Merge pull request #959 from nonameShijian/PR-Branch
worker加载完成后再加载entry.js, 扩展的enable为void 0的时候,改为true
This commit is contained in:
commit
33c7439149
69
game/game.js
69
game/game.js
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@ -77,7 +77,7 @@ new Promise(resolve => {
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if (!(result = userAgent.match(regex))) return ["other", NaN, NaN, NaN]
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if (result[1] != "safari") {
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const [major, minor, patch] = result[2].split(".")
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// @ts-ignore
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// @ts-ignore
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return [result[1], parseInt(major), parseInt(minor), parseInt(patch)]
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}
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result = userAgent.match(/version\/(\d+(?:\.\d+)+).*safari/)
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@ -158,39 +158,46 @@ new Promise(resolve => {
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module._compile(require('fs').readFileSync(filename, 'utf8'), filename);
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};
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}
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// 使serviceWorker加载完成后,再加载entry.js
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const loadEntryJs = () => {
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const script = document.createElement('script')
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script.type = "module";
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script.src = `${assetURL}game/entry.js`;
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script.async = true;
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script.onerror = event => {
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console.error(event);
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const message = `您使用的浏览器或《无名杀》客户端加载内容失败!\n请检查是否缺少游戏文件!隔版本更新请下载完整包而不是离线包!\n目前使用的浏览器UA信息为:\n${userAgent}\n若您使用的客户端为自带内核的旧版“兼容版”,请及时更新客户端版本!\n若您使用的客户端为手机端的非兼容版《无名杀》,请尝试更新手机的WebView内核,或者更换为1.8.2版本及以上的兼容版!\n若您是直接使用浏览器加载index.html进行游戏,请改为运行文件夹内的“noname-server.exe”(或使用VSCode等工具启动Live Server),以动态服务器的方式启动《无名杀》!\n若您使用的是苹果端,请至少将Safari升级至14.5.0!`;
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console.error(message);
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alert(message);
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exit();
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}
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document.head.appendChild(script);
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};
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if (location.protocol.startsWith('http') && 'serviceWorker' in navigator) {
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let scope = window.location.protocol + '//' + window.location.host + '/';
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navigator.serviceWorker.getRegistrations().then(registrations => {
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let findServiceWorker = registrations.find(registration => {
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return registration && registration.active && registration.active.scriptURL == `${scope}service-worker.js`;
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})
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navigator.serviceWorker.register(`${scope}service-worker.js`, {
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updateViaCache: "all",
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scope,
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}).then(registration => {
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// 初次加载worker,需要重新启动一次
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if (!findServiceWorker) location.reload();
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navigator.serviceWorker.addEventListener('message', e => {
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console.log(e);
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navigator.serviceWorker.getRegistrations()
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.then(async registrations => {
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let findServiceWorker = registrations.find(registration => {
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return registration && registration.active && registration.active.scriptURL == `${scope}service-worker.js`;
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});
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registration.update();
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// console.log(`set scope: ${scope}, service worker instance:`, registration);
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}).catch(e => {
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console.log('serviceWorker加载失败: ', e);
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});
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});
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try {
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const registration_1 = await navigator.serviceWorker.register(`${scope}service-worker.js`, {
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updateViaCache: "all",
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scope,
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});
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// 初次加载worker,需要重新启动一次
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if (!findServiceWorker) location.reload();
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navigator.serviceWorker.addEventListener('message', e => {
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console.log(e);
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});
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registration_1.update();
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} catch (e_1) {
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console.log('serviceWorker加载失败: ', e_1);
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}
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}).finally(loadEntryJs);
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} else {
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loadEntryJs();
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}
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const script = document.createElement('script')
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script.type = "module";
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script.src = `${assetURL}game/entry.js`;
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script.async = true;
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script.onerror = event => {
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console.error(event);
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const message = `您使用的浏览器或《无名杀》客户端加载内容失败!\n请检查是否缺少游戏文件!隔版本更新请下载完整包而不是离线包!\n目前使用的浏览器UA信息为:\n${userAgent}\n若您使用的客户端为自带内核的旧版“兼容版”,请及时更新客户端版本!\n若您使用的客户端为手机端的非兼容版《无名杀》,请尝试更新手机的WebView内核,或者更换为1.8.2版本及以上的兼容版!\n若您是直接使用浏览器加载index.html进行游戏,请改为运行文件夹内的“noname-server.exe”(或使用VSCode等工具启动Live Server),以动态服务器的方式启动《无名杀》!\n若您使用的是苹果端,请至少将Safari升级至14.5.0!`;
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console.error(message);
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alert(message);
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exit();
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}
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document.head.appendChild(script);
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}
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});
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@ -4640,6 +4640,9 @@ export class Game extends Uninstantable {
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* @param { string } extensionName
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*/
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static hasExtension(extensionName) {
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if (typeof lib.config[`extension_${extensionName}_enable`] != 'boolean') {
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game.saveExtensionConfig(extensionName, 'enable', true);
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}
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return this.hasExtensionInstalled(extensionName) && lib.config[`extension_${extensionName}_enable`];
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}
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/**
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@ -1157,20 +1157,20 @@ export const otherMenu = function (connectMenu) {
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* @type { (value:string)=>any }
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*/
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const fun = (new Function('window', `
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const _status=window._status;
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const lib=window.lib;
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const game=window.game;
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const ui=window.ui;
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const get=window.get;
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const ai=window.ai;
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const cheat=window.lib.cheat;
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//使用正则匹配绝大多数的普通obj对象,避免解析成代码块。
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const reg=${/^\{([^{}]+:\s*([^\s,]*|'[^']*'|"[^"]*"|\{[^}]*\}|\[[^\]]*\]|null|undefined|([a-zA-Z$_][a-zA-Z0-9$_]*\s*:\s*)?[a-zA-Z$_][a-zA-Z0-9$_]*\(\)))(?:,\s*([^{}]+:\s*(?:[^\s,]*|'[^']*'|"[^"]*"|\{[^}]*\}|\[[^\]]*\]|null|undefined|([a-zA-Z$_][a-zA-Z0-9$_]*\s*:\s*)?[a-zA-Z$_][a-zA-Z0-9$_]*\(\))))*\}$/};
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return function(value){
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"use strict";
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return eval(reg.test(value)?('('+value+')'):value);
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}
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`))(proxyWindow);
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const _status=window._status;
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const lib=window.lib;
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const game=window.game;
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const ui=window.ui;
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const get=window.get;
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const ai=window.ai;
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const cheat=window.lib.cheat;
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//使用正则匹配绝大多数的普通obj对象,避免解析成代码块。
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const reg=${/^\{([^{}]+:\s*([^\s,]*|'[^']*'|"[^"]*"|\{[^}]*\}|\[[^\]]*\]|null|undefined|([a-zA-Z$_][a-zA-Z0-9$_]*\s*:\s*)?[a-zA-Z$_][a-zA-Z0-9$_]*\(\)))(?:,\s*([^{}]+:\s*(?:[^\s,]*|'[^']*'|"[^"]*"|\{[^}]*\}|\[[^\]]*\]|null|undefined|([a-zA-Z$_][a-zA-Z0-9$_]*\s*:\s*)?[a-zA-Z$_][a-zA-Z0-9$_]*\(\))))*\}$/};
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return function(value){
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"use strict";
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return eval(reg.test(value)?('('+value+')'):value);
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}
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`))(proxyWindow);
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const runCommand = () => {
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if (text2.value && !['up', 'down'].includes(text2.value)) {
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logindex = -1;
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@ -5,12 +5,12 @@ var ts;
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importScripts('./game/typescript.js');
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// @ts-ignore
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if (typeof ts != 'undefined') {
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console.log(ts);
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console.log(`ts loaded`);
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} else {
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console.log(`ts undefined`);
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}
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console.log('version 2.1');
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console.log('serviceWorker version 2.2');
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self.addEventListener("install", (event) => {
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// The promise that skipWaiting() returns can be safely ignored.
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@ -18,6 +18,12 @@ self.addEventListener("install", (event) => {
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self.skipWaiting();
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});
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self.addEventListener("activate", (event) => {
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// 当一个 service worker 被初始注册时,页面在下次加载之前不会使用它。 claim() 方法会立即控制这些页面
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// @ts-ignore
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event.waitUntil(clients.claim());
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});
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self.addEventListener('message', event => {
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console.log(event.data);
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});
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