){
|
||||||
|
cache = new CacheContext();
|
||||||
|
}
|
||||||
for (var i = 0; i < targets.length; i++) {
|
for (var i = 0; i < targets.length; i++) {
|
||||||
if (player.canUse(card, targets[i], distance, includecard)) {
|
if (cache.delegate(player).canUse(card, targets[i], distance, includecard)) {
|
||||||
var eff = get.effect(targets[i], card, player, player);
|
var eff = cache.get.effect(targets[i], card, player, player);
|
||||||
value.push(eff);
|
value.push(eff);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8297,6 +8329,10 @@ export class Player extends HTMLDivElement {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
hasSkillTag(tag, hidden, arg, globalskill) {
|
hasSkillTag(tag, hidden, arg, globalskill) {
|
||||||
|
let cache = CacheContext.getCacheContext();
|
||||||
|
if(!cache){
|
||||||
|
cache = new CacheContext();
|
||||||
|
}
|
||||||
var skills = this.getSkills(hidden);
|
var skills = this.getSkills(hidden);
|
||||||
if (globalskill) {
|
if (globalskill) {
|
||||||
skills.addArray(lib.skill.global);
|
skills.addArray(lib.skill.global);
|
||||||
|
@ -8306,7 +8342,7 @@ export class Player extends HTMLDivElement {
|
||||||
var info = lib.skill[skills[i]];
|
var info = lib.skill[skills[i]];
|
||||||
if (info && info.ai) {
|
if (info && info.ai) {
|
||||||
if (info.ai.skillTagFilter && info.ai[tag] &&
|
if (info.ai.skillTagFilter && info.ai[tag] &&
|
||||||
info.ai.skillTagFilter(this, tag, arg) === false) continue;
|
info.ai.skillTagFilter(cache.delegate(this), tag, arg) === false) continue;
|
||||||
if (typeof info.ai[tag] == 'string') {
|
if (typeof info.ai[tag] == 'string') {
|
||||||
if (info.ai[tag] == arg) return true;
|
if (info.ai[tag] == arg) return true;
|
||||||
}
|
}
|
||||||
|
@ -8494,9 +8530,8 @@ export class Player extends HTMLDivElement {
|
||||||
}
|
}
|
||||||
hasCard(name, position) {
|
hasCard(name, position) {
|
||||||
if (typeof name == 'function') {
|
if (typeof name == 'function') {
|
||||||
var hs = this.getCards(position);
|
for(let card of this.iterableGetCards(position,name)){
|
||||||
for (var i = 0; i < hs.length; i++) {
|
return true;
|
||||||
if (name(hs[i])) return true;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
|
@ -9481,7 +9516,7 @@ export class Player extends HTMLDivElement {
|
||||||
})){
|
})){
|
||||||
const card = game.createCard('empty_equip' + i,'', '');
|
const card = game.createCard('empty_equip' + i,'', '');
|
||||||
card.fix();
|
card.fix();
|
||||||
console.log('add '+card.name);
|
//console.log('add '+card.name);
|
||||||
card.style.transform = '';
|
card.style.transform = '';
|
||||||
card.classList.remove('drawinghidden');
|
card.classList.remove('drawinghidden');
|
||||||
card.classList.add('emptyequip');
|
card.classList.add('emptyequip');
|
||||||
|
|
|
@ -119,6 +119,9 @@ export class VCard {
|
||||||
if (nature == 'linked') return natures.some(n => lib.linked.includes(n));
|
if (nature == 'linked') return natures.some(n => lib.linked.includes(n));
|
||||||
return get.is.sameNature(natures, nature);
|
return get.is.sameNature(natures, nature);
|
||||||
}
|
}
|
||||||
|
getCacheKey(){
|
||||||
|
return `[vc:${this.name}+${this.suit?this.suit:'none'}+${this.number===undefined?'none':this.number}${this.nature?'+':''}${this.nature?this.nature:''}]`;
|
||||||
|
}
|
||||||
hasGaintag(tag) {
|
hasGaintag(tag) {
|
||||||
return this.gaintag && this.gaintag.includes(tag);
|
return this.gaintag && this.gaintag.includes(tag);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue