优化蒲元ai
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@ -12665,14 +12665,28 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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if(cards[0].name.indexOf('pyzhuren_')==0&&!player.getCards('e').includes(cards[0])) player.draw(2);
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},
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ai:{
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order:11,
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order:(item,player)=>{
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if(player.hasCard(i=>get.subtype(i)==='equip1','h')) return 11;
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return 1;
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},
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expose:0.2,
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result:{
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target:function(player,target){
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if(ui.selected.cards.length){
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var card=ui.selected.cards[0];
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if(target.getEquip(card)||target.countCards('h',{subtype:get.subtype(card)})) return 0;
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return get.effect(target,card,player,target);
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let card=ui.selected.cards[0],tv=get.value(card,target),sub=get.subtype(card);
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if(sub==='equip1'){
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let ev=Infinity,te=target.getEquips(1);
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if(!te.length) return tv;
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te.forEach(i=>{
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ev=Math.min(ev,get.value(i));
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});
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if(card.name.indexOf('pyzhuren_')==0) return 2+tv-ev;
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return tv-ev;
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}
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if(target.hasCard(i=>get.subtype(i)===sub,'he')) return 0;
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let pv=get.value(card,player);
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if(pv>0&&Math.abs(tv)<=pv) return 0;
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return tv;
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}
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return 0;
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},
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@ -12744,6 +12758,15 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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if(result.color=='red') player.recover();
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else player.draw(2);
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},
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ai:{
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equipValue:function(card,player){
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if(player.isDamaged()) return 4.5;
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return 6;
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},
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basic:{
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equipValue:4.5
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}
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}
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},
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pyzhuren_diamond:{
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audio:true,
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@ -12795,7 +12818,13 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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},
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ai:{
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expose:0.25,
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equipValue:function(card,player){
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return Math.min(7,3.6+player.countCards('h')/2);
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},
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basic:{
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equipValue:4.5
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}
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}
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},
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pyzhuren_club:{
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audio:true,
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@ -12842,6 +12871,18 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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trigger.targets.addArray(event.targets);
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}
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},
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ai:{
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equipValue:function(card,player){
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if(player.getEnemies().length<2){
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if(player.isDamaged()) return 0;
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return 1;
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}
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return 4.5;
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},
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basic:{
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equipValue:4.5
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}
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}
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},
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pyzhuren_spade:{
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audio:true,
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@ -12861,6 +12902,12 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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trigger.target.loseHp(Math.min(num,5));//.set('source',player);
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},
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ai:{
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equipValue:function(card,player){
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return 1+4*Math.min(5,player.getCardUsable('sha'));
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},
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basic:{
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equipValue:5
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},
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jueqing:true,
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unequip_ai:true,
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skillTagFilter:function(player,tag,arg){
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@ -12900,6 +12947,15 @@ game.import('character',function(lib,game,ui,get,ai,_status){
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player.draw();
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}
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},
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ai:{
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equipValue:function(card,player){
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if(player.isDamaged()) return 6;
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return 4.8;
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},
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basic:{
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equipValue:5
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}
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}
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},
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//管辂和葛玄
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gxlianhua:{
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