From 3fc04586118b0acbd063f834a630e711db369b0d Mon Sep 17 00:00:00 2001 From: 157 <144450955+PZ157@users.noreply.github.com> Date: Thu, 26 Oct 2023 22:50:15 +0800 Subject: [PATCH] =?UTF-8?q?=E6=9B=B4=E6=8D=A2=E4=B8=BA=E6=96=B0=E5=87=BD?= =?UTF-8?q?=E6=95=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit trigger.nature->get.natureList(trigger) --- character/xianding.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/character/xianding.js b/character/xianding.js index 263a7b99a..670cbf137 100644 --- a/character/xianding.js +++ b/character/xianding.js @@ -11725,7 +11725,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){ next.set('goon',get.attitude(player,trigger.player)<0&&!trigger.player.hasSkillTag('filterDamage',null,{ player:player, card:trigger.card, - })&&get.damageEffect(trigger.player,player,player,trigger.nature)>0); + })&&get.damageEffect(trigger.player,player,player,get.natureList(trigger))>0); next.logSkill=[event.name,trigger.player]; 'step 1' if(result.bool) trigger.num++;