bugfix
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9218ac1769
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@ -1048,7 +1048,7 @@ game.import("character", function () {
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return evt.getParent(4)==event;
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}).reduce((sum,evt)=>sum+evt.num,0);
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if(num) await player.draw(num);
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if(!game.hasPlayer(current=>{
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if(!game.hasPlayer2(current=>{
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return current.getHistory('damage',evt=>{
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return evt.getParent(4)==event;
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}).length;
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