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Spmario233 2019-11-07 22:38:08 +08:00 committed by GitHub
parent 5f822df9d1
commit 3cdf2e7718
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2 changed files with 1418 additions and 1399 deletions

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@ -992,11 +992,12 @@ game.import('card',function(lib,game,ui,get,ai,_status){
}, },
filterTarget:function(card,player,target){ filterTarget:function(card,player,target){
if(player==target) return false; if(player==target) return false;
return target.countGainableCards(player,'hej')>0; return target.countGainableCards(player,get.is.single()?'he':'hej')>0;
}, },
content:function(){ content:function(){
if(target.countGainableCards(player,'hej')){ var position=get.is.single()?'he':'hej';
player.gainPlayerCard('hej',target,true); if(target.countGainableCards(player,position)){
player.gainPlayerCard(position,target,true);
} }
}, },
ai:{ ai:{
@ -1060,12 +1061,27 @@ game.import('card',function(lib,game,ui,get,ai,_status){
}, },
filterTarget:function(card,player,target){ filterTarget:function(card,player,target){
if(player==target) return false; if(player==target) return false;
return target.countDiscardableCards(player,'hej'); return target.countDiscardableCards(player,get.is.single()?'he':'hej');
}, },
content:function(){ content:function(){
if(target.countDiscardableCards(player,'hej')){ 'step 0'
if(!get.is.single()&&target.countDiscardableCards(player,'hej')){
player.discardPlayerCard('hej',target,true); player.discardPlayerCard('hej',target,true);
event.finish();
} }
else{
var bool1=target.countDiscardableCards(player,'h');
var bool2=target.countDiscardableCards(player,'e');
if(bool1&&bool2){
player.chooseControl('手牌区','装备区').set('ai',function(){
return Math.random()<0.5?1:0;
}).set('prompt','弃置'+(get.translation(target))+'装备区的一张牌,或观看其手牌并弃置其中的一张牌。');
}
else event._result={control:bool1?'手牌区':'装备区'};
}
'step 1'
var pos=result.control=='手牌区'?'h':'e';
player.discardPlayerCard(target,pos,true,'visible');
}, },
ai:{ ai:{
basic:{ basic:{