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@ -65,7 +65,7 @@ character.swd={
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// swd_libai:['female','qun',3,['miaobi','zhexian']],
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// swd_kendi:['male','qun',3,['guanxing','jianyan']],
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// swd_lijing:['male','qun',4,['tianyi','zhuhai']],
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swd_lilian:['female','qun',3,['swd_wuxie','qingcheng']],
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swd_lilian:['female','qun',3,['swd_wuxie','lqingcheng']],
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// swd_linming:['male','qun',3,['shelie','bifa']],
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// swd_philis:['male','qun',4,['yicong','wangxi']],
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// swd_pepin:['male','qun',4,['rejianxiong','quhu']],
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@ -5437,7 +5437,7 @@ character.swd={
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}
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}
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},
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qingcheng:{
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lqingcheng:{
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trigger:{player:'phaseEnd'},
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frequent:true,
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content:function(){
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@ -5457,7 +5457,7 @@ character.swd={
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}
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event.finish();
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}
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else if(lib.config.autoskilllist.contains('qingcheng')){
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else if(lib.config.autoskilllist.contains('lqingcheng')){
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player.chooseBool('是否再次发动?');
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}
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else{
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@ -9135,7 +9135,7 @@ character.swd={
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yishan:'异闪',
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yishan2:'异闪',
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swd_wuxie:'无邪',
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qingcheng:'倾城',
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lqingcheng:'倾城',
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xianjiang:'仙匠',
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xianjiang3:'仙匠',
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shengong:'神工',
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@ -9249,7 +9249,7 @@ character.swd={
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huanhun_info:'当一名角色进入濒死状态时,你可以弃置一张红色牌并令其进行一次判定,若结果为红色,其回复一点体力',
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daixing_info:'结束阶段,你可以任意张牌并获得等量的护甲,这些护甲将在你的下个准备阶段消失',
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swd_wuxie_info:'锁定技,你不能成为其他角色的延时锦囊的目标',
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qingcheng_info:'结束阶段,你可以进行判定,若为红色则可以继续判定,最多判定3次,判定结束后将判定成功的牌收入手牌',
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lqingcheng_info:'结束阶段,你可以进行判定,若为红色则可以继续判定,最多判定3次,判定结束后将判定成功的牌收入手牌',
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xianjiang_old_info:'出牌阶段,你可以将一张装备牌永久转化为任意一张其它装备牌,一张牌在一个阶段只能转化一次',
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xianjiang_info:'出牌阶段限一次,你可以弃置一张锦囊牌并随机装备一件装备',
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xianjiang_info_alter:'出牌阶段限一次,若你装备内没有牌,你可以弃置一张锦囊牌并随机装备一件装备',
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@ -10,7 +10,7 @@ character.xianjian={
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// pal_shenqishuang:['female','wei',3,[]],
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pal_jingtian:['male','wu',3,['sajin','jubao']],
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pal_xuejian:['female','shu',3,['shuangren','shenmu','duci']],
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pal_xuejian:['female','shu',3,['xshuangren','shenmu','duci']],
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pal_longkui:['female','qun',3,['fenxing','diewu','lingyu']],
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pal_zixuan:['female','wei',3,['shuiyun','wangyou','changnian']],
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pal_changqing:['male','wei',4,['luanjian','tianfu']],
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@ -1698,7 +1698,7 @@ character.xianjian={
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}
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}
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},
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shuangren:{
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xshuangren:{
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trigger:{player:['loseEnd']},
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filter:function(event,player){
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if(!player.equiping) return false;
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@ -1715,25 +1715,25 @@ character.xianjian={
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}
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}
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if(card){
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if(player.storage.shuangren){
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player.unmark(player.storage.shuangren,'shuangren');
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player.discard(player.storage.shuangren);
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game.addVideo('unmarkId',player,[get.cardInfo(player.storage.shuangren),'shuangren']);
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if(player.storage.xshuangren){
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player.unmark(player.storage.xshuangren,'xshuangren');
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player.discard(player.storage.xshuangren);
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game.addVideo('unmarkId',player,[get.cardInfo(player.storage.xshuangren),'xshuangren']);
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}
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if(card.clone){
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card.clone.moveDelete(player);
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game.addVideo('gain2',player,get.cardsInfo([card.clone]));
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player.mark(card,'shuangren');
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game.addVideo('markId',player,[get.cardInfo(card),'shuangren']);
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player.mark(card,'xshuangren');
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game.addVideo('markId',player,[get.cardInfo(card),'xshuangren']);
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}
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ui.special.appendChild(card);
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player.storage.shuangren=card;
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player.storage.xshuangren=card;
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var info=get.info(card);
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if(info.skills){
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player.addAdditionalSkill('shuangren',info.skills);
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player.addAdditionalSkill('xshuangren',info.skills);
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}
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else{
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player.removeAdditionalSkill('shuangren');
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player.removeAdditionalSkill('xshuangren');
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}
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}
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@ -1748,20 +1748,20 @@ character.xianjian={
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intro:{
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content:'card'
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},
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group:'shuangren2'
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group:'xshuangren2'
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},
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shuangren2:{
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xshuangren2:{
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trigger:{player:'dieBegin'},
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forced:true,
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popup:false,
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silent:true,
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filter:function(event,player){
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return player.storage.shuangren?true:false;
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return player.storage.xshuangren?true:false;
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},
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content:function(){
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if(player.storage.shuangren){
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ui.discardPile.appendChild(player.storage.shuangren);
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player.$throw(player.storage.shuangren);
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if(player.storage.xshuangren){
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ui.discardPile.appendChild(player.storage.xshuangren);
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player.$throw(player.storage.xshuangren);
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}
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}
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},
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@ -2564,8 +2564,8 @@ character.xianjian={
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jubao_info:'当其他角色于你的回合外首次弃置非基本牌时,你可以获得其中的随机一张',
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guiyuan:'归元',
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guiyuan_info:'出牌阶段限一次,你可以弃置一张杀并回复一点体力',
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shuangren:'双刃',
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shuangren_info:'当你的武器牌被替换时,你可以将其置于你的武将牌上,并获得此装备的武器效果(不含距离)',
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xshuangren:'双刃',
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xshuangren_info:'当你的武器牌被替换时,你可以将其置于你的武将牌上,并获得此装备的武器效果(不含距离)',
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duci:'毒刺',
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duci_info:'每当你失去一次装备牌,可以对距离1以内的一名其他角色造成一点伤害',
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shenmu:'神木',
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@ -185,7 +185,7 @@ mode.guozhan={
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gz_jiling:['male','qun',4,[]],
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gz_tianfeng:['male','qun',3,['sijian','suishi']],
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gz_panfeng:['male','qun',4,['kuangfu']],
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gz_zoushi:['female','qun',3,[]],
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gz_zoushi:['female','qun',3,['huoshui','qingcheng']],
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gz_dengai:['male','wei',4,[]],
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gz_caohong:['male','wei',4,[]],
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@ -927,6 +927,10 @@ mode.guozhan={
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tongshimingzhi:'同时明置',
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mode_guozhan_character_config:'国战武将',
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huoshui:'祸水',
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huoshui_info:'出牌阶段,你可以明置此武将牌;你的回合内,若此武将牌处于明置状态,其他角色不能明置其武将牌',
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qingcheng:'倾城',
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qingcheng_info:'出牌阶段,你可以弃置一张装备牌并选择一名两张武将牌均明置的其他角色,你暗置其一张武将牌',
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duoshi:'度势',
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duoshi_info:'出牌阶段限四次,你可以将一张红色手牌当【以逸待劳】使用。',
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gzxiaoguo:'骁果',
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