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7429d7e543
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@ -3145,7 +3145,7 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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if(!_status.event.yes) return false;
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if(player.identity!='unknown') return true;
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if(Math.random()<0.5) return true;
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var info=get.info(_status.event.skill);
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var info=get.info(_status.event.hsskill);
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if(info&&info.ai&&info.ai.mingzhi==true) return true;
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if(info&&info.ai&&info.ai.maixie) return true;
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var group=lib.character[player.name1][1];
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@ -3174,9 +3174,9 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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}
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var info=get.info(trigger.skill);
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var next=player.chooseBool('是否明置'+get.translation(event.name)+'以发动【'+get.translation(trigger.skill)+'】?');
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next.yes=!info.check||info.check(trigger._trigger,player);
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next.skill=trigger.skill;
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next.ai=nai
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next.set('yes',!info.check||info.check(trigger._trigger,player));
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next.set('hsskill',trigger.skill);
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next.set('ai',nai);
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}
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"step 1"
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if(result.bool){
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@ -3188,10 +3188,10 @@ game.import('mode',function(lib,game,ui,get,ai,_status){
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else if(event.name2){
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var info=get.info(trigger.skill);
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var next=player.chooseBool('是否明置'+get.translation(event.name2)+'以发动【'+get.translation(trigger.skill)+'】?');
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next.yes=!info.check||info.check(trigger._trigger,player);
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next.ai=function(){
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next.set('yes',!info.check||info.check(trigger._trigger,player));
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next.set('ai',function(){
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return _status.event.yes;
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};
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});
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}
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else{
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event.finish();
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