SP关羽修改
This commit is contained in:
parent
411dbb774e
commit
38fc05e483
|
@ -1832,13 +1832,14 @@ game.import("character", function () {
|
|||
forced: true,
|
||||
juexingji: true,
|
||||
derivation: ["mashu", "dcnuchen"],
|
||||
filter: function (event, player) {
|
||||
return player.countCards("h") > player.hp;
|
||||
filter(event, player) {
|
||||
return player.countCards("hej") > player.getHp();
|
||||
},
|
||||
async content(event, trigger, player) {
|
||||
player.awakenSkill("dcdanji");
|
||||
await player.loseMaxHp();
|
||||
await player.recover(player.maxHp - player.hp);
|
||||
await player.draw(player.getHp());
|
||||
await player.addSkills(["mashu", "dcnuchen"]);
|
||||
},
|
||||
ai: {
|
||||
|
@ -14520,7 +14521,7 @@ game.import("character", function () {
|
|||
dc_jsp_guanyu_prefix: "新杀SP",
|
||||
dcdanji: "单骑",
|
||||
dcdanji_info:
|
||||
"觉醒技。准备阶段,若你的手牌数大于体力值,你减1点体力上限,将体力回复至体力上限,然后获得〖马术〗和〖怒嗔〗。",
|
||||
"觉醒技。准备阶段,若你区域内的牌数大于体力值,你减1点体力上限,将体力回复至体力上限并摸等同于体力值的牌,然后获得〖马术〗和〖怒嗔〗。",
|
||||
dcnuchen: "怒嗔",
|
||||
dcnuchen_info:
|
||||
"出牌阶段限一次。你可以展示一名其他角色的一张手牌,然后选择一项:1.弃置任意张该花色的牌,对其造成等量伤害;2.获得该角色手牌中所有此花色的牌。",
|
||||
|
|
Loading…
Reference in New Issue