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@ -2597,7 +2597,7 @@ character.ow={
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tiandan:'填弹',
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tiandan_info:'摸牌阶段开始时,你可以跳过出牌和弃牌阶段,然后获得若干张杀直到你的手牌数等于你的体值(最多为5)',
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shenqiang:'神枪',
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shenqiang_info:'若你使用杀指定了惟一目标且造成伤害,则此杀不计入回合内的出杀次数限制',
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shenqiang_info:'锁定技,每当你在出牌阶段使用杀造成伤害,本阶段内出杀次数上限+1',
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mianzhen:'眠针',
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mianzhen2:'眠针',
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mianzhen_info:'出牌阶段限一次,你可以弃置一张牌并令一名其他角色打出一张闪,否则该角色不能使用或打出卡牌直到其受到伤害或下一回合结束',
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@ -271,7 +271,7 @@ character.sp={
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},
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content:function(){
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'step 0'
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player.chooseCard(get.prompt('tuifeng'),'he').set('ai',function(card){
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player.chooseCard(get.prompt('tuifeng'),'he',[1,trigger.num]).set('ai',function(card){
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if(card.name=='du') return 20;
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return 7-ai.get.useful(card);
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});
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@ -280,7 +280,9 @@ character.sp={
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player.logSkill('tuifeng');
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player.lose(result.cards,ui.special);
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player.$give(result.cards,player);
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player.storage.tuifeng.push(result.cards[0]);
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for(var i=0;i<result.cards.length;i++){
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player.storage.tuifeng.push(result.cards[i]);
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}
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player.markSkill('tuifeng');
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}
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},
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@ -37,4 +37,5 @@ window.noname_update={
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}
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// 'character/ow.js',
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// 'character/sp.js',
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// 'card/swd.js',
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