fix: pr format.

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Rintim 2024-04-16 03:16:01 +08:00
parent dcbc0c741d
commit 44b3c6c5ae
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GPG Key ID: BE9E1EA615BACFCF
6 changed files with 63 additions and 59 deletions

View File

@ -897,8 +897,8 @@ game.import("character", function () {
await player.addSkills("dczifu");
},
ai: {
combo:'dcjichou'
}
combo: "dcjichou",
},
},
dczifu: {
audio: 2,

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@ -160,30 +160,34 @@ game.import("character", function () {
jsrg_zhugeliang:
"建兴六年春,汉丞相诸葛亮使赵云、邓芝为先锋,马谡为副将拒箕谷,牵制曹真主力。自率三十万大军攻祁山,三郡叛魏应亮,关中响震。曹叡命张郃拒亮,亮使定军山降将姜维与郃战于街亭,张郃久攻不下。后曹真强攻赵云军,赵云死战,坚守箕谷,马谡、邓芝当场战死忠勇殉国。……既克张郃,曹真溃逃,曹叡弃守长安,迁都邺城。十月,司马懿击退孙权,回援曹真。而后三年,丞相所到之处,无不望风而降,皆箪食壶浆,以迎汉军。尽收豫、徐、兖、并之地,建兴十年春,司马懿父子三人死于诸葛武侯火计,同年,孙权上表称臣,至此四海清平,大汉一统。而后诸葛亮荐蒋琬为丞相,姜维为大将军,自回隆中归隐,后主挽留再三,皆不受。魏延亦辞官相随,侍奉左右。后主时有不决之事,便往隆中拜访相父,均未得面,童子答曰外出云游,遗数锦囊,拆而视之,皆治国之良策也。",
},
characterTitle:{
},
characterTitle: {},
characterFilter: {
jsrg_jiangwei(mode) {
return mode!=='guozhan';
return mode !== "guozhan";
},
},
perfectPair: {},
card: {
xumou_jsrg: {
type:'special_delay',
type: "special_delay",
allowDuplicate: true,
blankCard: true,
fullimage: true,
wuxieable: false,
effect: function () {
'step 0'
"step 0";
var card = get.autoViewAs(event.cards[0]);
card.storage.xumou_jsrg = true;
player.chooseUseTarget(card,event.cards,`蓄谋:是否使用${get.translation(card)}`,`请选择要使用的目标。若不使用此牌,则判定区内的所有“蓄谋”牌都将被置入弃牌堆。`);
'step 1'
player.chooseUseTarget(
card,
event.cards,
`蓄谋:是否使用${get.translation(card)}`,
`请选择要使用的目标。若不使用此牌,则判定区内的所有“蓄谋”牌都将被置入弃牌堆。`
);
"step 1";
if (!result.bool) {
var cards=player.getCards('j',card=>{
return (card.viewAs||card.name)=='xumou_jsrg';
var cards = player.getCards("j", (card) => {
return (card.viewAs || card.name) == "xumou_jsrg";
});
if (cards.length > 0) player.loseToDiscardpile(cards);
} else {
@ -5061,10 +5065,10 @@ game.import("character", function () {
},
//许攸
jsrglipan: {
forbid:['guozhan'],
forbid: ["guozhan"],
audio: 2,
trigger: {
player:'phaseEnd',
player: "phaseEnd",
},
direct: true,
content: function () {
@ -5330,11 +5334,11 @@ game.import("character", function () {
},
//吕布
jsrgwuchang: {
forbid:['guozhan'],
forbid: ["guozhan"],
audio: 2,
trigger: {
player:'gainAfter',
global:'loseAsyncAfter',
player: "gainAfter",
global: "loseAsyncAfter",
},
forced: true,
filter: function (event, player) {

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@ -227,7 +227,7 @@ game.import("character", function () {
},
//魏武帝
junkguixin: {
forbid:['guozhan'],
forbid: ["guozhan"],
init: function () {
if (!_status.junkguixin) {
_status.junkguixin = [];

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@ -181,7 +181,7 @@ game.import("character", function () {
return mode == "identity" && ["normal", "zhong"].includes(_status.mode);
},
ol_mengda(mode) {
return mode!=='guozhan';
return mode !== "guozhan";
},
},
character: {

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@ -19978,16 +19978,16 @@ game.import("character", function () {
},
},
renshe: {
forbid:['guozhan'],
forbid: ["guozhan"],
audio: 2,
trigger:{player:'damageEnd'},
trigger: { player: "damageEnd" },
direct: true,
content: function () {
'step 0'
"step 0";
var choiceList = [
'将势力变更为场上现存的一个其他势力',
'令〖外使〗的发动次数+1直到下个出牌阶段结束',
'与另一名其他角色各摸一张牌',
"将势力变更为场上现存的一个其他势力",
"令〖外使〗的发动次数+1直到下个出牌阶段结束",
"与另一名其他角色各摸一张牌",
];
var controls = ["选项二"];
if (

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@ -4313,10 +4313,10 @@ game.import("character", function () {
player.loseMaxHp();
player.addSkills("pozhu");
},
derivation:'pozhu',
derivation: "pozhu",
ai: {
combo:'sanchen'
}
combo: "sanchen",
},
},
pozhu: {
enable: "phaseUse",