diff --git a/card/gwent.js b/card/gwent.js index 0a568229f..f4f2fd72e 100644 --- a/card/gwent.js +++ b/card/gwent.js @@ -1564,7 +1564,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){ content:function(){ target.addTempSkill('fengyin',{player:'phaseAfter'}); if(target.hujia){ - target.changeHujia(-target.hujia); + target.changeHujia(-1); } }, ai:{ @@ -2288,7 +2288,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){ gw_poxiao:'破晓', gw_poxiao_info:'选择一项:解除任意名角色的天气效果并移除其判定区内的牌,或随机获得一张铜卡法术(破晓除外)并展示之', gw_zumoshoukao:'阻魔手铐', - gw_zumoshoukao_info:'令一名角色失去所有护甲且非锁定技失效直到下一回合结束', + gw_zumoshoukao_info:'令一名角色失去一点护甲且非锁定技失效直到下一回合结束', gw_aozuzhilei:'奥祖之雷', gw_aozuzhilei_info:'对一名体力值不小于你的角色造成一点雷属性伤害,然后该角色摸一张牌', gw_zhuoshao:'灼烧', diff --git a/card/swd.js b/card/swd.js index aba436367..1692a9bab 100644 --- a/card/swd.js +++ b/card/swd.js @@ -5221,6 +5221,7 @@ game.import('card',function(lib,game,ui,get,ai,_status){ touzhi:'投掷', touzhi_info:'出牌阶段,可弃置一张武器牌令一名角色受到一点伤害,然后该角色获得此武器牌', xixueguizhihuan:'吸血鬼指环', + xixueguizhihuan_ab:'血环', xixueguizhihuan_info:'锁定技,每当你使用杀造成一点伤害,你回复一点体力', xixue:'吸血', xixue_info:'锁定技,每当你使用杀造成一点伤害,你回复一点体力',