bug修复
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eeac0ae2c6
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435d827958
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@ -2031,7 +2031,10 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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filter(event,player){
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if(!player.hasZhuSkill('twniju')) return false;
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if(event.iwhile||(event.target&&event.compareMeanwhile)) return false;
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return true;
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const participant=[event.player];
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if(event.targets) participant.addArray(event.targets);
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else participant.add(event.target);
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return participant.includes(player);
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},
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direct:true,
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async content(event,trigger,player){
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@ -119,7 +119,8 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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audio:2,
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trigger:{global:'damageEnd'},
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filter(event,player){
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return event.source&&event.source!=player&&event.player.isIn();
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if(!event.player.isIn()||(event.player!==player&&!player.inRange(event.player))) return false;
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return event.source&&event.source!=player;
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},
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check(event,player){
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if(!event.source.isIn()||!event.card||typeof get.number(event.card)!=='number') return 0;
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@ -128,12 +129,13 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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logTarget:'player',
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async content(event,trigger,player){
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player.judge(card=>{
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const evt=get.event().getParent().getTrigger();
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const evt=get.event().getParent(get.event('eventName')).getTrigger();
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if(!evt.source.isIn()||!evt.card||typeof get.number(evt.card)!=='number') return 0;
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if(get.number(card)>get.number(evt.card)) return 1.5;
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return 0;
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}).set('judge2',r=>r.bool).set('callback',()=>{
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const evt=event.getParent(2).getTrigger();
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const evtx=event.getParent();
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const evt=event.getParent(evtx.eventName).getTrigger();
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if(!evt.source.isIn()||!evt.card||typeof get.number(evt.card)!=='number') return;
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if(event.judgeResult.number>get.number(evt.card)){
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const sha=new lib.element.VCard({name:'sha'}),target=evt.source;
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@ -142,6 +144,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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}
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}
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})
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.set('eventName',event.name)
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}
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},
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dcanjing:{
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@ -151,6 +154,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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return game.hasPlayer(current=>current.isDamaged());
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},
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usable:1,
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direct:true,
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async content(event,trigger,player){
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const maxCount=player.getAllHistory('useSkill',evt=>evt.skill==='dcanjing').length+1;
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const result=await player.chooseTarget(get.prompt2('dcanjing'),(card,player,target)=>target.isDamaged(),[1,maxCount])
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@ -158,7 +162,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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return get.attitude(get.player(),target)>0;
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})
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.forResult();
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if(!result.bool) return;
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if(!result.bool) return player.storage.counttrigger.dcanjing--;
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const targets=result.targets.slice();
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targets.sortBySeat(_status.currentPhase);
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player.logSkill('dcanjing',targets);
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