fix(game): determine adding `event.step` when `event.step` is a number.
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c6c077b011
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@ -41293,7 +41293,7 @@
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event.callHandler(event.getDefaultHandlerType(),event,{
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event.callHandler(event.getDefaultHandlerType(),event,{
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state:'end'
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state:'end'
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});
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});
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event.step++;
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if(typeof event.step=="number") ++event.step;
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}
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}
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}
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}
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}
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}
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