diff --git a/card/huanlekapai.js b/card/huanlekapai.js
index f736a133e..5e00a2719 100644
--- a/card/huanlekapai.js
+++ b/card/huanlekapai.js
@@ -376,6 +376,9 @@ trigger:{
player:"turnOverBefore",
},
forced:true,
+ filter:function (event,player){
+ return !player.isTurnedOver();
+ },
content:function (){
trigger.cancel();
},
@@ -412,7 +415,7 @@ audio:true,
},
priority:2018,
direct:true,
- createDialog:function (player,target,onlylist){
+ /* createDialog:function (player,target,onlylist){
var names=[];
var list=[];
if(target.name&&!target.isUnseen(0)) names.add(target.name);
@@ -457,9 +460,9 @@ audio:true,
}
dialog.add(ui.create.div('.placeholder'));
return dialog;
- },
+ },*/
content:function (){
- 'step 0'
+ /* 'step 0'
player.chooseTarget(get.prompt2('xuelunyang'),function(card,player,target){
var names=[];
if(target.name&&!target.isUnseen(0)) names.add(target.name);
@@ -515,6 +518,34 @@ audio:true,
player.addTempSkill(result);
player.popup(result);
game.log(player,'获得了','【'+get.translation(result)+'】');
+ */
+ 'step 0'
+ player.chooseTarget(get.prompt2('xuelunyang'),function(card,player,target){
+ return player!=target;
+ }).set('ai',function(target){
+ if(get.attitude(_status.event.player,target)>0) return Math.random();
+ return get.attitude(_status.event.player,target)<=0;
+ });
+ 'step 1'
+ if(result.bool){
+ event.target=result.targets[0];
+ player.logSkill('xuelunyang',event.target);
+ }
+ else{
+ event.finish();
+ }
+ 'step 2'
+ player.chooseSkill(event.target,function(info,skill){
+ return player.isAlive();
+ });
+ 'step 3'
+ if(result.bool){
+ var skill=result.skill;
+ player.addTempSkill(skill);
+ player.popup(skill);
+ //player.markSkillCharacter('xuelunyang',event.target.name,get.skillTranslation(skill,player),get.skillInfoTranslation(skill));
+ game.log(player,'获得了','【'+get.translation(skill)+'】');
+ }
},
},
@@ -541,7 +572,7 @@ trigger:{
"monkey":"猴子",
"monkey_info":"猴子偷桃:当场上有其他角色使用【桃】时,你可以弃掉【猴子】,阻止【桃】的结算并将其收为手牌",
"mianju":"漩涡面具",
- "mianju_info":"锁定技 你的武将牌不能被翻面",
+ "mianju_info":"锁定技 若你的武将牌正面向上,你的武将牌不能被翻面",
"shoulijian":"手里剑",
"shoulijian_info":"出牌阶段,对一名距离1以外的角色使用,令其弃置一张装备牌或受到一点伤害",
"kuwu":"苦无",