fixed a storage problem
This commit is contained in:
parent
0b9697e821
commit
3a61ee0774
|
@ -275,7 +275,7 @@ window.config={
|
||||||
guozhan:{
|
guozhan:{
|
||||||
double_hp:'pingjun',
|
double_hp:'pingjun',
|
||||||
difficulty:'normal',
|
difficulty:'normal',
|
||||||
initshow_draw:0,
|
initshow_draw:2,
|
||||||
dierestart:true
|
dierestart:true
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
|
175
game/game.js
175
game/game.js
|
@ -151,82 +151,15 @@ window.play={};
|
||||||
lib.config.defaultcards=lib.config.cards.slice(0);
|
lib.config.defaultcards=lib.config.cards.slice(0);
|
||||||
}
|
}
|
||||||
for(var i in config2){
|
for(var i in config2){
|
||||||
switch(i){
|
|
||||||
case 'cheat':lib.config.cheat=config2[i];break;
|
|
||||||
case 'confirmtouch':lib.config.confirmtouch=config2[i];break;
|
|
||||||
case 'auto_skill':lib.config.auto_skill=config2[i];break;
|
|
||||||
case 'auto_confirm':lib.config.auto_confirm=config2[i];break;
|
|
||||||
case 'enable_drag':lib.config.enable_drag=config2[i];break;
|
|
||||||
case 'hover_all':lib.config.hover_all=config2[i];break;
|
|
||||||
case 'hover_handcard':lib.config.hover_handcard=config2[i];break;
|
|
||||||
case 'duration':lib.config.duration=config2[i];break;
|
|
||||||
case 'hoveration':lib.config.hoveration=config2[i];break;
|
|
||||||
case 'image_background':lib.config.image_background=config2[i];break;
|
|
||||||
case 'image_background_filter':lib.config.image_background_filter=config2[i];break;
|
|
||||||
case 'ui_zoom':lib.config.ui_zoom=config2[i];break;
|
|
||||||
case 'show_name':lib.config.show_name=config2[i];break;
|
|
||||||
case 'show_replay':lib.config.show_replay=config2[i];break;
|
|
||||||
case 'show_playerids':lib.config.show_playerids=config2[i];break;
|
|
||||||
case 'show_pause':lib.config.show_pause=config2[i];break;
|
|
||||||
case 'show_auto':lib.config.show_auto=config2[i];break;
|
|
||||||
case 'right_info':lib.config.right_info=config2[i];break;
|
|
||||||
case 'long_info':lib.config.long_info=config2[i];break;
|
|
||||||
case 'only_fullskin':lib.config.only_fullskin=config2[i];break;
|
|
||||||
case 'hide_card_image':lib.config.hide_card_image=config2[i];break;
|
|
||||||
case 'show_wuxie':lib.config.show_wuxie=config2[i];break;
|
|
||||||
case 'show_scrollbar':lib.config.show_scrollbar=config2[i];break;
|
|
||||||
case 'mousewheel':lib.config.mousewheel=config2[i];break;
|
|
||||||
case 'fold_card':lib.config.fold_card=config2[i];break;
|
|
||||||
case 'touchscreen':lib.config.touchscreen=config2[i];break;
|
|
||||||
case 'threed_card':lib.config.threed_card=config2[i];break;
|
|
||||||
case 'blur_ui':lib.config.blur_ui=config2[i];break;
|
|
||||||
case 'hide_history':lib.config.hide_history=config2[i];break;
|
|
||||||
case 'right_sidebar':lib.config.right_sidebar=config2[i];break;
|
|
||||||
case 'right_click':lib.config.right_click=config2[i];break;
|
|
||||||
case 'sort':lib.config.sort=config2[i];break;
|
|
||||||
case 'reverse_sort':lib.config.reverse_sort=config2[i];break;
|
|
||||||
case 'title':lib.config.title=config2[i];break;
|
|
||||||
case 'intro':lib.config.intro=config2[i];break;
|
|
||||||
case 'theme':lib.config.theme=config2[i];break;
|
|
||||||
case 'layout':lib.config.layout=config2[i];break;
|
|
||||||
|
|
||||||
case 'gameconfig':lib.config.gameconfig=config2[i];break;
|
if(i.indexOf('_mode_config')!=-1&&i.substr(i.indexOf('_mode_config')+13)==lib.config.mode){
|
||||||
case 'modeconfig':lib.config.modeconfig=config2[i];break;
|
|
||||||
case 'appearence':lib.config.appearence=config2[i];break;
|
|
||||||
case 'forbidlist':lib.config.forbidlist=config2[i];break;
|
|
||||||
case 'autoskilllist':lib.config.autoskilllist=config2[i];break;
|
|
||||||
default:
|
|
||||||
if(i.indexOf('_character')==i.length-10&&i.length>10){
|
|
||||||
if(config2[i]){
|
|
||||||
lib.config.characters.add(i.slice(0,i.indexOf('_character')));
|
|
||||||
}
|
|
||||||
else{
|
|
||||||
lib.config.characters.remove(i.slice(0,i.indexOf('_character')));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if(i.indexOf('_card')==i.length-5&&i.length>5){
|
|
||||||
if(config2[i]){
|
|
||||||
lib.config.cards.add(i.slice(0,i.indexOf('_card')));
|
|
||||||
}
|
|
||||||
else{
|
|
||||||
lib.config.cards.remove(i.slice(0,i.indexOf('_card')));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if(i.indexOf('_play')==i.length-5&&i.length>5){
|
|
||||||
if(config2[i]){
|
|
||||||
lib.config.plays.add(i.slice(0,i.indexOf('_play')));
|
|
||||||
}
|
|
||||||
else{
|
|
||||||
lib.config.plays.remove(i.slice(0,i.indexOf('_play')));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if(i.indexOf('_mode_config')!=-1&&i.substr(i.indexOf('_mode_config')+13)==lib.config.mode){
|
|
||||||
lib.config.mode_config[lib.config.mode][i.substr(0,i.indexOf('_mode_config'))]=config2[i];
|
lib.config.mode_config[lib.config.mode][i.substr(0,i.indexOf('_mode_config'))]=config2[i];
|
||||||
}
|
}
|
||||||
else{
|
else{
|
||||||
|
lib.config[i]=config2[i];
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
for(var i in lib.config.translate){
|
for(var i in lib.config.translate){
|
||||||
lib.translate[i]=lib.config.translate[i];
|
lib.translate[i]=lib.config.translate[i];
|
||||||
|
@ -1818,7 +1751,7 @@ window.play={};
|
||||||
ui.revive=ui.create.control('revive',ui.click.dierevive);
|
ui.revive=ui.create.control('revive',ui.click.dierevive);
|
||||||
}
|
}
|
||||||
if(get.config('dierestart')&&lib.config.mode!='versus'){
|
if(get.config('dierestart')&&lib.config.mode!='versus'){
|
||||||
ui.restart=ui.create.control('restart',function(){window.location.reload()});
|
ui.restart=ui.create.control('restart',game.reload);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(player==game.me&&ui.auto){
|
if(player==game.me&&ui.auto){
|
||||||
|
@ -4848,6 +4781,12 @@ window.play={};
|
||||||
};
|
};
|
||||||
var game={
|
var game={
|
||||||
version:0.912,
|
version:0.912,
|
||||||
|
reload:function(){
|
||||||
|
if(_status){
|
||||||
|
_status.reloading=true;
|
||||||
|
}
|
||||||
|
window.location.reload();
|
||||||
|
},
|
||||||
update:function(func){
|
update:function(func){
|
||||||
lib.updates.push(func);
|
lib.updates.push(func);
|
||||||
if(lib.updates.length===1){
|
if(lib.updates.length===1){
|
||||||
|
@ -5103,12 +5042,10 @@ window.play={};
|
||||||
dialog.add(ui.create.div('.placeholder'));
|
dialog.add(ui.create.div('.placeholder'));
|
||||||
dialog.add(ui.create.div('.placeholder'));
|
dialog.add(ui.create.div('.placeholder'));
|
||||||
if(!ui.restart){
|
if(!ui.restart){
|
||||||
ui.restart=ui.create.control('restart',function(){window.location.reload()});
|
ui.restart=ui.create.control('restart',game.reload);
|
||||||
}
|
}
|
||||||
if(lib.storage.test){
|
if(lib.storage.test){
|
||||||
setTimeout(function(){
|
setTimeout(game.reload,500);
|
||||||
window.location.reload();
|
|
||||||
},500);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if(ui.auto) ui.auto.hide();
|
if(ui.auto) ui.auto.hide();
|
||||||
|
@ -5803,6 +5740,7 @@ window.play={};
|
||||||
if(lib.config.title) document.title=str;
|
if(lib.config.title) document.title=str;
|
||||||
},
|
},
|
||||||
save:function(key,value){
|
save:function(key,value){
|
||||||
|
if(_status.reloading) return;
|
||||||
var config={};
|
var config={};
|
||||||
if(arguments.length>0){
|
if(arguments.length>0){
|
||||||
try{
|
try{
|
||||||
|
@ -5825,6 +5763,7 @@ window.play={};
|
||||||
localStorage.setItem(lib.configprefix+lib.config.mode,JSON.stringify(config));
|
localStorage.setItem(lib.configprefix+lib.config.mode,JSON.stringify(config));
|
||||||
},
|
},
|
||||||
updateSave:function(){
|
updateSave:function(){
|
||||||
|
if(_status.reloading) return;
|
||||||
localStorage.setItem(lib.configprefix+lib.config.mode,JSON.stringify(lib.storage));
|
localStorage.setItem(lib.configprefix+lib.config.mode,JSON.stringify(lib.storage));
|
||||||
},
|
},
|
||||||
import:function(name,replace){
|
import:function(name,replace){
|
||||||
|
@ -5896,6 +5835,7 @@ window.play={};
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
saveConfig:function(key,value,local){
|
saveConfig:function(key,value,local){
|
||||||
|
if(_status.reloading) return;
|
||||||
var config;
|
var config;
|
||||||
try{
|
try{
|
||||||
config=JSON.parse(localStorage.getItem(lib.configprefix+'config'));
|
config=JSON.parse(localStorage.getItem(lib.configprefix+'config'));
|
||||||
|
@ -6481,15 +6421,15 @@ window.play={};
|
||||||
var span2='<div style="width:20px;text-align:center;padding-right:0">·</div>';
|
var span2='<div style="width:20px;text-align:center;padding-right:0">·</div>';
|
||||||
newgame.push(ui.create.line((lib.config.mode=='identity'?span1:span2)+'身份模式',function(){
|
newgame.push(ui.create.line((lib.config.mode=='identity'?span1:span2)+'身份模式',function(){
|
||||||
game.saveConfig('mode','identity');
|
game.saveConfig('mode','identity');
|
||||||
window.location.reload();
|
game.reload();
|
||||||
}));
|
}));
|
||||||
newgame.push(ui.create.line((lib.config.mode=='guozhan'?span1:span2)+'国战模式',function(){
|
newgame.push(ui.create.line((lib.config.mode=='guozhan'?span1:span2)+'国战模式',function(){
|
||||||
game.saveConfig('mode','guozhan');
|
game.saveConfig('mode','guozhan');
|
||||||
window.location.reload();
|
game.reload();
|
||||||
}));
|
}));
|
||||||
newgame.push(ui.create.line((lib.config.mode=='versus'?span1:span2)+'对决模式',function(){
|
newgame.push(ui.create.line((lib.config.mode=='versus'?span1:span2)+'对决模式',function(){
|
||||||
game.saveConfig('mode','versus');
|
game.saveConfig('mode','versus');
|
||||||
window.location.reload();
|
game.reload();
|
||||||
}));
|
}));
|
||||||
|
|
||||||
if(!lib.config.modeconfig&&!lib.config.gameconfig&&!lib.config.appearence){
|
if(!lib.config.modeconfig&&!lib.config.gameconfig&&!lib.config.appearence){
|
||||||
|
@ -6574,13 +6514,15 @@ window.play={};
|
||||||
modeconfig.push(ui.create.switcher('strict_sort',get.config('strict_sort'),ui.click.sidebar.local));
|
modeconfig.push(ui.create.switcher('strict_sort',get.config('strict_sort'),ui.click.sidebar.local));
|
||||||
modeconfig.push(ui.create.switcher('reverse_sort',get.config('reverse_sort'),ui.click.sidebar.reverse_sort));
|
modeconfig.push(ui.create.switcher('reverse_sort',get.config('reverse_sort'),ui.click.sidebar.reverse_sort));
|
||||||
}
|
}
|
||||||
|
else if(Array.isArray(lib.config.current_mode[i])){
|
||||||
|
modeconfig.push(ui.create.switcher.apply(this,lib.config.current_mode[i]));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
if(lib.config.modeconfig){
|
if(lib.config.modeconfig){
|
||||||
for(i=0;i<modeconfig.length;i++){
|
for(i=0;i<modeconfig.length;i++){
|
||||||
ui.config.appendChild(modeconfig[i]);
|
ui.config.appendChild(modeconfig[i]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// ui.config.appendChild(ui.create.div('.placeholder'));
|
|
||||||
var gameconfig=[];
|
var gameconfig=[];
|
||||||
gameconfig._configstr='gameconfig';
|
gameconfig._configstr='gameconfig';
|
||||||
folditems.push(gameconfig);
|
folditems.push(gameconfig);
|
||||||
|
@ -6700,23 +6642,20 @@ window.play={};
|
||||||
reset_characterpack.innerHTML='恢复默认';
|
reset_characterpack.innerHTML='恢复默认';
|
||||||
reset_characterpack.addEventListener(lib.config.touchscreen?'touchend':'click',function(){
|
reset_characterpack.addEventListener(lib.config.touchscreen?'touchend':'click',function(){
|
||||||
if(_status.dragged) return;
|
if(_status.dragged) return;
|
||||||
|
game.saveConfig('characters',lib.config.defaultcharacters);
|
||||||
for(var i=0;i<characterpack.length;i++){
|
for(var i=0;i<characterpack.length;i++){
|
||||||
if(characterpack[i].link){
|
if(characterpack[i].link){
|
||||||
var pnme=characterpack[i].link.slice(0,characterpack[i].link.indexOf('_character'));
|
var pnme=characterpack[i].link.slice(0,characterpack[i].link.indexOf('_character'));
|
||||||
if(lib.config.defaultcharacters.contains(pnme)){
|
if(lib.config.defaultcharacters.contains(pnme)){
|
||||||
if(!characterpack[i].lastChild.classList.contains('on')){
|
if(!characterpack[i].lastChild.classList.contains('on')){
|
||||||
characterpack[i].querySelector('.toggle').link=true;
|
characterpack[i].querySelector('.toggle').link=true;
|
||||||
game.saveConfig(characterpack[i].link,true);
|
|
||||||
characterpack[i].lastChild.classList.add('on');
|
characterpack[i].lastChild.classList.add('on');
|
||||||
// characterpack[i].lastChild.innerHTML='开';
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else{
|
else{
|
||||||
if(characterpack[i].lastChild.classList.contains('on')){
|
if(characterpack[i].lastChild.classList.contains('on')){
|
||||||
characterpack[i].querySelector('.toggle').link=false;
|
characterpack[i].querySelector('.toggle').link=false;
|
||||||
game.saveConfig(characterpack[i].link,false);
|
|
||||||
characterpack[i].lastChild.classList.remove('on');
|
characterpack[i].lastChild.classList.remove('on');
|
||||||
// characterpack[i].lastChild.innerHTML='关';
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6727,13 +6666,12 @@ window.play={};
|
||||||
all_characterpack.innerHTML='全部开启';
|
all_characterpack.innerHTML='全部开启';
|
||||||
all_characterpack.addEventListener(lib.config.touchscreen?'touchend':'click',function(){
|
all_characterpack.addEventListener(lib.config.touchscreen?'touchend':'click',function(){
|
||||||
if(_status.dragged) return;
|
if(_status.dragged) return;
|
||||||
|
game.saveConfig('characters',lib.config.all.characters);
|
||||||
for(var i=0;i<characterpack.length;i++){
|
for(var i=0;i<characterpack.length;i++){
|
||||||
if(characterpack[i].link){
|
if(characterpack[i].link){
|
||||||
if(!characterpack[i].lastChild.classList.contains('on')){
|
if(!characterpack[i].lastChild.classList.contains('on')){
|
||||||
characterpack[i].querySelector('.toggle').link=true;
|
characterpack[i].querySelector('.toggle').link=true;
|
||||||
game.saveConfig(characterpack[i].link,true);
|
|
||||||
characterpack[i].lastChild.classList.add('on');
|
characterpack[i].lastChild.classList.add('on');
|
||||||
// characterpack[i].lastChild.innerHTML='开';
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6741,12 +6679,6 @@ window.play={};
|
||||||
});
|
});
|
||||||
characterpack.push(reset_characterpack);
|
characterpack.push(reset_characterpack);
|
||||||
characterpack.push(all_characterpack);
|
characterpack.push(all_characterpack);
|
||||||
// if(lib.config.characterpack){
|
|
||||||
// for(i=0;i<characterpack.length;i++){
|
|
||||||
// ui.config.appendChild(characterpack[i]);
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// ui.config.appendChild(ui.create.div('.placeholder'));
|
|
||||||
|
|
||||||
var cardpack=[];
|
var cardpack=[];
|
||||||
folditems.push(cardpack);
|
folditems.push(cardpack);
|
||||||
|
@ -6773,23 +6705,20 @@ window.play={};
|
||||||
reset_cardpack.innerHTML='恢复默认';
|
reset_cardpack.innerHTML='恢复默认';
|
||||||
reset_cardpack.addEventListener(lib.config.touchscreen?'touchend':'click',function(){
|
reset_cardpack.addEventListener(lib.config.touchscreen?'touchend':'click',function(){
|
||||||
if(_status.dragged) return;
|
if(_status.dragged) return;
|
||||||
|
game.saveConfig('cards',lib.config.defaultcards);
|
||||||
for(var i=0;i<cardpack.length;i++){
|
for(var i=0;i<cardpack.length;i++){
|
||||||
if(cardpack[i].link){
|
if(cardpack[i].link){
|
||||||
var pnme=cardpack[i].link.slice(0,cardpack[i].link.indexOf('_card'));
|
var pnme=cardpack[i].link.slice(0,cardpack[i].link.indexOf('_card'));
|
||||||
if(lib.config.defaultcards.contains(pnme)){
|
if(lib.config.defaultcards.contains(pnme)){
|
||||||
if(!cardpack[i].lastChild.classList.contains('on')){
|
if(!cardpack[i].lastChild.classList.contains('on')){
|
||||||
cardpack[i].querySelector('.toggle').link=true;
|
cardpack[i].querySelector('.toggle').link=true;
|
||||||
game.saveConfig(cardpack[i].link,true);
|
|
||||||
cardpack[i].lastChild.classList.add('on');
|
cardpack[i].lastChild.classList.add('on');
|
||||||
// cardpack[i].lastChild.innerHTML='开';
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else{
|
else{
|
||||||
if(cardpack[i].lastChild.classList.contains('on')){
|
if(cardpack[i].lastChild.classList.contains('on')){
|
||||||
cardpack[i].querySelector('.toggle').link=false;
|
cardpack[i].querySelector('.toggle').link=false;
|
||||||
game.saveConfig(cardpack[i].link,false);
|
|
||||||
cardpack[i].lastChild.classList.remove('on');
|
cardpack[i].lastChild.classList.remove('on');
|
||||||
// cardpack[i].lastChild.innerHTML='关';
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6800,13 +6729,12 @@ window.play={};
|
||||||
all_cardpack.innerHTML='全部开启';
|
all_cardpack.innerHTML='全部开启';
|
||||||
all_cardpack.addEventListener(lib.config.touchscreen?'touchend':'click',function(){
|
all_cardpack.addEventListener(lib.config.touchscreen?'touchend':'click',function(){
|
||||||
if(_status.dragged) return;
|
if(_status.dragged) return;
|
||||||
|
game.saveConfig('cards',lib.config.all.cards);
|
||||||
for(var i=0;i<cardpack.length;i++){
|
for(var i=0;i<cardpack.length;i++){
|
||||||
if(cardpack[i].link){
|
if(cardpack[i].link){
|
||||||
if(!cardpack[i].lastChild.classList.contains('on')){
|
if(!cardpack[i].lastChild.classList.contains('on')){
|
||||||
cardpack[i].querySelector('.toggle').link=true;
|
cardpack[i].querySelector('.toggle').link=true;
|
||||||
game.saveConfig(cardpack[i].link,true);
|
|
||||||
cardpack[i].lastChild.classList.add('on');
|
cardpack[i].lastChild.classList.add('on');
|
||||||
// cardpack[i].lastChild.innerHTML='开';
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6814,12 +6742,6 @@ window.play={};
|
||||||
});
|
});
|
||||||
cardpack.push(reset_cardpack);
|
cardpack.push(reset_cardpack);
|
||||||
cardpack.push(all_cardpack);
|
cardpack.push(all_cardpack);
|
||||||
// if(lib.config.cardpack){
|
|
||||||
// for(i=0;i<cardpack.length;i++){
|
|
||||||
// ui.config.appendChild(cardpack[i]);
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// ui.config.appendChild(ui.create.div('.placeholder'));
|
|
||||||
|
|
||||||
var playpack=[];
|
var playpack=[];
|
||||||
folditems.push(playpack);
|
folditems.push(playpack);
|
||||||
|
@ -6842,11 +6764,6 @@ window.play={};
|
||||||
node.link=plays[i]+'_play';
|
node.link=plays[i]+'_play';
|
||||||
playpack[i]=node;
|
playpack[i]=node;
|
||||||
}
|
}
|
||||||
// if(lib.config.playpack){
|
|
||||||
// for(i=0;i<playpack.length;i++){
|
|
||||||
// ui.config.appendChild(playpack[i]);
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
ui.config.appendChild(ui.create.div('.placeholder'));
|
ui.config.appendChild(ui.create.div('.placeholder'));
|
||||||
|
|
||||||
var cardlist=[];
|
var cardlist=[];
|
||||||
|
@ -7111,9 +7028,7 @@ window.play={};
|
||||||
if(_status.reset) localStorage.clear();
|
if(_status.reset) localStorage.clear();
|
||||||
ui.arena.hide();
|
ui.arena.hide();
|
||||||
ui.config.hide();
|
ui.config.hide();
|
||||||
setTimeout(function(){
|
setTimeout(game.reload,500);
|
||||||
window.location.reload();
|
|
||||||
},500);
|
|
||||||
});
|
});
|
||||||
|
|
||||||
if(lib.config.right_sidebar){
|
if(lib.config.right_sidebar){
|
||||||
|
@ -7124,7 +7039,7 @@ window.play={};
|
||||||
ui.system1=ui.create.div('#system1',ui.system);
|
ui.system1=ui.create.div('#system1',ui.system);
|
||||||
ui.system2=ui.create.div('#system2',ui.system);
|
ui.system2=ui.create.div('#system2',ui.system);
|
||||||
}
|
}
|
||||||
ui.replay=ui.create.system('重来',function(){window.location.reload()},true);
|
ui.replay=ui.create.system('重来',game.reload,true);
|
||||||
ui.pause=ui.create.system('暂停',ui.click.pause);
|
ui.pause=ui.create.system('暂停',ui.click.pause);
|
||||||
if(!lib.config.show_pause){
|
if(!lib.config.show_pause){
|
||||||
ui.pause.style.display='none';
|
ui.pause.style.display='none';
|
||||||
|
@ -7143,7 +7058,7 @@ window.play={};
|
||||||
var backtomouse=ui.create.system('返回鼠标模式');
|
var backtomouse=ui.create.system('返回鼠标模式');
|
||||||
backtomouse.addEventListener('click',function(){
|
backtomouse.addEventListener('click',function(){
|
||||||
game.saveConfig('touchscreen',false);
|
game.saveConfig('touchscreen',false);
|
||||||
window.location.reload();
|
game.reload();
|
||||||
});
|
});
|
||||||
var keeptouch=ui.create.system('确认触屏');
|
var keeptouch=ui.create.system('确认触屏');
|
||||||
keeptouch.addEventListener('touchend',function(){
|
keeptouch.addEventListener('touchend',function(){
|
||||||
|
@ -8376,7 +8291,7 @@ window.play={};
|
||||||
},
|
},
|
||||||
player_number:function(num){
|
player_number:function(num){
|
||||||
game.saveConfig('player_number',num,true);
|
game.saveConfig('player_number',num,true);
|
||||||
window.location.reload();
|
game.reload();
|
||||||
},
|
},
|
||||||
auto_identity:function(bool){
|
auto_identity:function(bool){
|
||||||
game.saveConfig('auto_identity',bool,true);
|
game.saveConfig('auto_identity',bool,true);
|
||||||
|
@ -8630,15 +8545,36 @@ window.play={};
|
||||||
if(!lib.config.title) document.title='无名杀';
|
if(!lib.config.title) document.title='无名杀';
|
||||||
},
|
},
|
||||||
characters:function(bool,node){
|
characters:function(bool,node){
|
||||||
game.saveConfig(node.link,bool);
|
var name=node.link.slice(0,node.link.length-10);
|
||||||
|
if(bool){
|
||||||
|
lib.config.characters.add(name);
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
lib.config.characters.remove(name);
|
||||||
|
}
|
||||||
|
game.saveConfig('characters',lib.config.characters);
|
||||||
ui.sidebarrestart.classList.add('thundertext');
|
ui.sidebarrestart.classList.add('thundertext');
|
||||||
},
|
},
|
||||||
cards:function(bool,node){
|
cards:function(bool,node){
|
||||||
game.saveConfig(node.link,bool);
|
var name=node.link.slice(0,node.link.length-5);
|
||||||
|
if(bool){
|
||||||
|
lib.config.cards.add(name);
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
lib.config.cards.remove(name);
|
||||||
|
}
|
||||||
|
game.saveConfig('cards',lib.config.cards);
|
||||||
ui.sidebarrestart.classList.add('thundertext');
|
ui.sidebarrestart.classList.add('thundertext');
|
||||||
},
|
},
|
||||||
plays:function(bool,node){
|
plays:function(bool,node){
|
||||||
game.saveConfig(node.link,bool);
|
var name=node.link.slice(0,node.link.length-5);
|
||||||
|
if(bool){
|
||||||
|
lib.config.plays.add(name);
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
lib.config.plays.remove(name);
|
||||||
|
}
|
||||||
|
game.saveConfig('plays',lib.config.plays);
|
||||||
ui.sidebarrestart.classList.add('thundertext');
|
ui.sidebarrestart.classList.add('thundertext');
|
||||||
},
|
},
|
||||||
forbid:function(bool,node){
|
forbid:function(bool,node){
|
||||||
|
@ -10512,7 +10448,8 @@ window.play={};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if(e.keyCode==116||((e.ctrlKey||e.metaKey)&&e.keyCode==82)){
|
else if(e.keyCode==116||((e.ctrlKey||e.metaKey)&&e.keyCode==82)){
|
||||||
window.location.reload();
|
_status.reloading=true;
|
||||||
|
game.reload();
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
window.onload=function(){
|
window.onload=function(){
|
||||||
|
|
|
@ -730,8 +730,6 @@ mode.guozhan={
|
||||||
ai_identity:true,
|
ai_identity:true,
|
||||||
revive:true,
|
revive:true,
|
||||||
double_hp:true,
|
double_hp:true,
|
||||||
// ban_weak:true,
|
|
||||||
// keep_max_hp:true,
|
|
||||||
difficulty:true,
|
difficulty:true,
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue