parent
f0c12b3a34
commit
3c534ad574
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@ -1256,7 +1256,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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order:5,
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order:5,
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result:{
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result:{
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target(player,target){
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target(player,target){
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let dis=target.needsToDiscard(2,null,true)+0.5;
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let dis=0.5-0.75*target.needsToDiscard(2,null,true);
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if(dis>0) return dis;
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if(dis>0) return dis;
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if(player.hasSkill('jsrgjingju')&&player.hasZhuSkill('jsrgweizhui')&&get.attitude(player,target)>0) return game.countPlayer(current=>{
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if(player.hasSkill('jsrgjingju')&&player.hasZhuSkill('jsrgweizhui')&&get.attitude(player,target)>0) return game.countPlayer(current=>{
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if(current===player||current===target||current.group!=='wei') return false;
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if(current===player||current===target||current.group!=='wei') return false;
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@ -1309,7 +1309,7 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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'step 0'
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'step 0'
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player.moveCard(`惊惧:将其他角色判定区里的牌移动至你的判定区`,game.filterPlayer(i=>i!=player),player,card=>{
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player.moveCard(`惊惧:将其他角色判定区里的牌移动至你的判定区`,game.filterPlayer(i=>i!=player),player,card=>{
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return get.position(card)=='j';
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return get.position(card)=='j';
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}).set('logSkill','jsrgjingju');
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}).set('forced',player===game.me).set('logSkill','jsrgjingju');
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'step 1'
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'step 1'
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if(result.bool){
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if(result.bool){
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delete event.result.skill;
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delete event.result.skill;
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